Total War: WARHAMMER III

Total War: WARHAMMER III

Not enough ratings
My favourite mod collection + SFO 2X unit size submods included
   
Award
Favorite
Favorited
Unfavorite
Description
TEST version, i will add more units, and make submods for those units for 2X.
Any feedback or extra unit suggestion would be appreciated.
Items (101)
Skip Intro
Created by Diaz Ex Machina
Simple mod to skip the intro videos and epileptic seizure warning. Original idea by Aexrael, original logo by DaTroll. Special thanks to incata for finding out the cause of the sounds bug....
AI Declares War
Created by Think Critically
Welcome Back, Commanders This is a script which forces AI to declare war against factions they have a low opinion of. I found that it increases the performance of the AI. Without a war target, AI can become passive and stagnate but once they have a goal th...
Less AI Cheating (campaign)
Created by Volcano
Are you tired of the insane amount of cheating that the AI does at the campaign level in the Realm of Chaos Campaign? Would you like the Iron Man type saves from Legendary, but without all the excessive and ridiculous cheating that goes along with it? Do y...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
UI Slider
Created by sudkks
Add a slider in the effect tooltip ui, to prevent the UI height from exceeding the screen....
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
[Ui] More Buttons For Mechanics & Scrap Upgrade - 2 ROWS+
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to use this mod with the mods: - Armourygeddon or Resourceful Purpose Compilation by Ragnarok - Scrap Upgrades UI Framework by BagHolder Please set the custom load order of this mod and place it above any of the mod...
Campaign Weather Overhaul (includes The Old World Map)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weather. I...
Speedy Turn Camera
Created by Skywalker
Mod that just speeds up the camera move between your turns. Save Compatible Other mods Compatible This is a direct port from WH2 mod "Faster end turn Camera" to WH3 It modifies a database default entry the game has, nothing more. This mod doesn't need to b...
Easier Confederations & Vassals
Created by VanguardMk1
Annoyed that your best buddies don't like to confederate you for whatever reason? This mod significantly increases your chances of confederation and vassalage when you're best friends (150+ relations). This should help AI factions confederate each other mo...
Save Camera Settings
Created by Rhox
Intro This mod is a spiritual successor (aka worse than the original) of a sm0kin's WH2 mode Save Camera Settings. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1523125314 It lets you keep the camera settings across multiple campaigns. Here is how...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Garrison Training - Rank 9 max
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad ...
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
More impactful attrition
This mod changes the amount of reduction to attrition damage the Ai receive based on difficulty. It is meant to emphasize some features and change the way the campaign unfolds ( for example corrupted places are more impactfull to orderly races, defensive r...
Execute (useless) Lords & Heroes
Created by Freiya
This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal ! First of all, this is the Warhammer 3 port of the mod created by sm0kin for TWW 2. He started working on this version and accepted to let ...
Decline Diplomacy
Created by Marthenil
---Updated for 6.1! Kostaltyn is pestering you again? No more! Adds a UI button next to the existing pause and fast forward buttons that will automatically decline any incoming diplomatic actions towards the player, and close all the relevant menus, so the...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Johnny's Advanced Buildings (now with Warriors of chaos)
Created by Johnny
Hello! In older total war games players were able to build important buildings that each have different effects. For example, one could build a temple complex to Hermes that improves trade faction wide, a bustling agora that secures your empire's financial...
Distinct Faction Towers
Created by All is Dust
This mod gives all factions visually distinct deployable towers. Buildable towers are specific to settlements (map) so if you are bretonia and take a skaven settlement don't be alarmed that now your peasants know how to build warp towers. The buildable bar...
Dismemberment Overhaul: SFO Submod
Created by Armorchin
https://i.imgur.com/ZsjMhhe.gif SFO WHEN? SFO NOW!!! SFO Version: idk What is this? The long awaited SFO patch is finally here! Including every SFO units and patched SFO empire units! This is just a patch, Both mod are needed to function properly. The load...
Dismemberment Overhaul: Ultimate All-In-One
Created by Armorchin
https://i.imgur.com/ZsjMhhe.gif Game Patch: Omens of Destruction Game Version: 6.2.2 Patching Update 26/26 Factions REQUIRE BLOOD FOR THE BLOOD GOD DLC YOU ONLY NEED THIS MOD IF YOU WANT EVERY CONTENT! What is this? Dismemberment Overhaul is a mod project ...
