Avorion

Avorion

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Dani Kockul - AltRatemos - Avorion Modpack
   
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Description
Modpack for personal use, builded with my personal taste. Lot of new systems, lot of new weapons, lot of new missions, quality of life improvements and more. There are some bugs, for example sometimes a black and yellow squere apper on the map, but as far as i know, nothing game breaking.
Items (149)
(HET) A.D.S.T.
Created by KaneNOD
This turret was developed with the most fastest bullet. This turret have low damage, fast bullet, mid range and a good fire rate. Usefull to hit some enemy fighters....
(HET) Xsotan Key-1
Created by KaneNOD
This mod add bonuses for Key-1. Now you have more 'reasons' to use it...
(HET) C43 - Object Detector
Created by KaneNOD
A part of High Efficiency Turrets (HET) mod that I decide to make a separated version for this one here. It's just a mod that add a purple arrow to player identify more easilly 'Valuable Objects'. High Efficiency Turrets: https://steamhost.cn/steamcommunity_com/sharedf...
(HET) Xsotan Wormhole Opener
Created by KaneNOD
This mod add bonuses for Wormhole Opener. New values for the mod to make it more fair! - Jump Range - 5 - Hyperspace cooldown - 70% - Recharge Energy - 40% Now you have more than 1 reasons to use it....
Accurate auto turrets
Created by Pobblebonk
What does this do? This mod calculates an ideal firing vector based on own position, target position, own velocity, target velocity and projectile velocity for turrets that are not controlled by a player (auto targeting, attack my target). It works on play...
1.0 Orders and Looping [2.0+]
Created by ItalianMafiaGuy
Description Restores several map orders from Avorion 1.3.8 that were removed in Avorion 2.0, while still working alongside the new captain missions. As of the Avorion 2.0 stable release, only stable versions are supported. Restored Map Orders Mine Refine S...
Ancient Technology (Reupload - 2.*)
Created by RogueRaiden
I reuploaded this mod with small changes to a couple of modules. A collection of advanced system modules providing rare and powerful upgrades to the normal modules. Though they were overrun and driven from the core by the Xsotan. The Ancients were a powerf...
Ancient Turret Decryptor for turret factories
Created by void catgirl rglx
Allows you to decrypt ancient turrets into regular duplicatable turrets. In essence this allows you to make the Ancient turrets from the DLC duplicatable or usable in fighters for a (rather severe) resource cost based on the purchase price of the gun. COMP...
Ancient blueprints
Created by [SDY] Wist
Starlight Drive Yards main page SDY steam catalogue ----------------------------------------------------------------------- Mod removing some limitations from using legendary named turrets dropped by boss enemies. Did a boss drop a cool rapid fire railgun?...
Arsenal Extension - ESG Launcher
Created by KnifeHeart
Straight from the Plymouth labs of New Terra, the electrostatic grenade (ESG) launcher is a specialized low-velocity projectile weapon. It fires an electrostatic induction grenade with a programmed fuse linked to the vehicle's targeting system. The grenade...
Arsenal Extension - Fusion Cannon
Created by KnifeHeart
Adds a new weapon to the game inspired by Descent's Fusion Cannon. The Fusion Cannon is an energy weapon that features a very low rate of fire, but devastating single-shot damage. Compared to a standard cannon, it fires more slowly and has a shorter range,...
Arsenal Extension - Helix Cannon
Created by KnifeHeart
Adds a new weapon to the game inspired by Descent 2's Helix Cannon. The Helix Cannon is an energy weapon that alternates between firing a blast of five tightly-grouped spread of shots, then five loosely-grouped spread of shots, then five extremely loosely-...
Arsenal Extension - Lancer
Created by KnifeHeart
Borrowing some design ideas from the Vauss Cannon, the Lancer is an always-coaxial laser that's available anywhere that you can find a standard Laser Turret. However, it is less common. Does not suffer from the same issues that impact the standard Laser (p...
Arsenal Extension - Mass Driver
Created by KnifeHeart
