Sentinel: Cursed Knight

Sentinel: Cursed Knight

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All Enemies of Sentinel: Cursed Knight
By [CD] Adonisraket
I wanted to make a list of enemies to encounter in Sentinel: Cursed Knight. There is a plethora of enemies in this game with various different stats and playstyles. I would like to cover them in here.
   
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All normal enemies
In this section I'll explain all the ''Normal'' enemies you can encounter. So no Bosses.


1. Skeleton Scout
- A weak skeleton with a smal club.

2. Skeleton Firebomber
- A skeleton that explodes upon death, dealing damage.

3. Skeleton Warrior
- A skeleton with high hp and damage, has a shield.

4. Golem
- A large, powerfull enemy that has a lot of health and armor, is very slow and can be easily defeated using ranged abilities.

5. Plague Skeleton
- A skeleton that is infested with Poison. Upon defeat, it releases a poison cloud that poisons you and deals damage over time.

6. Crawler
- A small crawling bug, dealing light damage and is easily defeated. Usually comes in groups.

7. Plague Crawler
- A small crawling bug that upon death releases a poisen cloud that poisens you and deals damage over time.

8. Skalrg
- A scorpion like undead creature that deals high damage. Can be evaded and is rather slow.

9. Skeleton Warlord
- A powerfull skeleton with armor and a big axe. Has high health and damage.

10. Guardian Skeleton
- A even more powerfull skeleton that has even more health that the Skeleton Warlord.

11. Runic Golem
- A more powerfull golem.

12. Unholy Knight
- A very powerfull end game enemy that deals high damage and can take a lot of punishment.

13. Giant Skeleton
- A big skeleton that has high health but is rather slow.

14. Revanant
- A shadowy ghost like demon that moves extremely fast and does high damage. Has low health.

15. Gryphon
- A wild Gryphon that walks around Lost Spire. I usually not hostile unless provoked, has high health and deals high damage.

16. Hallowed Cleric
- A skeleton with a staff, a rare enemy but a very dangerous one. He casts a magic bolt that deals high damage and stuns you. Once spotted, deal with fast, as they have low health. Can become very dangerous.
All Bosses Explained
Here all the different Bosses will be shown and explained. Be weary of SPOILERS!


1. Ungorash the Hound
- A fast moving massive doglike creature that resides in the Bordheim Overgrowth. He chases you and deals light damage. One of the first enemy bosses. Upon each attack, the dog will walk for a while, after a few seconds it will continue to chase you. This boss is best dealt with by shooting magic and then running until its attack misses you, then shooting magic at it again and repeat.

After defeating him you can continue on to the Forge Master.

2. The Forge Master
- The first difficult boss in Sentinel: Cursed Knight. The Forgemaster is very tanky and requires a lot of hits to take down. He has two Phases. For 60% of his health he walks slowly and sometimes either shoots a fast moving Projectile to you that stuns you or does a very large AOE attack that deals massive damage. The projectile can be evaded by Rolling and the other attack can be evaded by walking away, both attacks have their own clear indication before they happen and voice lines.

Phase two triggers upon 40% of his health, he starts running really fast. Trick here is to wait for his attack and then attack him back and roll. Or keep shooting ranged magic missiles dependent on your build. The Forgemaster is extra weak vs Magic Missile, so mages can defeat him quite easily.

After defeating him the gate opens to the Sanctum where you can buy goods and talk to NPC's. Now you can head over to the next boss. Explained by the NPC's, this Boss requires backtracking back to the Lake in Bordheim Overgrowth.

3. Rumwald the Anguished knight

Next to the lake there is a knight with two Skeleton Guardians guarding it. The Skeletons deal high damage so deal with them first. Then it's a matter of evading the Knight's heavy slam attack and just defeating him. This boss is quite easy.

After defeating the Knight you can access the Chapel for the next boss, backtracking a little bit further.

4. Godwyn

Godwyn is a mage Reaper boss that is easy once you understand his moveset. He does high damage upon hit and he hits fast, but every once and a while he will start casting. If he does, move up the stairs and wait for the Chaos Storm has he summons passes. Once its passed you can continue to fight him. If you get low health you can just run up the stairs and regenerate as he cannot reach you there. (Little Cheesing here) He also takes extra damage from Holy Hammer, but you probably won't have that ability yet as it requires much resolve, but it is possible to have.

After defeating Godwyn the seals of the main gate to Kashwein castle break, now you cna head up to the last boss.

5. Dark Lord Azulgath

Azulgath is the last boss in the game, he is situated all the way in the back of the castle. There is a save point relatively nearby. Azulgath is weak vs holy damage. Especially Holy Hammer! Azulgath has a LOT of health and deals major damage. Every so often he will summon Skeleton Guardians to aid him in combat, deal with them as fast as you can. Azulgath himself will also do a special melee attack much like the Forgemaster and he will teleport based on health percentages. This is the most difficult fight in the game, but can be done with good gear and especially easy with the Holy Hammer ability. Bring Potions!

After Azulgath's defeat, you have finished the game. Good job!

Hope this Guide helps a bit!