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 6.2) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, expanded chaos upg...
Warband UI Framework
Created by BAGHolder
This mod provides an expanded UI framework for Warband upgrade, including enlarged panels & more than 50 new UI tabs. It mainly modifies ui/campaign ui/warband_upgrades.twui.xml plus a table of added UI tabs. Do I need to subscribe to this? If you only pla...
Bretonnia Vow Auto Complete
Created by BAGHolder
Tired of manually completing the vows for the 300th time?? Not any more!! The WH3 version of my same mod in WH2. Using this mod, all the Bretonnia lords & agents will automatically acquire the vow or troth based on rank. No need to manually initiate vow. M...
Just Good UI Mod
Created by Deo
6.1+ compatible The aim of the mod is to increase UI usability in late game (or just any game), when you have to manage many lords/heroes What's changed - A remake of lords/heros list in character details panel - portraits made bigger, embedded heroes extr...
Just Good Battle UI
Created by Deo
6.1+ compatible - A new battle UI showing abilities summary on those units which have anything that can be activated -- Quick access and overview of all abilities -- Position and size saved between session -- Auto use non-targettable abilities while in mel...
Dynamic World
Created by a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
The Phoenix Court (High Elf Politics)
Created by Alshua
Adds a lore-rich political intrigue system to the High Elves, allowing you to compete over seats of authority. Using the Chaos Dwarf "Tower of Zharr" system as a base, The Phoenix Court goes far beyond it, giving all Ten Kingdoms of Ulthuan their own uniqu...
Local Recruitment for Warriors of Chaos
Created by zerg93
*A word of caution for both players and modders alike* This mod is based on an old form of recruitment for WoC that should be deprecated but was simply disabled and hidden instead. There's the concrete possibility that CA could completely remove or break t...
Expanded Lord Skills
Created by Some_One_Else
This mod adds around 20-30 additional skills to each lord that are themed around faction / class (445+ different skills in total). Though the skills differ between lord types and factions, they will (overall) have a similar effect. A description of what th...
Expanded Lord Skills Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Expanded Skill Trees Overhaul
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. This mod does not edit any skills. I...
Expanded Hero Skill Trees Compilation
Created by maffers
This mod is an all-in-one compilation of my other hero skill mods. This mod adds some additional skills to each hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. 1080+ skills...
Expanded Hero Skill Trees Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Expanded Hero Skill Trees Compilation SFO Submod
Created by GabeSky
Expanded Hero Skill Trees Compilation SFO Submod In the fertile soil of SFO, a new grove has taken root: the Expanded Hero Skill Trees Compilation. The branches stretch wide and high, offering shade and shelter to tired wanderers of (almost) all factions. ...
Tech-Tree Compilation (New Version)
Created by Decky
What does this mod do? The mod adds new Technologies to ALL Tech-Trees: Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Ska...
Restore Chokepoint Battle(Mountain Pass Update)
Created by AraNg
이번 핫픽스 이후 대부분의 다리맵이 돌아왔고 아래 지점은 아직 고쳐지지 않아 해당부분을 제외하고 스크립트에서 모두 제거했습니다. After 5.1.2 hotfix, most of the bridge maps came back and the below points haven't been fixed yet, so I removed fixed pointsl from the script 그룬부르크 동쪽/east grunbrug - land bridge - mou...
Custom Matched Combat Animations
Created by [-ODM-] Xiphos
Hello everybody, After a lot of hard work, we are proud to finally release an early version of this project that will bring many matched combat and sync kills between a wide variety of characters and soldiers in Total War Warhammer 3. What The Mod Does -We...
Reloading Animations
Created by Marthenil
---Updated for 6.1! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight Free...
Matched Combat + Reload Animations Submod
Created by [-ODM-] Xiphos
This is a submod that combines my Custom Matched Combat Mod with the Reload Animations Mod made by Marthenil, this is required if you want to use both our mods, cheers ! You must sub to the original 2 mods. Load order does not matter....
Immortal Empires Expanded [Updated]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which has been named Ihan. AND MORE! Descri...
Landmarks of Eternity: SFO submod
Created by Chasslo
This is a submod to balance the unit that I added with Landmarks of Eternity and it's IEE version to fit SFO's standards. (You can use it with the main mod, the IEE version or both ot them at the same time. It should never cause any crash, except when you'...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here Welcome to Landmark of Eternity! What Can You Expect In This Mod? - Over 420 landmarks for IE and 290 for the Old World . (It might seem like a lot, but don't...
