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The Best Way To Organize Your Game Library 🎮📚
By Invadăm Alaska/Pișare Totală and 1 collaborators
Hello there mother🦆ers

As of when I'm writing this guide we're in the middle of the 2025 summer sale. You've probably brought a 🦆 ton of games and so have I, not only during this sale but also over the years.

Ever since the winter of 2023 I've been on an ongoing game marathon (or "play-a-thon" if you will) of sorts, trying to go through what i consider to be franchises and standalone titles (of varying recognition) worth experiencing from start to finish by whosoever may call himself a gamer at least once ( something which i will talk a lot more about in my next guide so stay tuned)

Very early on it became clear that it would be more than useful if i started properly categorizing my games in separate collections as i go through them.

Mind you, this categorization system is a mere template i highly recommend but to which you can make any number of changes or additions you desire according to your needs and preferences

Special thanks to Slinkman "CupCupBaconBox" Drinkman as chief inspector of quality & basedness
   
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By default you will only have a "Favorites" collection which cannot be removed or modified except for adding or removing games from it but that's not a lot to work with...

So without further ado, let's start with:

ENDLESS

This collection/category is for those games that do not have a campaign/story per se. Even if they have "lore" they have no text-based story or cutscenes or actual progress towards anything that could be considered an ending to strive towards. Sandbox games like Terraria and the likes of it do have bosses and "progression" but you can go on and on forever.

Multiplayer games like Team Fortress 2, Counter-Strike, Apex and Marvel Rivals are such examples of "endless" games being able to "hit play" and join a match as many times as you want. ( at least until the servers are shut down 🪦)

Q: What about games with (only) local multiplayer co-op?

I wouldn't add 'em to this category if there's no online component, Shank's co-op prequel campaign is good example but there's also those games like Portal 2 with online co-op but which i still don't count as it takes several hours to complete which is an unlikely thing to do with a random stranger rather than a close buddy.

Q: What about games with retired multiplayer services?

Games like Batman: Arkham Origins and Far Cry 3 used to have online multiplayer modes but servers were formally shut down so remove them accordingly.

Q: What about games that have both story missions/campaigns and active multiplayer services?

You add them in alongside whichever other following category might fit.

Q: What about games those games who only ever had multiplayer available but currently no longer function as their servers are shut down?

Those games are usually delisted and even if they remain in your library they're completely unplayable. Remove them, hide them, ignore them - It's up to you.

GOTTA PLAY

Simple, games you have not played yet. Conversely if you've put the game down for an extended period of time or whatever other reason i urge you to put it back in Gotta Play if you do not wish to continue with your pre-existing save file/campaign but do want to finish it (someday).

GOTTA FINISH

These are games you are currently playing. I strongly recommend not to clog your backlog with too many games this takes away from the experience of playing them in the first place so choose wisely which games you buy and play.

LET DOWN

Games you have picked up and progressed through a little or perhaps have only completed (or not lol) what would be the tutorial/first section but decided to give up upon definitely or indefinitely.

FINISHED UP

Games you have; well...finished...

But to what extent? When do you finish a game? When the credits roll in? When you completed all side-quests? Got all the achievements after the 10th playthrough?

First option is the most reasonable for the scope which we are at. You completed the main campaign of a game and got to the ending (any ending if there are multiple). Again you can extended this to whichever level of progression you'd desire but i personally keep it all content related and would recommend checking up with the next two categories ahead.

DLC+

By DLC here i mean campaigns/new missions sold separately or that can be toggled on and off (Fallout 3 GOTY and Mafia 3 come with all DLCs included but you can still disable them) but are considered extensions/sequels to the main campaign (Dying Light: The Following DLC), concurrent mid-sequels (The Evil Within's The Assignment & The Consequence DLCs) or prequels (Batman: Arkham Origins Cold, Cold Hearth DLC) or just new missions/storylines not set in any specific time frame (Watch Dogs 2 Human Conditions DLC).

EXTRA+

This category is for side-stuff directly embedded into a game even if it was all originally released as a DLC or simply side-quests of one kind or another. Whatever this collection includes is what you consider "worthwhile" of doing after you've finished the main story. Ryder White's campaign in Dead Island Definitive Edition is a good example, also the DLC levels of Metro Last Light added for free into the Redux re-release.

