Total War: ATTILA

Total War: ATTILA

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아틸라 완벽 모음집
   
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Description
아틸라 캠페인을 더욱 합리적이고 편리한 환경에서 즐기기 위한 모드들
기본적인 버그픽스 모드부터 UI, 리텍스처, 외교, 정치, 내정, 인구, 비옥도... 등
게임의 아쉬웠던 여러 부분을 개선해주는 모드들의 총집편.

밸런스를 건드리거나 캠페인의 판도를 바꿀 수 있는 모드들도 있으므로 취향껏 선택할 것.
(AI 폐허 복구 모드, 양롬 강화 모드, 자연사 방지 모드, 위생건물 비옥도 모드, 승리조건 완화 모드 등)
Items (54)
Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the Unofficial Attila Community Patch! This mod is a community effort to fix all the little bugs that are left in Attila's code. It is a compilation of multiple smaller mods that can be found on the workshop. This mod aims to keep the balance as...
StartPos AddOn for the Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the StartPos AddOn for the Unofficial Attila Community Patch! This mod fixes a variety of issues found in the Vanilla startpos.esf file, mostly related to family trees. Because there can only be one startpos.esf file present in any game all indi...
Cinematic Combat
Created by Bladeuk
This mod makes the chance of a combat animation 100% (default is 40%), meaning that when units face each other they will fight in an animation, and not just stab the air to kill people. This makes battles look more 'real' as there is a lot more shield mane...
Attila Ultimate Animations
Created by WhiteSushiEater
Update: As of June 14, 2025, I have rewritten the code of the mod to allow it to work with Medieval Kingdoms, Ancient Empires, Vanilla Attila, and most other small scale overhaul mods without the need for separate versions. This means that going forward, y...
Bright Weapon Textures (No black weapons!)
Created by olvkhs99
Texture reworked: spatha roman dagger shotel khanda sax falx himyar sword horse cutter all celtic swords all eastern swords all steppe swords all axes germanic spear this mod changes only texture files, so it's compatible with almost all mods,campaigns 13/...
horse armor(barding) change
Created by lIlIIllll
This mod has changed horse armor skin data. not involved in balance. RPFM "db - mount table - variant" <alan> 1. att_alan_alani_chosen_raiders att_horse_nomadic > att_horse_lamellar_leather_full 2. att_alan_grey_hair att_horse_nomadic > att_horse_scale_mix...
Realistic Charge Impacts (UPDATE FEB 2025)
Created by Hiysta
I've awoken from my slumber, 5 years sleeping in a coffin get's boring. So here's an update :) UPDATE - 08/02/25 - Added compatibility for MK1212 mod, including all new added units. What does this mod do? Upon impact units will no longer hit a brick wall a...
Ai will colonize the burned WORLD!
Created by JGdaCaesar
*UPDATE* 1/24/2023 Lowered the colonization priority to a more realistic number. AI will still colonize but it won't be too over the top anymore. Shouldn't affect save games or cause any bugs. *Save compatible* *compatible with most other mods* Have you ev...
All Occupation & Diplomatic Options for All Factions (Except Huns Settling)
Created by Dresden
This mod gives all Occupation and Diplomatic Options to All Factions. Huns do not have the ability to Settle. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Co...
Loyal Vassals
Created by Fitzkrieg
This is a quick mod that makes it so when a vassal, puppet state, tributary, or satrapy does not join a war, the treaty doesn't break and no war is declared. If a master or protector fails to join a vassal's war then the treaty will be broken as normal. I ...
Imperium Diplomatic Effects Reduced
Created by wesloo
This simple mod reduces the diplomatic penalty from imperium levels. This should make the diplomacy more reasonable even for larger and more advanced empires. Imperium Level Grand Campaign (Unmodded) Charlemagne (Unmodded) New Values with this Mod Notewort...
Attila - Units UI Tab Reorganized
Created by VOTRR
Attila - Units UI Tab Reorganized Version for Grand Campaign or The Last Roman DLC. If you looking for version for Age of Charlemagne DLC, go here: AoC - Units UI Tab Reorganized Description: Major purpose of this mod is to show most important units statis...
Late Roman UI
Created by FERRDO
This mod replaces the Gothic UI elements with those more appropriate to 4th/5th Century Roman architecture. Nothing keeps me immersed in a game more than a thematic UI, so I hope this mod provides that for others. Disclaimer: All work is custom. You are fr...
THRONES UI
Created by WHIT3 BROTH3R
WIP Some Icons are not yet in this "silver" style. And here and there is some clipping from the attila ui. If you find some missing items let me know. The Total War Thrones of Britannia User Interface looks much cleaner in my opinion, than the attila vanil...
Age of Charlemagne - UI more immersive
Created by Melcor
Hi all! This mod it's just a little modification for Attila, to make the new UI more immersive when you play to AoC. I recommand also the AoC faction emblem from Gytgudkydson....
Faction leaders won't lose unique armour!
Created by Athanasios95gr
Features 1) Faction leaders of ALL factions will ALWAYS wear their unique armour. Last update included AoC major factions as well. 2) Complete repair of the broken general model availabilities to factions. Now each faction will get the correct general mode...
