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Benelli M3A1 - ADF LAND 159 Combat Shotgun [1035]
   
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Asset mods: Gear, Weapon
Ground Branch versions: v1035
File Size
Posted
109.400 MB
24 May @ 7:48am
1 Change Note ( view )

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Benelli M3A1 - ADF LAND 159 Combat Shotgun [1035]

Description
Introduced under the Australian Defence Force (ADF) LAND 159 Lethality System Project, is the Italian made Benelli M3A1 Combat Shotgun System, more specifically the "Entry" model with the shorter barrel and magazine tube. These M3A1s will be replacing the aging Remington 870s that the ADF had in service for decades, and will be used for specialized roles such as breaching.

The M3A1 is Benelli's newest update to the M3 Super 90 shotgun, and comes with the following updates: Larger bolt release, larger charging handle, fibre optic night sights, Picatinny mount on the forend, QD sling slots.

This combat shotgun comes in a configuration that features a door breacher choke, semi-automatic operation and an FDE finish.
11 Comments
Prodigy  [author] 25 May @ 6:37pm 
You’re welcome! I think I know the sights that were causing the problem. The recent hot fix broke those, too. But it wasn’t a supported method, so it was bound to happen.
MARSOC.AR 25 May @ 5:44pm 
Instead of using some mod sights i use orginal, the problem is no longger happening, thank yo Prodigy
Prodigy  [author] 25 May @ 8:47am 
I only ask because when I'm troubleshooting a gun, I try to start with the most basic setup and work my way up. I just tested the M3 with nothing on it and it worked fine.
Prodigy  [author] 25 May @ 6:56am 
Can't speak to the M870, but what sight are you trying to use on the Benelli?
MARSOC.AR 25 May @ 3:04am 
Hey Prodigy
I meet some tech issue of kit"NoTeam“ can not be load
it happends to both M870 and M3 benelli
Prodigy  [author] 24 May @ 2:44pm 
Oh yeah, in case the FDE isn’t everyone’s style, I will be adding an all black version when the SDK gets updated with skin selection.
Prodigy  [author] 24 May @ 9:56am 
No problem! Thanks for checking it out!
BoomersBro21 24 May @ 9:50am 
thanks!
Prodigy  [author] 24 May @ 9:49am 
Great question! I'm not sure it's doable since semi-auto and pump action shotguns are two separate skeletons in the game. The person that did a SPAS-12 ran into the same problem, but they did separate pump and semi-auto versions, I think.
BoomersBro21 24 May @ 9:40am 
isn't it possible for the M3 to swap between pump-action and semi auto? is that outside of what can be done with the sdk? great model btw.