TRUE/GOOD/BAD ENDING

If a game only has one ending then it may not be necessary to add it to this category (but i do it anyway lol). If a game has multiple endings you might have to do some digging to find out which is the true one although for most it should be straight forward. If there's overlap or you got different endings when playing/re-playing the games add. The aforementioned

Q: What of games whose main campaigns have one definite ending but their DLCs have multiple? (Like the aforementioned Dying Light DLC)

I only count what happens in the main game, it would be a headache otherwise.

Q: What of games that have secret/alternate endings based on completion level? (Like Batman: Arkham Knight or Axiom Verge)

Such endings are often intended to be the true/canon ending but since it's a straight path and not a fork in the road i simply leave such games in the "Finished Up" category without consigning them to a particular kind of ending since you didn't get what would be the true ending but also not a "good", "bad" or "mixed/neutral one".

Q: What if the game has multiple major endings that go beyond the conventional/suggested ending types?

Some games like Hollow Knight and Detroit: Become Human (especially the latter) have more than 2-3 possible endings so you can do one of two things:

1. Put it on a spectrum and try to identify the general kind of ending you've got

2. Add them to a "Mixed/Neutral Ending" category of sorts if you have no 🦆ing idea what kind of ending you even got (Deus Ex: Human Revolution being a main example for me)

...or simply leave them in FINISHED UP without adding them to any ending category that works too.

Q: What of games that have no explicit "true" or even of a way to distinguish between which one is good and which one is bad?

I mentioned this in passing not too far above. I recommend to look into this with the following hierarchy in mind:

DIRECT SEQUEL > Dev Statements > Fan Theories

If there's no direct sequel to directly confirm which ending is canon, you resort to official statement from devs, if there's no such thing either fan theories and speculation is the best you've got.

Here's an example for each:

Bioshock's good ending is confirmed to be canon in Bioshock: Infinite's Burial at Sea DLCs the same being inferred partly in it's direct sequel.

Metro Exodus canonically ends with Artyom surviving and living on rather than dying by succumbing to radiation poisoning as confirmed by the developers.

Firewatch has two possible endings, the good ending in which the protagonist; Henry - escapes the wildfire via a rescue helicopter and afterwards reunited with his ill wife or alternatively if the player waits for too long after the helicopter has arrived Henry will be left to be consumed by the incoming fire. As developers have not made a conclusive statement on this fans were left to theorize and decide for themselves which is the true ending on their own.

So your own intuition also works.

DISCLAIMER: Focus only on GENERAL/MAJOR endings

RPGs and other non-linear/open-world games like Fallout will have wildly different endings and outcomes depending on what you do. if you got the general good/bad/whatever ending you put it in said category, it doesn't matter if there's slightly different dialogue or a special NPC appears because you helped him in a side-quest 10 hours ago.

GOTTA REPLAY

Games you'd like to play again, either for experience or to take an alternate path/get a different ending and what not. I rarely get to replay most of my games so it's more of a quality mark.
OPTIONAL
OBSOLETE

I didn't know if i should put this in main or optional but the latter probably fits a lot more for most people.

This category is for games that are borderline unplayable/extremely old/deprecated or have newer improved versions (remakes/remasters) rendering them moot. Things like the first two bioshocks, mafia 1/2 classic and resident evil games with remakes and so on so forth. Alternatively you can just hide them/ignore them or let them be.

ACHV+

Achievements are useful if you want to track certain decisions or endings/outcomes. Create a dynamic collection and go to Features>Achievements. For some reason games like the first two Watch Dogs games who only had achievements added recently or even stuff like Alan Wake American Nightmare don't get automatically added to this collection even though they've had achievements for years so try to add them manually.


GAMEPADIBLE

If you own a gaming controller/gamepad and like to pair it to your PC you probably should create a "gamepadible" collection to automatically sort out all of the games which support your device. You will need another dynamic collection for this preferably set to "Full Controller Support" for Xbox or DualSense/DualShock (Analogous controllers like the 8BitDo Ultimate 2 i own also work and are recognized based on the general layout of the buttons)

Now there are bad 🍎s here also. Steam might add games to this category automatically even if there's no actual support for your controller. This can be caused by deprecation of software causing incompatibility issues or miscategorization from the publisher/devs, I'm not sure how often the inverse is true.


OST+

I collect the soundtracks of games i like most whether they're available on Steam or elsewhere but again you do you.

MODS

Very niche one. The mods preferably have to be directly accesible on steam and they can be anything from fan games (Entropy Zero 2 or Portal Revolution), tools (tModLoader) or enhancement mods (Deus Ex: Revision)