Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Similarly, I didn't ever - and I mean ever - encounter that ace for Rawhide, because I don't remember it at all! I can see how he might be quite strong with the stunlocking. It still sort of depends on the enemies and map given, but the same is true for everyone, so!
Aye, invincibility would make sense for him. IIRC at least one of the Black Hole items are unlocked from a challenge though, so there might only by the...uhh, 2 second one unlocked, to start with?
Doing some of the harder challenges and despite Partner benefits, I learned that soloing everyone seems to be the better way to go. It means become useless because people never - and I mean ever, unless the story calls for it - feud, which means you can sell them for extra cramm anyways.
But yeah, feels like the game was a neat idea that could use some iterating on!
One of Rawhide's aces is 1 second of stun on any hit. It takes less than a second to reload. Rawhide with that ace is a solo enemy stunlocking machine. This plus upgrades and aces that give them beaucoup critter allies is how I comfortably solo nasty critter packs and showdowns with them late game.
Judge loves a black hole belt (I have two clips of him back to back chaining headshots on trained gunhands for almost full duration invincibility). If the showdown arena has NPCs you can farm up free executions by headshotting them, if you're a psychopath.
One of Casino's aces has a chance to drop Cram when he kills a Chastener. Yummy, and worth pairing him with a mobility partner for those cash money meatshots.