RimWorld

RimWorld

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Steve's Walls Continued [1.6]
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Mod, 1.6
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1.482 MB
13 jul @ 23:12
14 jul @ 1:13
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Steve's Walls Continued [1.6]

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DISCLAIMER: This is NOT my mod, I am simply uploading it until the official mod gets updated to the current game version.

1.6 changed how dragging works and I just had to add some lines to have it use the new shape designation tool.

Should work just fine.

If you have any issues let me know and i will try my best to fix it, I am by no means a coder.

Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2616538981
Auther: Scurvyez
9 kommentarer
тетеря, блин 19 jul @ 14:36 
Error in Steve's Walls Continued [1.6], assembly name: StevesWalls, method: StevesWallsMod:DoSettingsWindowContents, exception: System.MissingMethodException: Method not found: UnityEngine.Rect Verse.Listing_Standard.Label(string,single,string)
[Ref 1C299608]
...
https://gist.github.com/HugsLibRecordKeeper/cc654f8ba64a262273ed2321e1c7586c
Vexacuz 19 jul @ 2:05 
Any chance for the animals ?
тетеря, блин 17 jul @ 5:33 
would be supersick to have such walls variant for gravship (with two looks: one is where the glowing side on the outside and vice versa as we see here).
mutootie 15 jul @ 11:28 
tysmmmmm!!!!! <3333
Glass Fruit 14 jul @ 21:23 
Woah. Thanks a bunch
Randall Boggs  [skapare] 14 jul @ 20:14 
@Glass Fruit

Hey, I just tested the 1.5 version of Steves Doors, and it functions for 1.6, it has no errors or anything like that. so feel free to use the 1.5 version in your current save. :)
Glass Fruit 14 jul @ 12:32 
Can you also make a 1.6 version of steve's doors?
Shujian 14 jul @ 7:59 
Thank you!
STEVE SCRIGGINS 14 jul @ 0:41 
MY LIFE IS NOW INDEBTED TO YOU, THANK YOU