RimWorld
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Smelt Bioferrite
   
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Mod, 1.5, 1.6
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6 月 15 日 下午 12:16
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Smelt Bioferrite

描述
Tiny little mod made in about an hour because I couldn't find something similar on the workshop. Includes two new smelting recipes. One for smelting 30 bioferrite to 15 steel, and a bulk variant that smelts 90 bioferrite to 45 steel. Something like this might already exist on the workshop or even in the game, but I couldn't be bothered spending 5 minutes searching.

You need a significant amount of bioferrite production to produce any meaningful amount of steel using the recipes provided by this mod, so it shouldn't overpowered. The intend is to be more of a way to use excess bioferrite to produce a bit of additional steel.

Yes, the text in the preview has a typo. I'll leave it as is, in the spirit of this mod being a rush-job.

GitHub: https://github.com/Lomztein/RimWorld-Minimods/tree/main/SmeltBioferrite
7 則留言
Lomzie  [作者] 7 月 22 日 上午 7:07 
Good point, and good idea. I'm convinced, and will add it. I can't promise when, though, as my focus is on my Automatic Work Assignments mod. If you are familiar with modding, then you are also welcome to make a pull request on the GitHub repository. I've added the link to the mod description.
Tirith Amar 7 月 22 日 上午 6:49 
A balanced method could be to translate the item silver values, and removing 20%
Tirith Amar 7 月 22 日 上午 6:46 
The goal is not to make it balanced, but to make it possible to beat the game with only farming anomalies for these resources. Might also make it so you can get 30 bioferrite to 6 silver.
Tirith Amar 7 月 22 日 上午 6:45 
Honestly i might just say 30 bioferrite to 6 gold or plasteel.
Lomzie  [作者] 7 月 22 日 上午 5:00 
@Tirith Amar It could be done, but it would have to be trace amounts in order to be balanced. I'll add it to my TODO list.
Tirith Amar 7 月 22 日 上午 1:42 
Any chance you could make a similar even less effective recipes to make plasteel, uranium and gold?
caroline 7 月 17 日 下午 12:03 
i do not know why this isnt in vanilla