Garry's Mod

Garry's Mod

110 értékelés
Neverness to Everness - Nanally Coluccis (PM & NPCs)
   
Díjazás
Kedvenc
Kedvenc
Törlés
Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Fun
Fájlméret:
Közzétéve:
16.184 MB
jún. 28., 12:17
1 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
Neverness to Everness - Nanally Coluccis (PM & NPCs)

1 SheepyLord🐑 készítette gyűjteményben
Meincraft
115 elem
Leírás
Nanally Coluccis is the charismatic and confident Ichi-daime (first head) of the illustrious Coluccis family, destined to lead her lineage into a brilliant future within the city of Hethereau.

Secure, Contain, Protect



Mod Description also available in Chinese (中文), English, French (CA) (Français Canadien), Russian (Русский), and Japanese (日本語)

Features:
- Faceposing (includes eyes)
- Fingerposing
- Jigglebones
- Bodygroups (check screenshot)
- c_arms
- NPCs, both friendly and enemy found under "Neverness to Everness"
- Hitboxes
- Ragdolls
- Full body physics model (a work around for most weight issues)
- Optimized for RTX-Remix

Credits:
- Nanally model by: 完美世界
- Mesh and textures edited by 大咩咩 (SheepyLord)
- Figure 1 by SheepyLord (SheepyLord), map by Moon Rabbit, converted to Garry's Mod using RTX-Remix (NVIDIA Omniverse) to lit, Principled BSDF shader to openUSD converted by SheepyLord (SheepyLord) a Cycle nodes reimplementation, scene built in gm_black.
- Figure 1 is a reconstruction of Mong Kok, Hong kong Location: 22.320864, 114.168974. Visit there when you get a chance!
- Model naming scheme, material name, toons, icon artstyle, physics model, jigglebones, hitboxes by (or as refrence) 8sianDude
- Proportions: CaptainBigButt
- Porting, rigging, modelling, facial shape keys, mesh edits, materials and compiling: 大咩咩 (SheepyLord)

Generated Content Disclosure:
This model is mostly, automatically ported by AI, does contain AI generated content in release such as bone names, converted textures and flexs.
Automatic Model Translation from MMD to SMD used package provided in Pytorch , interacts with Blender API, coded in Python using Google Colab by 大咩咩 (SheepyLord)
13 megjegyzés
Freddy Fazbear júl. 1., 22:41 
okay
SheepyLord🐑  [készítő] júl. 1., 14:19 
Nothing to be sorry about :azuki2:
Freddy Fazbear júl. 1., 3:39 
Sorry but i don't think never to everness is an scp mate
淼神魈火 jún. 29., 13:09 
@心夏 好了,南国补了
淼神魈火 jún. 29., 11:29 
@心夏 我记得南国好像发过,但是被举报下架了:steamsad:
心夏 jún. 29., 3:14 
佬,能不能弄个异环薄荷的谢谢大佬喵
SheepyLord🐑  [készítő] jún. 29., 0:24 
Idk why this is not in the English translation :erune:

It is a scene build, the entire map is a few .mdl models.

- Figure 1 by SheepyLord (SheepyLord), map by Moon Rabbit, converted to Garry's Mod using RTX-Remix (NVIDIA Omniverse) to lit, Principled BSDF shader to openUSD converted by SheepyLord (SheepyLord) a Cycle nodes reimplementation, scene built in gm_black.
- Figure 1 is a reconstruction of Mong Kok, Hong kong Location: 22.320864, 114.168974. Visit there when you get a chance!
水桥芮佳 jún. 29., 0:20 
What's the map in the first image
SheepyLord🐑  [készítő] jún. 29., 0:00 
No, she is a specialist who deals with the SCPs (the abnormality locations in the cities)
7H3_HuN73R-03 jún. 28., 22:26 
is she a spc?