Landmarks of Legend SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to The_Inquisitor. This guy has made over 200 landmarks and well over 100 new units. That is a crazy amount of hours. It must be in the hundreds if not thousands. I want to say thank you for spe...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 6.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Artefacts of Legends
Created by TOOTHBRUSHDUCK
Many of the Legendary Lords in warhammer wield renowned artefacts of great power, yet most of these are reduced to just somewhat better than blue items, while a few other unique items are allowed to be incredibly strong. This mod seeks to correct that. Man...
Naval Networks - Global Sea Lanes 6.2! - Now with Multiplayer & IEE/TOW support!
Created by Thuynder
This mod allows you to take any army or hero and embark them between significant port cities that you control -- for a cost. As your empire grows, naval sea lanes will allow you to transport entire armies, as well as newly trained heroes, directly to the f...
Caravans of the Old World
Created by van Hawke
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI) The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region t...
Convoys of the New World
Created by TWilliam
WARNING: do not activate this mod if you started the campaign without it as faction who already has caravans or convoys! It will broke the caravan network This mod adds the convoy system for all High Elf factions (but only major AI factions can send convoy...
Convoys of the New World - Pirates and Raiders
Created by TWilliam
This is a submod for "Convoys of the New World" and it adds the convoy system for Vampire Coast and Dark Elves in both IE and IEE Campaigns Note that you can use Raise Dead mechanic for convoys You can increase the convoy limit by some technology and some ...
Caravans of the Old World - Kislev addon
Created by van Hawke
This is a submod for "Caravans of the Old World" and it adds the caravan system for Kislev and norse dwarfs (both player and AI) Playable factions with access to caravans: - The Ice Court - The Great Orthodoxy - Ursun Revivalists (after confederation with ...
Cathayan caravans for Balthasar Gelt
Created by TWilliam
This mod adds ability for Balthasar Gelt to send caravans from Cathay The game doesn't allow to change caravan network after campaign start so don't use this mod if you want to play as Gelt and use the Empire caravan network Requires a new game. If you wil...
More Naval Movement Range
Created by Decomposed
The Double Time Stance now grants +90% movement range, instead of +50% in vanilla. (Works for player and AI and for all races) Should be compatible with all other mods and saved games. Ported over from WH2: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetail...
Settlements Give Movement Speed
Created by A Paper Clip
Description → This mod makes settlements give movement speed bonuses for armies starting inside of it's region. These movement speed bonuses only affect the owner and their allies too. The bonuses scale depending on the level of the settlement. → This can ...
Undercity Empires
Created by raejin.omg
Have you ever tried to form a continent-spanning Under-Empire, but felt like you were arbitrarily restricting yourself, since Undercities were mutually exclusive with settlement ownership, and most of their buildings were expensive, low reward, and high ri...
New Legendary Lord and Hero Artefacts Warhammer 3 (Updated)
Created by stompie5
Description This mod adds over 400 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
Seasons and Holidays - SFO
This is a reupload, the PJ's mod manager's create mod function seems a little busted and supposedly this mod wasn't showing for people. So I've reuploaded the mod via the main launcher. This just adds the Lore of Hags to the effects on spells, adds SFO sta...
Seasons and Holidays [compatible with battle weather mods!]
Created by Alshua
Bring a new level of strategy to the campaign by adding a cycle of seasons, along with a generous helping of Warhammer lore. Cultural holidays add to your immersion. NEW! Unique battle map weather visuals add variety and realism. Each turn now takes one mo...
[IE] Loreful Strategic Threat
Created by IfThenOrElse
This mod replaces Strategic Threat for IE only, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: ported over from Game 2. Big thanks to Vandy for his help with scripted effect bundles! Big thanks to AwwHEE...
Run 'Em Down - Units Actually Damage Routing Units
Created by Deeyourelf
Don't you just love when you have a unit surrounded but it just wont take any damage BECAUSE its surrounded, so the attack animations cant play? Because I don't. Simply put, I disliked that units couldn't be ran down by cavalry effectively and that encircl...
No difficulty Public Order penalty
Created by Slavyk
~ CAMPAIGN ONLY ~ No difficulty Public Order penalty Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will prevent Public Order malus from difficulty level to happen to you. All other malus from difficulty are...
Factionwide Resource Bonuses - Lycia's Take
Created by Lycia Pintella
This mod is based on Factionwide Resource Bonuses Enhanced by Commisar Jon Fuklaw (really Steam is censoring his name? WTF?) who was kind enough to give me permission to publish a variant with some different effects and balance decisions on the various res...
Less Lethal Autoresolve
Created by Selnath
TL;DR: Autoresolve is less likely to kill units when the army isn't being wiped out. No other changes. Do you hate how autoresolve will frequently kill units in your army, even in decisive victories? I DO. How much do I hate it? Enough to learn how to mod ...
Dynamic Disasters reloaded
Created by Necromantien
NOT COMPATIBLE WITH SFO NOT COMPATIBLE WITH SFO NOT COMPATIBLE WITH SFO A propos du mod Mod créer à partir du mod Dynamic Disasters de Frodo45127 et avec l'autorisation celui d'après le texte qu'il a laissé sur la page du mod: "Development of this mod has ...
Dynamic Disasters Reloaded - English Translation
Created by Aelfric
At the script there were many localizations that were left as French so this mod Translates them to English. Main mod needs to be active still. Main Mod: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3242351845 Mod Description Translated: About the m...
Console Commands (Modding Tool), the mod works 100000% please just use it and enable the script break warning
Created by prop joe
Adds a bunch of commands that help with mod making and testing. Type the command into a text box that is opened using a new button in the top left (see screenshot). Press the button to the right to execute the typed-in command. List of DB keys and how to f...
EXPERIENCE RANKS
Created by Everchosen
OVERVIEW: This mod adds new unit experience rank icons. New icons have numerals and visible experience bar which fills up with each rank up. They are color coded to feel similar to vanilla ones. · Completely safe to install, update and uninstall at any mom...
Improved Unit Behavior
Created by Fremic
This is a small mod that improves units ability to follow and retain orders as well as reduces the chance units will become idle while enemies are nearby. This mod is based on the 'Increased Responsiveness' mod that mysteriously vanished from the workshop....
Normal Traits Extended
Created by Sir_Isenhart
Updated for 6.0. This mod makes its return from TWW2. It adds an extra layer of gameplay by making most gainable traits have more ranks thus making them a lot stronger. It does not change the traits for defeating Legendary Lords. It is intended for high/le...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Scaling AI Power (Patch 6.2.1)
Created by Notteger
Scaling AI Power This mod is currently in development, so every comment and piece of feedback is invaluable for ongoing calibration. Please give it a thumbs up to help promote the modification if you enjoy it! I highly recommend pairing this mod with my an...
Upgrade Units for AI and Player (Major Update!!! Patch 6.2.1)
Created by Notteger
KEY FEATURE: WORKS FOR BOTH PLAYER AND AI! This isn't just another player-only mod. ALL AI FACTIONS actively upgrade its armies, creating more challenging and realistic battles with fewer low-tier units cluttering the battlefield. Warriors of Chaos will pr...
Dark Fortresses Everywhere
Created by Incata
General description This mod allows you to build Dark Fortresses in any major settlement in the game. This mod is a modified version of my mod Dark Fortress Expansion 2 use only one of the two. Some settlements might not be able to be converted into Dark F...
Major & Special Settlements - 12 Building Slots
Created by RagnaroK
Greetings fellow mod enjoyers! This a simple submod that allows you to get 12 building slots in all major & special settlements. I hope to integrate support for custom factions as well in due time. Suggested Mods Tier Four Settlements For All Factions - Co...
Tier Four Settlements For All Factions - Compilation
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A construction tier mod for your collection. Ingame screenshots shows a few examples of customized tier 4 settlements. For custom factions, you can find a full list in the menu below. What The Mod Does All f...
[HN] Clear Skies
Created by [HN]
Ever wished you could actually see what's going on the map? This mod is made for you! https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/sO3d9pe.png https://i.imgur.com/KFCxcd6.png Greatly redu...
Victory Conditions Overhaul SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to Oh_Man and Wolfy. These two are superstars. This mod goes beyond the scope of just changing victory conditions. It changes how you experience the game. Gone are the generic raze 99 settlement...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. Facti...
Expanded Event Art Master Collection
Created by GunKing
This mod is a port and expansion of my WH2 mods. It has been thoroughly updated to include most new races of WH3. Warriors of Chaos and Norsca are on the mod cover but not yet included in the mod, I'm saving myself effort of rearranging the composition lat...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
GCCM
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including Immortal Empires Expanded and the Old World Campaign from ChaosRobie. I will be ...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
More High Angle Fire (includes Stop Idling features)
Created by ArthasL1
Update (2025/05/17) For unknown reasons, the Stop Idling mod was suddenly hidden. Many users in the comments have asked me to recreate its functionality, and I personally really appreciated the idea behind Stop Idling. In fact, both Stop Idling and my mod ...
Various SFO Norscan Monster Hunt Compatibility Fix
Created by GabeSky
Simple mod that edits the script wh_dlc08_monster_hunt.lua Added in support for Mixu's Legendary Lords SCM: Tribes of the North SCM's LCCP Enable if you want Monster Hunts for Bastonne and Norscan factions....
True Unit Size SFO x2 - Grimhammer III 6.2.X
Created by Void
All units must be edited individually to achieve the goal of increasing the number of units. There is no global setting that simply increases the number of units. Any extra unit mod needs a specific submod for those units. THAT SAID, I WILL NO LONGER BE RE...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
[BETA] Mixu's Legendary Lords - SFO Submod
Created by RatboyW
"Ratboy, history will never know what he did. No one will ever learn the truth. His story... his sacrifice, will endure only in your heart. Everything he did, he did for his community. He sacrificed his time and sanity for his native overhaul. He was a rea...
2X Unit Size/Health For Mixus Legendary Lords + SFO Submod
Created by SFH
Im basically making a collection, adding new Units and making submods for them. Here is a collection. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3514678209 HIGHLY recommended to use together with True size SFO: https://steamhost.cn/steamcommunity_com/shared...
[SFO] GLF Unit Expansion
Created by Rathim
Some of the unit balance, as well as upkeep and recruitment costs, might be a bit off. I did my best with them, but unfortunately I don’t have the time to test every unit myself. If you have any suggestions, feel free to leave them in the comments....
2X Unit Size For GLF SFO Submod
Created by SFH
Im basically making a collection, adding new Units and making submods for them. Here is a collection (Feedback and unit/ mod suggestions would appreciated). https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3514678209 HIGHLY recommended to use togethe...
[GLF] Unit Expansion金花兵种拓展
Created by 金花
添加内容: 这个MOD给各个种族新增了许多兵种 这个MOD兼容MCT模块 由于一些问题,雇佣兵暂时无法升级,如果你实在想升级,请打下面这个MOD https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3384239916 推荐跟下面这个原版数据大修一起使用 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3307646823 新增兵种加成: https://steamhost.cn/steamcommunity_com/w...
Glf Unit Expansion translated into English sub-mod
Created by FullAutoAttack
!UPDATE 6.0! Scrap Upgrade UI Framework by BAGHolder is currently needed for the scrap UI to show up https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3384239916 This mods translates the GLF mod from Chinese to English. All my mods: https://steamcommunit...
Singe's Unit Compilation - SFO
Created by CYLMT Riven
CUSTOM CAPS CAN BE FOUND IN DISCUSSION. Please make sure you ARE NOT! using any of the stand alone submods/mods along with the compilation it will cause issues/crashes. IF YOU ARE HAVING ISSUES AND ARENT USEING PROP JOES MOD LAUNCHER. GO USE PROP JOES MOD ...
Singe's Unit Compilation
Created by Singemeister
More units for all, rejoice and be happy! I'll be giving them a slightly more egotistical set of names this time, just for the sake of findability. As per usual, all images are in the provided links. Note on Cultist units: All cultist units are exclusive t...
2X Unit Size For Singe's SFO Submod
Created by SFH
Im basically making a collection, adding new Units and making submods for them. Here is a collection (Feedback and unit/ mod suggestions would appreciated). https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3514678209 HIGHLY recommended to use togethe...
2X Unit size SFO Submod For Landmarks Of Legends And Eternity
Created by SFH
Im basically making a collection, adding new Units and making submods for them. Here is a collection. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3514678209 HIGHLY recommended to use together with True size SFO: https://steamhost.cn/steamcommunity_com/shared...
In 1 collection by SFH
2X Unit Size Collection
47 items