No more rain and fog during battle
Created by Mar45690
Sick of the AI attacking you while it is raining or when it is foggy? This is the mod for you....
More Skillpoints
Created by Bard
This doubles the amount of Skillpoints Generals & Agents receive (from 2 to 4)....
Buff Population Growth
Created by Rancerd
Screw that vanilla growth rate Were tired of that mess Buff city&nomad growth + AI growth bonus for pleasant gameplay&smart AI Not competible with AoC, 1212 Major city tier 1 growth rate 2 ---> growth rate 17 Major city tier 2 growth rate 4 ---> growth rat...
Arcade graphical effects removal - Attila's version
Created by Boicote
This is the Attila's version of the mod I've created for Total War:Rome II ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=186924703 ). It aims to remove all the "cartoonie" graphical effects from the game, such as: IN THE CAMPAIGN MAP - The symbol...
AoC Term Limits for Grand Campaign
Created by Working Joe
This mod imports the changes to minister term limits and requirements from Age of Charlemagne to the Grand Campaign. All offices can be now assigned freely, have no rank requirement, and last until the character dies or is removed from office. Mod was made...
No Grass
Created by Nikiarg
This mod removes grass that would otherwise obscure corpses Thanks to BooOfWar to help me with it....
MaxRavenclaw's Political Power Effects Redone
Created by MaxRavenclaw
Changes the effects of the various levels of political power so it's now better to have more power rather than balance it with others. See the table in the attached image for details. UPDATE: Added changes to Nomad factions as well. The political power has...
MaxRavenclaw's No Natural Causes
Created by MaxRavenclaw
The Elixir of Life! Added -900% chance of death by natural causes to everyone. Practically adds -300% chance to all levels of Authority, Cunning and Zeal. Savegame Compatible. Radious compatible if it loads first. Compatible with pretty much everything, re...
Fertility +1
Created by DeliciousCrackers
UPDATED FOR LATEST PATCH A mod that enhances the main campaign by adding one more fertility level. Climate change is a nice mechanic idea and does up the challenge of the mid-late game, but the entirety of Europe being meagre/infertile by 445CE is a bit mu...
Fertility-Increasing Sanitation Buildings
Created by The_Yogi
Do you hate how later in the game every region become infertile wasteland? Climate Change and repeated razing make farming unable to make enough food and income. Why aren't there any way to counteract this? Can't land be irrigated and fertilized to make th...
Horse Breeder for WRE
Created by MINOS
This mod gives the Horse Breeder Agriculture building to the WRE. Only icon description is missing, as seen in the pic above. --------------------------------------------------------------------------------------- Radious compatible. ----------------------...
Yc2 Wonders of Attila (V 1.3 for Korean)
Created by VOLTA
이 모드는 3가지의 불가사의 건축물을 게임내에 구현시켜주며 직접 건설하며 보너스를 얻을 수 있는 모드입니다. 문화적 불가사의 - 콜로세움 로마에만 건설 가능한 불가사의로 모든 팩션이 건설/소유가 가능합니다. 신화적 불가사의 - 이르민술 게르만 문화권 팩션만 소유/건설이 가능한 불가사의로 중복 소유가 가능합니다. ※ 세력의 수도 도시이자 속주의 도시에서만 건설이 가능합니다. 종교적 불가사의 - 십자가의길 알리아 카피톨리나에서만 건설 가능한 불가사의로 모든 ...
Yc2 Resources Buff
Created by VOLTA
resources building buff 해당 모드는 특수자원 건물을 강화시켜주는 모드입니다. 사실 바닐라 상태의 특수자원은 단지 필요한 건물을 건설하기 위해 필요한 자원의 개념이 강했으며 각종 패널티와 더불어 자원의 쓰임새나 메리트가 확실치 않아 좋은 땅(속주)을 구분지을때 척도가 되지도 못했었죠. 하지만 이 모드를 통해 자원이 있는 속주는 확실한 컬러구분이 될거라 생각합니다. 공공질서를 상승시켜주기 때문에 건설빌드의 여유가 생긴다거나 특정 속주에 있...
Better vanilla religion buildings
This mod makes all religion buildings dynamic not slavic and tengri 몹시 효율이 나쁜 아틸라의 종교건물들을 다 갈아버린 패치 슬라브 다신교와 텡그리는 포함하지 않음...
Less requirements for Unique buildings
Created by Otiel
This mod reduces some requirements for Celts, Desert Kingdoms, Slavs unique buildings. Now you won't have to continuously click "End Turn" without expanding your Himyar empire, only for Almaqah's Lancers. Known Issue: I did not changed the text for tooltip...
Stronger Romans
Created by GreenJKing
Stronger Western Roman Empire (WRE) and Eastern Roman Empire (ERE) This is a mod to try and stop the Romans from perishing too early. I would like them to be the powerful fearsome roman empire they should be - Added morale boost for Romans through traits -...
