Stellaris

Stellaris

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No Limitations - Species Traits
   
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11 May @ 1:17am
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No Limitations - Species Traits

In 1 collection by drachenklinge4 (hart)
No limitations - the complete pack
6 items
Description
- unbinds all phenotype traits from portrait requerements. For example you can now grant a plant the lithoid trait, or a human the budding trait
- unlocks over 80 vanilla traits for being avaiable to be chosen at gamestart. Some of them u might have never seen before. Although u might not want to actively use everything which is now possible. If u dont have a secondary species and all ur pops are zombies it will be a short game.
- only some of these traits (mostly the leviathan traits) are unlocked to be addable through gene modding during the game. Mostly to prevent the AI from going after the 0 trait point options and eventually harm itself.

I am taking suggestions on which other of the traits u see at gamestart you want to be able to add to ur species through genemodding during gameplay. Or which 0 point traits u might want to be only removable (as u currently usually end up stuck with them, once u picked them at empire design).

Also try out my other mods:
- No limitations - megastructures https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2611073465
- No limitations - civics https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2611075501
- No limitations - edics https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2611077067
- No limitations - species https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2611079703
- No limitations - origins https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2611084299
- Meaningful spy operations https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2617191468
- Meaningful Spy Operations - Overdrive https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3244169884
4 Comments
drachenklinge4 (hart)  [author] 9 Jun @ 6:25am 
@Kyse Vader I checked. The supposed upkeep swap from food to mineral indeed does not seem to work, Only the other stuff like increased habitability or pop growth penalty. It looks like the food upkeep is hardcoded to the portraits. I am unable to change it. At least not as long as Paradox doesnt turn it moddable in a future patch.
KYSE VADER 8 Jun @ 8:05pm 
Lithoid isn't giving actual benefits when using other portraits atm.
It allows it's usage but not the perks.
drachenklinge4 (hart)  [author] 11 May @ 3:56am 
@Grendain maybe in the future. I believe for my next mod I will focus on the destiny traits.
Grendain 11 May @ 3:25am 
Big Cool mod :VBCOOL: . You can made if possible, a mod will adding all late game governs types ?