DEPO : Death Epileptic Pixel Origins

DEPO : Death Epileptic Pixel Origins

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HOW 2 MAKE DEPO MOD
By Mxyfell
This guide will have a detailed tutorial on modding in the depo.
   
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0.setup
To create mods you need to have a lot of experience in C#, if you do not have experience then look for guides how to do any thing and to make a mod you need to download a few things:
  • Visual Studio[code.visualstudio.com] (or any other code editor)
  • BepInEx[github.com] (I recommend version 5.2 or lower)
  • .Net[dotnet.microsoft.com] (any version)
For what each of these files is needed now I will briefly explain,

Visual Studio is needed for scripting your mod,
DotNet will help you build your mod
BepInEx will help you run your mod.

download BepInEx of any version, open the archive, in the archive open BepInExPack and drag all the files into the folder with the game, your game folder should look like this:
you may not have some files that are on the screenshot, it can be fixed by restarting the game.
1.Create mod
After you have downloaded all the components you need, open a command line and type:
cd C:path/to/folder (if you don't enter it, your plugin will appear in the users folder C:\Users\User\)
dotnet new bepinex5plugin -n (Name of your plugin) -T netstandard2.1 -U 2022.3.25 , this command will create a folder in the specified path

go to the path you specified (if not specified, to the user folder) and open plugin.cs
2.Coding
I can't say anything about coding, look for guides or ask the AI.
(if you don't know what value you want to change, you can use additional tools[docs.bepinex.dev])
3.Building and test
after you have made your plugin, click on the terminal and select Run Build Task

Alternatively, you can use the command line
enter the path to your plugin (cd C:/Your/ path/to file) and run the dotnet build process. If you get errors, you can ask the AI how to fix it.






After you build plugin, go to bin\debug\netstandart2.1\, drag and drop yourPluginName.dll into the BepInEx\plugins folder, get in the game and enjoy your mod
4.Ending
I'm really tired of doing this guide, it took me a few months to figure out the basics of BepInEx, maybe I'll flesh out this guide later on