Project Zomboid

Project Zomboid

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HD Main Menu Suite (B42)
   
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File Size
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Updated
601.490 MB
31 May @ 9:50am
16 Jun @ 12:13pm
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HD Main Menu Suite (B42)

Description
B42 version! B41 version HERE

All of my 16:9 main menu's rolled into one pack!
The Background Framework will automatically resize this mods HQ 3840x2160 background images to fit your screens 16:9 resolution (1920x1080, 2560x1440 and 3840x2160).
This ensures maximum quality at these resolutions.
All images above are made with this suite.

-REQUIRES: BACKGROUND FRAMEWORK
-REQUIRES: MUSICAL MENU FRAMEWORK


Use the Background Framework switcher to mix and match or even randomize my menu mods logos and backgrounds, find it in the games options under the "mod" category.

Also you can enable as many music tracks as you like from this modpack and they will play randomly!
This includes other authors menu mods if they also use Ryuku's Musical Menu Framework.
To add other menu mods music, just load my mod after the other enabled MMF based mods and their music track will be added to the rotation.
This works both ways as you can enable just the music tracks from this pack and they will work with all other authors MMF based menu mods!

If using Blessed Mothers UI options you can change the highlight colour in the games options under the "mod" category.
You can also disable the main menu credits roll and watermark by using the respective included sub-mods. Use these with any combination of this modpack.

IF USING A UI OPTION, MAKE SURE YOU FIRST ENABLE
"HDMMS - Backgrounds and Logos (B42)"

"BANDIT CREATOR" AND/OR "MAP MOD MANAGER" USERS:
  • YOU MUST USE A DEFAULT SHORT UI OPTION IF YOU ARE USING ANY COMBO OF THESE MODS WITH THIS SUITE.
  • MAP MOD MANAGER ONLY USERS, YOU CAN SAFELY DISABLE THE MAP MANAGER WHEN NOT IN USE (CONFIRMED BY MOD AUTHOR), THIS MEANS YOU CAN STILL CHOOSE ANY OF THE UI'S.

ENABLE ONLY ONE UI HIGHLIGHT SUB-MOD AT A TIME.

Want even more options to use with this pack? Find other authors MMF based main menu mods here: Musical Menu Framework: Menu Replacers

Check out the standalone mods that are included in this pack to listen to the music tracks:

Yes the sub-mod list is quite large I'm hoping the "Mod Manager" Gets updated to B42 so you can hide the unused sub-mods again.

I’ve added a decent amount of colours and centered options for the UI sub-mods. I may take suggestions on new colours.

Massive thanks to UnCheat for his Background Framework!
Serious massive thanks to Ryuku for his Musical Menu Framework,
support and help with the UI coding!
Please go and like/favourite both of these frameworks if you like this mod!
Another massive thanks to Blessed Mother for her highlight code!

Credit to Siam for his “False Hope” and “Hope is Lost” backgrounds!
You must credit Siam if you want to use his art in any form.

Credits to Martin Renner for allowing me to use his amazing TLOUxTWDxPZ Main Theme Mix.
Credits to MaDeInCCCP for his awesome remixes!
Credits for other music tracks and images will be found on the respective mods standalone page.

Workshop ID: 3490948057
Mod ID: HDMMS_BG-LOGO_B42
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9 Comments
Omega Query 20 Jun @ 12:21pm 
Also another note (sorry this is turning into a blog/diary), it may also be due to the amount of songs you might choose for the menu that it cycles through.
Omega Query 20 Jun @ 12:20pm 
Another update! It turns out, it may not be linked to how many presses or menus you go into at all. It may be related to time, how long you stay within the main menu itself for when it breaks. So bear this in mind when playing/setting up a game.
Omega Query 20 Jun @ 12:11pm 
As a quick note: I set up my load order automatically first and when I get bugs, I begin manually setting up the load order after to see if it fixes anything. Most of my mods are simple QoL mods that help fix certain things, and only a few cosmetic/tool mods that add extra items, nothing really messing with sounds or scripts within that area. So most likely it's a sound overload issue that can be fixed with either the right load order, or by simply pre-setting up everything, loading the game after getting everything ready and saved, generating the world, exiting to desktop and then loading the save from there. Hope this helps.
Omega Query 20 Jun @ 12:08pm 
An update to @HYSTERICK 's issue. I have been able to replicate this. I have turned on several main menu songs and noticed when backing out of solo, loading a game, saving options settings, saving mod settings, etc. Most things that require you to back out of certain menus - not exiting them entirely in the main menu - will bug the audio. However, if you simply enter the game with everything you want set up with a game started and you load it from there, the audio will work fine.
RAVE--PMW  [author] 16 Jun @ 12:06pm 
@HYSTERICK

Could you send me your load order?

I can not myself replicate this bug... It could be a mod incompatibility.
khalkhedra 15 Jun @ 4:35am 
@HYSTERICK
That's a strange bug. In the meantime you could try ensuring that the MMF and the menu mod you're using load first in the mod order. Check the default.txt file in Zomboid/mods. Also validating the game's files might help. Hope this helps.
HYSTERICK 14 Jun @ 11:55am 
Cant put my finger on it but its 50\50 you know it wont work because the main menu buttons wont have Audio strangely enough I can hear the level up sound though
HYSTERICK 13 Jun @ 10:18pm 
Getting a strange bug that Mutes all in game sound
khalkhedra 8 Jun @ 6:54am 
Sweet!!!