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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1573723141
I wonder if you could create a list that users can use to replace models when gibbing, down to having specific models and options for gibs based on an entity's model and skin for gibs?
Also if an NPC is gibbed via a disintegrating damage type, could you code the gibs to disintegrate?