Stellaris

Stellaris

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Chris’ Covert Operations
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1.462 MB
9 Jun @ 1:35pm
18 Jul @ 10:38am
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Chris’ Covert Operations

Description
Adds a series of new covert operations to Stellaris, expanding your empire’s ability to manipulate, sabotage and infiltrate across the galaxy.

Features
✔ Nine unique covert operations to expand your intelligence arsenal:

  • Discredit Galactic Envoy
    Undermine a rival’s reputation - not by war, but with whispers and scandal.
    Sabotage their voice in the Galactic Community and turn trust into doubt.
    Reputation is power. And power can be undone.

  • Undermine Central Control
    Sow unrest, disrupt cohesion and fracture the very foundation of enemy rule.
    Destabilize empires without firing a shot just pull the strings until they snap.
    Empires fall - not by force, but by fracture.

  • Infiltrate Fleet Command
    Cripple enemy fleets by disrupting their command structure.
    Sabotage doctrine, fracture coordination and leave their armadas in disarray.
    You don’t need to destroy the fleet. Just confuse the orders.

  • Smuggle Predators
    Trigger a covert outbreak of alien predators on enemy worlds.
    Destabilize colonies, disrupt economies, and watch chaos escalate into planetary crisis.
    No bombs. No armies. Just teeth in the dark.

  • Branch Shutdown
    Dismantle foreign corporate footholds with a multi-stage spy operation and crisis-style planetary situation.
    Destabilize branch offices, trigger sabotage events, and choose how far you're willing to go.
    They profit from our people. We'll make their presence unprofitable

  • Narrative Shift
    Subtly shift an empire’s ethics through a multi-phase spy operation and a dynamic empire situation.
    Manipulate beliefs, ignite factional tension, and watch their ideology bend from within.
    We do not conquer their worlds - we conquer their beliefs.

  • Covert Shield Protocol
    Protect allied empires from enemy espionage through a four-stage joint operation.
    Increases counter-espionage, boosts diplomatic trust, and grants intelligence bonuses to the initiator.
    True security is forged in silence - not in treaties, but in trust.

  • Suppress Insurgency
    Stabilize volatile empires through covert influence. Ends active revolts on high-crime or unstable planets, boosts stability and happiness, and reduces governing ethic attraction across the empire.
    The streets are quiet again. Not because the people are content - but because someone made the noise go away.

  • Shifting Allegiance
    Realign your vassals. This covert operation lets Overlords trigger a dynamic situation that sways loyalty, shifts ethics, and ignites political tension. Multiple approaches and random events shape the outcome.
    Loyalty is not given - it's shaped.

✔ Now with full AI support!
AI empires can now access and use all covert operations based on in-game logic.
Note: This requires overriding one vanilla file – see Compatibility section.

✔ Fully localized in English and 10 other languages:
Deutsch, Français, Español (España), Polski, Português Brasileiro, Русский, 简体中文, 日本語, 한국어
These translations were created using an automatic translation tool. Let me know if you spot any issues!

✔ Integrated with the vanilla espionage system – these missions enhance your tools for manipulation, subterfuge and covert action.

Compatibility
  • Designed for Stellaris 4.0.*
  • ⚠ Overrides one vanilla file:
    common/ai_espionage/spynetworks/00_base_strategies.txt

    This is necessary to allow AI empires to use custom operations.
  • If another mod also overrides this file, AI will no longer use these operations – but everything still works functionally for players.
  • Otherwise fully modular and compatible with most other mods.

AI Integration
With the latest update, AI empires can now initiate and execute all covert operations.
Each operation has strategic weightings and is used based on empire traits, ethics, rivalries and planetary conditions.
Ongoing balancing is in progress – feel free to help by sharing observations!

Future Plans
More operations will be added over time – from hard sabotage to subtle influence, propaganda, or economic disruption.
Ideas, balancing feedback or event suggestions are always welcome!

Installation
Simply subscribe and activate the mod in your launcher.
No specific load order required – but place below major espionage overhauls if used.

Credits
Created by Chris.
All assets and code are original.
Special thanks to the Stellaris modding community for tutorials, inspiration and feedback.

Feedback & Support
If you enjoy the mod, feel free to rate it or leave a comment!
Project updates: https://ko-fi.com/chrisrous
You can post suggestions or bug reports in the following dedicated discussions:

  • Operation Ideas and Balance Suggestions – Share concepts for new operations or adjustments to existing ones.
  • Translation Feedback and Fixes – Report issues or suggest improvements for translations.
  • Bug Reports and Technical Problems – Describe any problems, technical errors or AI behavior that seems off.

Bug reports and translation suggestions are especially appreciated.
I actively maintain this project and respond to all feedback.

Enjoy your new covert arsenal – and happy scheming across the galaxy!
Popular Discussions View All (5)
21
16 Jul @ 1:09am
PINNED: Operation Ideas and Balance Suggestions
Chrisrous
7
1
7 Jul @ 10:18am
PINNED: Operation Details & Balance
Chrisrous
4
6 Jul @ 8:54am
PINNED: Bug Reports and Technical Problems
Chrisrous
74 Comments
Terrorxide 17 Jul @ 11:55am 
It's awesome! Makes the whole espionage feature alot more alive. Great work!
BadCat7 16 Jul @ 12:54pm 
love it !:cozybethesda:
Chrisrous  [author] 12 Jul @ 12:53am 
@maxguh
Thanks! I didn’t know Espionage Extended before, but I just checked it out. Definitely a cool mod with its own style.
My approach is a bit more focused, but I get the comparison.
Chrisrous  [author] 12 Jul @ 12:51am 
@Zyptan
Cheers! Feedback like this keeps me going new missions are already planned.
Chrisrous  [author] 12 Jul @ 12:49am 
@Sometimes
That’s the plan more fun, more options, more chaos. Hope you enjoy it in-game!
Chrisrous  [author] 12 Jul @ 12:49am 
@Terrorxide
Exactly! Ethics attraction actually matters again. Glad you noticed the clean changelog too. I try to keep it tight and documented. Let me know how it plays for you!
Chrisrous  [author] 12 Jul @ 12:48am 
@alankraskow
Really appreciate the award thanks for the support!
maxguh 11 Jul @ 11:55am 
This is noice! It reminds me Espionage Extended mod. Some operations there was pretty interesting, just in case you want to implement them in your mod.
Zyptan 10 Jul @ 7:38am 
wow this is impressive af!
Sometimes 9 Jul @ 6:41pm 
Oh, now this. This seems like fun. :selike: