Arma Reforger

Arma Reforger

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EVERYTHING AS MUCH AS POSSIBLE (V1) (mod)
By mertobi
EVERYTHING AS MUCH AS POSSIBLE (V1)
   
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EVERYTHING AS MUCH AS POSSIBLE (V1)
Infantry:

General Camouflage:
Camouflage is crucial. Dark green camo works well in vegetated areas. In deserts, use yellow or sand-colored camo. In swamps, dark green or muddy tones are ideal. Avoid wearing black—you're easily spotted in bushes.










Desert Example:
General Armor:
In Russia, the "Granit" armor is level 5. NATO, USA, and Ukraine typically use level 4. Some servers balance armor levels across factions.
General Ammo Selection (Infantry Only):
AP ammo usually penetrates armor or deals heavy damage. FMJ is standard and not enhanced. Avoid tracer rounds in PvP—they reveal your position. In PvE, tracer rounds can be useful.










Weapons – General:
Scopes with dual zoom levels are practical. If you don't engage from long distances, the Specter is a good choice. Rapid fire will sometimes leave light trails even without tracers.
7.62 rounds kick more but deal more armor and bleeding damage. 5.56 rounds do the opposite—less recoil, higher fire rate, but less damage.
For example, carry 12 magazines of 30 rounds each—6 may also be sufficient.

Health (Also for Medics):

Bandages: Carry 4–6, depending on the situation.

Tourniquet: Always have 1. Use it to stop major bleeding and then bandage before removing it.

Morphine: Take 6–7. It’s light and helps with pain.

Saline IV: Carry 2. Use it when blood level drops.

Epinephrine: Epinephrine: Take 2. It speeds up the revival of unconscious teammates. Give CPR to someone whose heart has stopped, this will get the heart pumping, also give epinephrine, we are trying to revive the heart.

Don't use if alive and bleeding.

CPR comes with the content, so you usually bandage the person on the ground, once their wounds heal they will get back on their feet quickly with epinephrine
Anti-Tank:
Use a laser rangefinder (press “B”) to measure distance—it makes it easier to hit armor. Adjust scope with PgUp/PgDn keys. Aim for the engine to cause fire, forcing the crew out. Don’t fire too close—it won’t explode.




















Heavy Machine Gunner:
Weapons like the M249 are great for ambushes or suppression fire. Can be used while rushing as well.
These rounds usually can't be stored in vests—you’ll need a backpack. Use heavy armor and focus on concealment.










EVERYTHING AS MUCH AS POSSIBLE (V2):

Engineer (Mine Layer):
Place mines directly where vehicle tires will pass. More effective on dirt roads due to lower visibility.
Carry a backpack. Place mines while crouched, looking down. You can wait nearby or leave it to fate.
Sniper:
Prioritize concealment and light weight. Scope choice is important.
Avoid high-caliber if possible. Use suppressors.
7.62 AP rounds (non-tracer) are ideal. Bolt-action rifles usually one-shot from body shots.
Go for quiet, accurate weapons unless you're fine with the weight of a larger caliber.










Medic:
Basic first aid knowledge is enough. Mods may require detailed medic gameplay, covered in the health section.

Armor Crew:
Equip supply crates to vehicles for repairs.
Use tools (e.g., wrench) to fix damaged areas by looking directly at them.
If you can’t install supplies, visit a support area.

Gunner (Armor):
To destroy enemy vehicles, aim for the engine or gunner first.
For helicopters, shoot the rotor, the pilot, or the engine.
Remember, shots often hit slightly below the sight’s center.

Hey! Want to play on a Turkish server? Check this one out:

🔥 KAT Turkish Server
💬 Discord: https://discord.gg/katarma
🎮 Steam Group: https://steamhost.cn/steamcommunity_com/groups/katarma

It’s a fun and chill place to play with Turkish players. Join us!