Warhammer: Vermintide 2

Warhammer: Vermintide 2

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All Enemies Damage Breakpoints & Cooldown Calculator
By !ChadMasodin
This guide links to a google sheets spreadsheet which is a detailed database containing damage information for all enemies in the game Vermintide 2. It includes information on how much damage various enemy attacks do on all difficulty levels, from Recruit to Cataclysm 3.

The purpose of this table is to serve as a handy reference to show how enemy damage varies with difficulty level and additional parameters.
   
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How To Use
To see the damage including additional modifiers, such as Geheimnisnacht, you will need to create a copy of this file. To do this, make sure you're logged into your Google account, then select File -> Make a copy (DO NOT click on “Request Edit Access”). Next, just select Yes from the desired drop-down list.


I also created a pack with all the enemy icon images, to view or download it, follow this link to Google Drive[drive.google.com]
Information about Functions & Sheets
Here is a summary of each sheet in the spreadsheet.

README:
The sheet users see first. It contains instruction on how to use the table, some useful links and others.

Modes:
This sheet presents several interesting features and modes:
  • Custom Combo: This feature allows combining multiple attacks of enemies to get their total damage.


  • Stacking Damage Reduction: This function is designed to stack multiple sources of DR. You can enter their percentages into the appropriate cells to get a total DR, which can then be entered into the parameter Damage Reduction (DR).


  • Breakpoints: This mode calculates how many hits it will take for an enemy to kill the player with this attack, taking into account your Hit Points (HP) and Damage Reduction (DR). If you wish, you can increase these two parameters so that the enemy needs more attacks to kill the player.
  • Cooldown: This mode shows the Career Skill recovery time (in seconds) for damage dealt for every career in the game except Engineer. This parameter is also affected by the DR value.
  • DR: This mode displays damage values taking into account one DR parameter and automatically rounds these values to 0.25.

Green Sheets:
These sheets contain all damage values found on separate sheets corresponding to each enemy type. Each sheet includes an icon and name of the enemy, its attacks, difficulty levels, and damage modifiers. Be sure to check the notes in the cells, as they contain additional information about a particular attack and more.
Here is a list of them: Infantry, Specials, Elites, Monsters, Lords, Versus, Modded


Skeletons:
This sheet shows the damage to the Necromancer's Skeletons to enemies.


Others:
This sheet shows damage from other sources to the player.


Diminishing Damage and Cooldown:
This sheet contains information about mechanics, where the damage dealt by enemies depends on the number of enemies aggroed on the player. This mechanic applies only to Horde trash and berserkers, but the aggro of other enemies is factored into the calculation.


Friendly Fire by Enemies:
This sheet shows all the values of the damage done by enemies to each other.


Friendly Fire by Environment:
This sheet shows all environmental damage values on enemies.


Hero Debuffs:
This sheet shows in detail all the characteristics of the debuffs imposed by enemies or the environment on the hero.


Detection Radius Player:
This sheet shows the parameter of the detection radius of the player, as well as some other parameters of the enemies.


Changelog:
A changelog.

Important notes
  1. All push / shield bash enemy attacks (except CW with Shield) do 0 damage on all difficulty levels. So I won't include these attacks so as not to clog up the tables.

  2. The damage from a single enemy hit is limited to 255.75 (similar value is also present on the training dummy when you deal high damage to it). This is essentially the max possible damage from an enemy, and the min damage possible is 0.25

  3. For all explosions, the table shows the max damage or close to it.

  4. If you are only interested in values for a specific difficulty, you can hide previous columns with other difficulties to reduce visual clutter.

  5. For convenience, you can use filters in the table to sort the values, for example by color.


If you find a mistake in the table or want to ask a question, feel free to comment here!
1 Comments
Dirty Fart Goblin 6 Jul @ 7:57am 
Great guide & useful information, Thank you to you & the peeps you collaborate with as well for putting it into a neatly organized & informational format.