NEW Realistic Archery Pack
Created by Itaewon Rat
Support me by donating if you want ;) paypal.me/LittleLoyal YOU DONT NEED THIS MOD IF YOU USE REALISTIC BATTLE PACK THIS IS A STANDALONE MOD, NOT CONNECTED WITH REALISTIC BATTLE PACK Archers shoot at a realistic angle and avoid friendly fire. ...
Pikes ready in your hands
Created by Noif1988
This mod fix pikemens units and their disappearing long spears animation. Now they show up all time in active and inactive! Work with all mods!...
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Olympian Campaign Camera
Created by Olympian
Mod description A campaign camera mod for Total War: Attila with adjusted height parameters. It allows the camera to zoom further out on the campaign map and a bit closer down to ground level. Miscellaneous If you feel adventurous you can also try the "Ext...
Renovated Barbarian Cities
Created by AnyaLiovanda
Say goodbye to mud stained huts and moldy longhouses. This mod will retexture and replace some building models to transform Barbarian cities into more livable and pleasant places just like barbarian towns in Rome 2 and Thrones of Britannia. Assets I used a...
Renovated Roman Cities
Created by AnyaLiovanda
Are you tired to death seeing how dull Western & Eastern Roman cities are compared to their predecessor from Rome 2? Then this is the mod to make those cities vibrant again while still maintain some 'decline' vibe for immersion. This is a simple mod that r...
Immersive Campaign: Roman Cities Restoration
Created by Gaheku
*Update I: Due to popular request I've made it possible to "restore" the full glory of Rome, by upgrading the classical antiquity chains to their highest level, you will be able to restore the buildings to their marble splendour. Notably, the West gets the...
More Bold Campaign Borders v2
Created by zombieflanders
This is an updated version of the "More Bold Campaign Borders" mod by Vita, who is no longer on Steam and has deleted all their mods. I added compatibility with the Age of Charlemagne and Prologue maps, and should be compatible with pretty much any mod. Qu...
Natural Water Mod
Created by dotvhs
UPDATED! Works with latest DLC. Enjoy! Natural Water Mod enhances the water in campaign map of Total War: Attila. It changes each type of water - from seas to lakes and rivers. No more jelly/milky thingy! Just pure, natural water. Color of water is differe...
Regional Settlements for Attila
Created by TheOneWhoKnocks
For the version featuring colonization of Barbarian settlements click here. For the EXPERIMENTAL Rome II version click here. Welcome to Regional Settlements for Attila! Have you ever wondered why the city of Carthage looked like a small fishing village wit...
Better AI Recruitment and Army Composition
Created by Azraiyel
A version of the mod for Atilla Grand Campaign (and pretty much all the others except AoC, there is a separate one for it). For all those annoyed by numerous missile (javelin, archers, missile cavalry) units within AI armies and tired of having to spend ha...
AI conquers the Map
Created by MINOS
This mod gives the AI every region in the map as a victory region. Normally the AI gets only minimum 2 regions and minimum 1 extra region as a victory region. Also these regions are bound to minimum 4 fertility. Now it doesn't care about fertility, and eve...
No AI agents
Created by Mar45690
This mod prevents the AI from recruit agents (will make a mod that prevents you and the AI from recruiting agents) or any AI agents from taking any agent action...
remove negative effect of most bad traits
Created by Azure
Compatible with MK1212(I think there should be little incompatibilities unless the modder make a completely new pack themselves)...
Sebidee's Lower Politics Costs
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
The Voices of Rome - English Edition
Created by TheOneWhoKnocks
This is the English version of The Voices of Rome. For the German version click here. For the French version click here. Welcome to the Voices of Rome! This mod adds all removed Roman voice lines back into the game. Your Roman generals and units will once ...
No Legacy Tech Loss
Created by Silentiarius
This mod removes the loss of legacy techs from the Roman Civil Tech Tree. This mod replaces the vanilla technology effects table entirely, and is therefore incompatible with mods that alter the effects of technologies until I can figure out another way to ...
AoC Diplomacy for Grand Campaign
Created by Working Joe
This mod retrofits the Age of Charlemagne diplomacy improvements to the Grand Campaign, and as a result the AI will be much more open to non-aggression pacts and peace. As with all of my mods, compatability is priorty, so it should work with everything tha...
More Trade Ships & Carts
Created by Sir Marillion
Originally developed by Boicote for Rome II, this small mod simply increases the amount of carts and trade ships on the campaign map. This is purely a graphical mod, it works multiplayer if both players use it. COMPATIBILITY: Works fine with (almost?) ever...
Less defeated factions & no client states needed for victory conditions
Created by Big Boi
The sassanids no longer require client states to achieve any of their victories. The maximum number of defeated factions needed is 10 for all factions. This mod changes the startpos file...
TOTAL WAR : ATTILA Korean Localization
Created by 거주지불명
This mod is not compatible with other localization mods 다른 번역 모드와 호환되지 않습니다. 어색한 부분이 발견된다면 댓글로 남겨주시길 바랍니다. ---------------------------------------------------------------------------------------------------- 안녕하세요. TOTAL WAR : ROME 2 한글화 팀입니다. 전작과 마찬가지로 이번...