RimWorld

RimWorld

98 ratings
EchoTales
5
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5, 1.6
File Size
Posted
Updated
5.085 MB
30 Apr @ 9:20am
18 Jul @ 2:50pm
2 Change Notes ( view )

Subscribe to download
EchoTales

Description
📖 EchoTales — Your personal AI chronicler for RimWorld

Ever wished someone would write your colony’s story like a novel, documentary, news report, or Greek tragedy?
With EchoTales, you get your own AI-powered chronicler that creates personalized entries about what's happening in your game — in real time.

🔧 Powered by Player2
EchoTales works out of the box with Player2[player2.game], a free desktop app that handles the AI behind each story entry.
No setup required — just run Player2 in the background and start narrating.

🎙️ What does this mod do?

• Adds a new tab at the bottom of the screen where you can open and use your personal chronicler.
• Adds a button to generate a narrative entry based on your colony's current situation.
• Or write a *custom prompt* to focus on a specific pawn, pet, thunderstorm… or that time you accidentally served human meat stew.
• Each entry is stored in an editable *memory*, which you can use to track important events or guide future storytelling.
I also highly recommend using this mod together with the excellent 1-2-3 Personalities M1.
It gives each colonist their own personality, making every chronicle feel even more unique and tailored.

⚙️ Features

Fully customizable tone: tragic, sarcastic, serious, absurd… it’s up to you.
• Compatible with Gemini API, Kobold, LM Studio, Ollama, and OpenRouter.
• Easily export your story to keep it, share it, or turn it into your next novel.
• Up to 2 automatic entries per in-game day (configurable by hour in the mod settings).
• The default prompt is optimized for consistency, but your writing and tone always take priority.
• Fully compatible with EchoColony.

💡 Frequently Asked Questions

Are there no dialogues from the colonists in the narration?
Not by default. But you can ask for dialogues in the global prompt or any custom entry.

Can I add it mid-save?
Absolutely. The chronicler will do its best to write an appropriate introduction.

Can I remove it mid-save?
Yes — it's safe to uninstall at any time.

How aware is the chronicler of what’s happening in-game?
It knows the current weather, season, colony mood (peaceful or in battle), and the general status of your colonists — whether they’re sick, wounded, sleeping, working, or just hanging on.
I’ll keep expanding what it can detect as players try it out.

Does it work with EchoColony?
Yes, they work perfectly together.
However… at the moment, EchoTales is not aware of the conversations you have with your pawns in EchoColony.
If it becomes a popular request, I promise I’ll add that connection.

Because every colony deserves to be remembered... even the ones torn apart by manhunting rabbits.

---

I'm a huge enthusiast about the incredible potential AI has for this game.
If you'd like to see more mods like this in the near future, please consider supporting me with a coffee.
Thank you so much for your support! ☕❤️

[ko-fi.com]

[www.patreon.com]
Popular Discussions View All (1)
0
16 Jul @ 3:30am
1.6
GhoulLFeng
52 Comments
Jon 7 hours ago 
Hey it looks like the KoboldCPP side passes along the incorrect values for max_length from the mod settings.

The prompt adds "Do this within 0 characters" and the max_length is set to 7000
Gerik Uylerk  [author] 18 Jul @ 2:57pm 
Updated to version 1.6! I’ve also improved several internal aspects to make the generated storytelling and memories smoother
lbdakk 14 Jul @ 8:32am 
Could you please update to version 1.6, sir? I really like this mod
6神7 14 Jul @ 6:15am 
1.6 please:meepdrool:
Phoenix Archer 4 Jul @ 8:16am 
Hope the author will update soon, looks like it is not updated since two month.
Phoenix Archer 4 Jul @ 7:40am 
Hello, thanks for the author for provided this wonder mod! I have a question, how can I set the model name when I using OpenRouter? I see deepseek-r1 was used in my pc. I want to use another model. Thank you.
Jabba 17 Jun @ 4:31pm 
It would be nice to have an option to 'reset' the memory (i.e delete all previous memories)
GOMIN 16 May @ 8:24am 
good! good!
Bad Connection * 16 May @ 6:14am 
For some reason mine keeps talking about the same stuff over and over. It also got the colony name wrong, any idea what i have done wrong? maybe some mod incompatibility
Enrico 13 May @ 11:34am 
fun idea, but doesn't work whatsoever, every model i've tried, including ones recommended by yourself, keep outputting the systemprompt instead of a story