Project Zomboid

Project Zomboid

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Minimap Style Options
   
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1.907 MB
15 Jul @ 8:04am
7 Aug @ 6:24pm
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Minimap Style Options

Description
Minimap Style Options
Customize the appearance and behavior of the minimap — instantly and interactively.

The mod is now more polished and stable. It is completely adapted to Build 42.11.0.

✅ Features
🖱️ Resize the minimap interactively by dragging its bottom-right corner.
📌 Button panel position can be toggled (bottom or top). Useful for placing the minimap at the edge of the screen.
⌨️ [NEW] Key binding to toggle Minimap: Open or close the minimap with the 'N' key. The keybind can be customized.
⚙️ Full settings available from ESC > Options > Mods tab.
⚡ Changes apply instantly — even while the minimap is open.

⚙️ In-game Minimap Options
In Build 42.11.0, a new button with a gear icon has been added to the minimap's button panel. This mod provides quick access to new options from that button:
🔍 Extended Zoom Limits: Zoom much further in or out than the vanilla limits.
🔣 Full Symbols and notes: Toggle between simplified symbols (default minimap) and full symbols with annotations (like the general map).
🌲 Terrain Image: Displays the minimap with more terrain details.

✨ What's New in Version 2.3
Key binding: A keyboard shortcut has been added to toggle the minimap on and off (default N).
Translation improvement: Translations for English, Spanish, French, German, Italian, and Russian are now fully updated.


✨ What's New in Version 2.2
Fix: Corrected a map overlay bug where city name labels would incorrectly appear on the minimap.
Fix: Solved an issue that prevented the forest and vegetation overlay from displaying properly.
Improvement: Option names are now more consistent between the in-game minimap panel and the main "Mods" options menu.

🌐 Translations included
English, French, German, Italian, Russian, Spanish

✅ Compatibility
🧩 Compatible with Build 42.
💾 Safe to add or remove mid-save.
🔧 Uses safe function wrapping to ensure mod compatibility.
❌ Not compatible with Build 41 or earlier.



ESPAÑOL

Minimap Style Options
Personaliza la apariencia y el comportamiento del minimapa de forma instantánea e interactiva.

El mod es ahora más pulido y estable. Está completamente adaptado a la build 42.11.0.

✅ Características
🖱️ Ajusta el tamaño del minimapa de forma interactiva arrastrando su esquina inferior derecha.
📌 La posición del panel de botones se puede alternar (inferior o superior). Útil para colocar el minimapa en los bordes de la pantalla.
⌨️ [NUEVO] Atajo de teclado para abrir/cerrar el minimapa: Abre o cierra el minimapa con la tecla 'N'. La tecla se puede personalizar.
⚙️ Todos los ajustes están disponibles en ESC > Opciones > pestaña Mods.
⚡ Los cambios se aplican al instante, incluso con el minimapa abierto.

⚙️ Opciones en el juego
En la compilación 42.11.0, se añadió un nuevo botón con un icono de engranaje al panel de botones del minimapa. Este mod proporciona acceso rápido a opciones adicionales desde ese botón:
🔍 Límites de zoom extendidos: Acércate o aléjate mucho más allá de los límites predeterminados.
🔣 Símbolos completos: Alterna entre símbolos simplificados (como se muestran en el minimapa predeterminado) y símbolos completos con anotaciones (como se ven en el mapa general).
🌲 Estilo de terreno: Muestra el minimapa con más detalles del terreno.

✨ Novedades de la versión 2.3
Atajo de teclado: Para abrir y cerrar el minimapa (N por defecto).
Mejora de traducciones: Las traducciones al español, inglés, francés, alemán, italiano y ruso están ahora completamente actualizadas.

✨ Novedades de la versión 2.2
Corrección: Se ha solucionado un problema de superposición del mapa por el que las etiquetas de nombres de ciudades aparecían incorrectamente en el minimapa.
Corrección: Se ha corregido un error que impedía que el overlay de bosque y vegetación se mostrara correctamente.
Mejora: Se han unificado los nombres de las opciones para que sean más coherentes entre el panel del minimapa y el menú principal de opciones del mod.

🌐 Traducciones incluidas
Alemán, Español, Francés, Inglés, Italiano, Ruso

✅ Compatibilidad
🧩 Compatible con Build 42.
💾 Seguro para añadir o quitar sin afectar partidas guardadas.
🔧 Compatible con otros mods (usa funciones con envoltorios seguros).
❌ No compatible con Build 41 ni anteriores.

Workshop ID: 3526517370
Mod ID: MinimapStyleOptions
Popular Discussions View All (2)
0
3 hours ago
PINNED: Suggestions
Afyrmo
0
3 hours ago
PINNED: Bug Reports
Afyrmo
41 Comments
Afyrmo  [author] 4 hours ago 
@Keinori, that's a good one! I note it down to investigate about it when I have spare time.
Keinori 9 hours ago 
@afyrmo can you add an option to show color buildings in minimap with forest overlay?
Afyrmo  [author] 17 hours ago 
@JENOVA Absolute, thank you so much for the detailed feedback and for reporting these issues! Your comments were very helpful and allowed me to pinpoint and fix several bugs.

I've just uploaded a new update (v2.2) that addresses the problems you pointed out:
- The visual bug with the large city name labels appearing on the minimap when TerrainImage was disabled has been fixed.
- The issue with the forest and vegetation overlay has also been resolved.
- The errors from the Pastebin link have been addressed to prevent them from appearing again.

I hope this new version provides a much smoother experience. Thank you for your feedback and testing!
Kham 6 Aug @ 4:58pm 
@Afyrmo Ah that makes sense then haha. Thank you for the update!
JENOVA Absolute 6 Aug @ 3:59pm 
@Afyrmo I also just reloaded my save, and got these errors. Idk if the second one is caused by this mod, as it's an unknown source.

https://pastebin.com/jgciECkB
JENOVA Absolute 6 Aug @ 3:54pm 
@Afyrmo I found a new visual bug, and possibly a second one if my short term memory isn't acting up.

When you disable `TerrainImage` in the in-game settings, The large map labels introduced in 42.11 become visible on the minimap.

Disregard if I'm mistaken on this one. I think I remember map key colors being visible on buildings when `TerrainImage` was both on and off. Now they're only visible when it's off.
Afyrmo  [author] 6 Aug @ 3:49pm 
@Kham, there was a bug about writing notes and it has been solved with the mod version 2.1. I really appreciate your feedback.
Kham 6 Aug @ 12:16pm 
@Afyrmo So it's working again now! Not sure why, the only thing I did was in debug mode I right clicked the map and selected "Reapply Style" and now I can add notes again when the mod is active... Sorry to have bothered you, not sure what happened with it.
Kham 6 Aug @ 12:07pm 
@Afyrmo Yep I have a pen/pencil in my inventory. The problem isn't the button, I click the button to add a label and then when I click on the map it throws an LUA error and doesn't do anything. When I remove the mod, I can add notes again. Only been happening since B42.11.0 update came out.

This is the stack trace from the console.txt full log is too large for pastebin
https://pastebin.com/Rv3V7wBY
JENOVA Absolute 6 Aug @ 12:04pm 
@Afyrmo It is indeed fixed. Much appreciated.