Stellaris

Stellaris

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Cheek's Federation - NSC3 Patch
   
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File Size
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579.935 KB
4 Jun @ 1:36pm
4 Jun @ 1:42pm
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Cheek's Federation - NSC3 Patch

In 1 collection by Fran
NSC3 Shipsets - Fran's work for you!
58 items
Description
This patch makes Cheek Federation compatible with NSC3.

A Star Trek Fanmod
Lore & Description


The United Federation of Planets is a beacon of hope, unity, and progress in a vast and often hostile galaxy. Founded in the aftermath of war and strife, the Federation brings together hundreds of diverse species under a common banner of cooperation, mutual respect, and shared ideals. Built upon the principles of democracy, exploration, scientific advancement, and peaceful coexistence, it stands in stark contrast to the empires and hegemonies that surround it.

At the heart of the Federation is Starfleet - a dual-purpose organization devoted to peaceful exploration and defense. Its captains are scientists, diplomats, and, when necessary, warriors, tasked with upholding the Prime Directive and navigating the complexities of first contact, interstellar diplomacy, and ethical decision-making.

The Federation's member worlds - from Earth to Vulcan, Andoria, Tellar Prime, and beyond - retain their cultural identities while contributing to a shared vision of a better future. Advanced technologies such as warp travel, replicators, and post-scarcity economies have allowed its citizens to live free of poverty, hunger, and internal conflict. Education, civil liberty, and peaceful discourse are core values, but so too is vigilance against threats to peace.

Yet the Federation is not naïve. It has faced war, betrayal, and existential danger from powers like the Klingon Empire, Romulan Star Empire, Borg Collective, and Dominion. Through it all, its greatest strength has remained its ability to learn, adapt, and stand by its ideals - even when tested to the edge.

In the Federation, the stars are not merely to be claimed or conquered - they are to be understood. It is a civilization that believes the unknown is not something to be feared, but embraced. Not just an alliance, but an ideal - proof that unity without uniformity is not only possible, but powerful.

Fixes, Issues & More


Fixes
-> Removes old NSC2 compatiblity for NSC3
-> Removes old Escort Carrier
-> Makes sure that Science and Mining Stations dont have basegame assets stuck into them

Issues still happening
-> The research for extra ships doenst work. So you can't build for example a Defiant. This is a issue of the original mod. Since i don't know how to fix researches for now, this issue also stays here, but should be patched if Cheek patches his original. Still you have alot of ships to choose and mix from. If you are willing to help me fix the research, contact me
-> habitat missing, but will be added soon

Important: Have fun and play! <3

Loadorder
1. Cheek's Custom Shipsets: Star Trek [Federation]
2. Cheek's Federation - NSC3 Patch
3. NSC3

Please report any issues you encounter, and I will do my best to fix them as quickly as possible.
This patch has been tested with Stellaris version 4.0.14, but it should remain compatible with past and future versions. I will continue to monitor compatibility.

FAQ
1. No Question asked

Special thanks to:


Cheek for permission to add this Patch for his Federation

CaptainX3 lead dev of NSC3 for guidance on ship role integration and NSC3 explainations

LauraTons for assistance during development and troubleshooting
10 Comments
Roland 7 Jun @ 4:34pm 
Thanks for trying I was not too hopeful on the old mod.
Fran  [author] 7 Jun @ 3:07pm 
@Roland
I really did tried even with help of someone with far bigger knowledge than me to fix the BSG shipset but sadly it seems that the textures of that mod are to old and broken to work with any version after 2.0 ... Sorry so much :(
But thank youu!
Roland 7 Jun @ 1:41pm 
These ships look better than ever. I wish we had a BSG Colonials and Cylons that looked half as good, the old one was kind of rough but I loved it and miss it. I think maybe its time for some Star Trek like playthroughs. These are worth seeing in action for sure. Thanks again and have a pleasant weekend.:steamthumbsup:
Fran  [author] 7 Jun @ 10:16am 
Austin_Legend 7 Jun @ 1:39am 
The issue I've had is that the habs go invisible and uncolonizable when built. I can test for other issues but those are the only two that make it a dealbreaker
Fran  [author] 7 Jun @ 1:37am 
@Austin_Legend
I can look into it. But if there is something with technology i don't know i can fix it.
But i'm willingly to take a look into it :)
Austin_Legend 7 Jun @ 1:34am 
Holy shit you actually fixed Cheeks mod. I would like to make a request if you'd be so gracious, the Warp 5 Shipset mod by Phoenix broke in the latest update. My expertise as of now goes as far as dissecting New Civilizations to only give me ships and changing neighboring star systems so its a little out of my purview until I learn more but if that'd be a patch/fix you're willing and able to do that would be much appreciated, may even bring some popularity to an underrated mod
Roland 4 Jun @ 5:13pm 
Swipe! Thanks! Kick Axe as always Fran! :steamthumbsup: GOTTA LOVE THE FEDERATION!
Fran  [author] 4 Jun @ 4:05pm 
@rekcah8
Thank you :-/ Hopefully i find a solution
rekcah84 4 Jun @ 4:03pm 
that issue with the ships not being researchable is been a thorn in the side of a other wise wonderful mod i wish you luck with that