XCOM 2
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Voicepack Test Utility
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6 Jun @ 2:51pm
8 Jun @ 3:01pm
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Voicepack Test Utility

Description
This utility mod changes how the standard Preview button works in the character voice customization screen to open a full list of audio cues from the selected voice. Each voice cue can be clicked and played directly, making it far easier to test and polish custom voice packs.

This mod is designed with voicepack creators in mind, who need a streamlined way to test their content in game.

Anyone can use this, but it's not a mod you need active all the time, because there will be a performance impact every time you open the Voice customization screen.
45 Comments
Ad Chính 4 Jul @ 10:30pm 
@ayser, futher testing shows if a voice got on American English 1 then it won't even use that specific mod voice packs
Tried it on Riddick, Halo Marines and i only hear American English 1
Ayser 4 Jul @ 10:17pm 
@Ad Chinh
Just noticed that myself. Of the mods I have, I'm only noticing it on JC Denton where it's using American English 1 instead.
Ad Chính 4 Jul @ 10:05pm 
Got working now but is it supposed to use default soilder voice on some cues ? Like i pick JC Denton voice but clicking on some cues would get me either nothing or default vanila voice
Ad Chính 4 Jul @ 9:39pm 
@ayser Yeah i still get nothing sadly
Ayser 4 Jul @ 9:34pm 
@Ad Chinh
You have to click the preview button at least once first.
Ad Chính 4 Jul @ 9:33pm 
i disabled most mods except for voice packs and highlander but i still can't make it work. Even start a new game but i don't get that extra panel for audio list.
AgRipnus  [author] 10 Jun @ 6:56am 
I might be able to get them from a character pool that has at least the first few default voices. And a screenshot of your voice customisation screen.
Alastor The Puppet 10 Jun @ 5:46am 
Is there a console/debug command that i can use the get the values?
AgRipnus  [author] 10 Jun @ 5:38am 
I have the source files but unless I let it run wild on my game I can't get the values I need.
Alastor The Puppet 10 Jun @ 5:05am 
@AgRipnus, i can send you the source files on discord, it's better if you take a look at them, at least you know your own code. It's not as straightforward so i can't really tell you what UCR does with the templates. You could also ask RustyDios on discord, he could help you with it.

But if you don't want to do this i understand.