Space Engineers

Space Engineers

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Deep Core Mining
   
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Type: Mod
Mod category: Planet, Other
Taggar: NoScripts
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1.025 MB
1 maj @ 7:27
1 maj @ 7:31
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Deep Core Mining

I 1 samling av sashiro
Frontier Reforged Modpack
118 artiklar
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🌍 Deep Core Mining – Balanced Planetary Ores

This mod overhauls planetary ore generation in Space Engineers, improving survival gameplay without breaking the vanilla layering structure.

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✅ Features

- ✅ Vanilla layer structure untouched
- 📏 Only adjusts ore start depth and horizontal thickness
- 🌌 Adds Uranium to Alien planet (very deep placement)
- 💠 Surface ore access for Iron, Nickel, Silicon (similar to Vanilla)
- 🪓 Balanced ore spread from early to late game
- 🔩 Platinum preserved on Moon, Europa, Titan
- ⚒ Works with most visual and voxel mods

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📊 Ore Distribution Overview

Ore Type
Start Depth Range (m)
Thickness Range (m)
Planets
Iron (S)
25 - 750 (1000 on Triton, Pertam)
10 - 75 (100 on Triton)
All Planets
Nickel (S)
25 - 750 (1000 on Triton, Pertam)
10 - 75 (100 on Triton, Pertam)
All Planets
Silicon (S)
25 - 750 (1000 on Triton, Pertam)
10 - 75 (100 on Triton)
All Planets
Cobalt (S*)
30 - 750
3 - 50
All Planets
Silver
50 - 750
5 - 50
All Planets
Gold
100 - 1000
1 - 50
All Planets
Magnesium
50 - 750
5 - 50
All Planets
Ice
50 - 750
5 - 50
All Planets except Alien
Platinum
100 - 1000
5 - 50
Moon, Europa, Titan
Uranium
1000 | 2000 | 3000
20 | 25 | 75
Alien Only

> ℹ️ Start Depth = vertical position underground
> ℹ️ Thickness = horizontal spread of the ore vein
> ℹ️ (S) Surface ores have not been removed (Earthlike, Mars, Moon, Triton and Pertam - Start Depth and Thickness: 5m)
> ℹ️ (S*) Pertam has Cobalt as additional surface ore similar to Vanilla
> ℹ️ Uranium is exclusive to Alien and buried extremely deep. You'll need to commit to serious excavation and logistics for nuclear energy.

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🛠 Compatibility

- ✅ Works with all vanilla planets
- ✅ Compatible with visual/texture/skybox mods
- ✅ Fully compatible with existing worlds; however, previously mined ore deposits may exhibit unexpected behavior
- ❌ Incompatible with any mod that alters MyPlanetGeneratorDefinition.sbc, Triton.sbc, Pertam.sbc or ore generation
- ❗ Must be loaded first in your mod list to properly override ore distributions from other Mods

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⚠️ Important Notes

* This mod does not modify:
‎ ‎ - Asteroids
‎ ‎ - EarthLike Tutorial Planet
‎ ‎ - Mars Tutorial Planet
‎ ‎ - Moon Tutorial Planet
‎ ‎ - Modded Planets
* Only vanilla ore types are supported (no exotic modded ores)
* Designed for survival-friendly, predictable, and rewarding mining

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Recommended Mods

Seismic Surveying
Ore Detector ++
Configurable Vanilla+

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💬 Feedback

Want changes to depth scaling or ore rarity? Post your ideas in the Workshop discussions.

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🛠 Survive smart. Mine deep. Advance naturally.

https://mod.io/g/spaceengineers/m/deepcoremining
32 kommentarer
sashiro  [skapare] 24 jun @ 6:18 
Just checked again, ive mistaken it with another planet
Ice has been removed from Alien planet and has been replaced with Uranium, thats why you wont find Ice underground on Alien planet
Rabiator 24 jun @ 0:38 
By default (Vanilla) Alien has ice lakes and polar ice caps. Also a lot of ice in the mountains at higher latitudes. That's a crapload of ice, easily accessible.
sashiro  [skapare] 23 jun @ 7:27 
Ice 50 - 750 5 - 50 All Planets except Alien

By default (Vanilla) there is no Ice on alien planet, but if the wish for ice on alien is there, i can make it happen (ores have not been touched, just depth and thickness)
Xandrii 23 jun @ 6:30 
hmmmmmm no ice and no platin on Alien ... so if you start on Alien, you can't go to space, because you do not have ice for hydrogen thrusters and neither platin for ion thrusters?

Or did I miss anything?
Crysis Revelation 12 jun @ 17:57 
Out of curiosity, is the thumbnail for this mod AI generated? I don't recognize the player model.
哈哈基米血腥杀戮 10 jun @ 1:34 
this can be added in an existing world? like change the existing planet? or only works with planet that is generated after mod was added
ya.shaman-c 9 jun @ 8:45 
а как искать уран на глубине 3000м? только если с модами...Да вообще все что глубже 150м
без модов не найдешь. за 12 лет, разрабы не продумали
Atlantic Dummie 9 jun @ 7:07 
DEEP SUBSTRATE FOLIATED KALKITE
lechkingofdead 8 jun @ 11:44 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3381884325 this is a system that uses all the normal worlds with RSS.
lechkingofdead 8 jun @ 11:41 
as far as real solar goes, it does just use the default planets in the base snario the mod gives ya, it uses a LOT of cleaver tricks to make things work but i know its got a base game planet snarios. but for the record, radio spectronamy is for astraoids its Seismic Surveying for grounded targets. but im glad ya saw combatability with it. it is a real fun mod to use. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2821219378