A long-range, moderate-damage, low fire rate turret with a massive projectile velocity. Excellent burst damage, but low sustained DPS. A love letter for the sniper in all of us. === A bit hard to see but the ship in the thumbnail is Bear's Gunship found he...
Arsenal Extension - Hydra Torpedoes
Created by KnifeHeart
Adds ten new types of torpedoes to equipment docks for purchase. These torpedoes will split into multiple sub-munitions that independently seek the target. Each individual sub-munition doesn't do as much damage as the main torpedo, but all sub-munitions st...
Arsenal Extension - Plasma Flamer
Created by KnifeHeart
Inspired by HET's Flamethrower turret, the plasma flamer fires a short-ranged stream of energy that does massive damage to shields. Tear down your enemy's defenses in seconds with these terrifying weapons....
Arsenal Extension - Mining Railguns
Created by Laevathea
Adds a new type of non-combat Railgun that can mine ores but do little to no damage to ships. These railguns have on average lower dps than equivalent mining lasers, will overheat and have the typical railgun features such as Penetration and high range. Th...
Arsenal Extension - Pulse Accelerator
Created by KnifeHeart
A deadly weapon that fires extremely powerful bursts of charged particles, the pulse accelerator is a fearsome sight on any capital ship. These are only available quite a distance into the galaxy, and are vanishingly rare. However, any captain who gets the...
Arsenal Extension - Pulse Laser
Created by KnifeHeart
Pulse lasers differ from traditional laser weaponry in that instead of firing one powerful beam, they maintain short bursts of light fired off in quick succession. These versatile and powerful weapons will serve you well from the Iron Wastes to the Galaxy ...
Arsenal Extension - Slug Gun
Created by KnifeHeart
A cross between a railgun and shotgun, the Slug Gun fires a wide spread of high-velocity projectiles that are capable of penetrating weak sections of a ship's hull. Slug Guns can be found anywhere that a railgun can be found, but they are slightly less com...
Arsenal Extension - Spreadfire Cannon
Created by KnifeHeart
Adds a new weapon to the game inspired by Descent 1's Spreadfire Cannon. The Spreadfire cannon is an energy weapon that alternates between a blast of three tightly-grouped shots, then three loosely-grouped shots. Works decently well against large groups of...
Arsenal Extension - SRM Launcher
Created by KnifeHeart
A small missile launcher that offers unparalleled burst damage, the Short Range Missile - or SRM for short - belches out a cloud of fast seeking missiles. Don't let their small size and low DPS fool you - any unshielded hull will be torn to pieces in short...
Arsenal Extension - Vauss Cannon
Created by KnifeHeart
Adds a new weapon to the game inspired by Descent 3's Vauss Cannon. The Vauss Cannon is an always-coaxial weapon similar to a chaingun with significantly increased shot velocity and range. Vauss Cannons are available anywhere that a chaingun is available (...
At Fault Collision
Created by Multox
Tired of having drunk Andromedans crashing their spaceships into your space stations and dumping all the blame on you? Well the law offices of Scott B. Freely have got you covered! If they're flying faster than you, then we get you off, scott free! No more...
Auto Research (2.4.+)
Created by Izen
fixed version of 1731575231 Automatically researches specified upgrades from lowest to highest. Will not research favorited items....
Avorion: Michael Bay Edition
Created by KnifeHeart
Does literally nothing, except for making ship and station explosions MICHAEL BAY sized. When it comes to blowing up, this mod has no equal!...
Bank Station Expanded v1.3.3 [v2.5.*]
Created by Kxawzìtan
Bank Stations Expanded Bank Stations Expanded is a submod that modifies the original mod of the Bank Station. All credit goes to Sir Mario - the original creator of Bank Station, for the creation of the main mod. Banks Banks in this instance are similar in...
AzimuthLib - Library for modders
Created by Rinart73
Avorion: 0.31 - 2.0 A resource for modders that provides useful functions to make mod development easier. Used mostly in Rinart73's mods. NOTE: This mod will be updated to the stable versions only. I'm not planning to support Beta-versions since they come ...
Bank Station v1.2 [v2.3.*]
Created by Sir Mario
Bank StationsBank Station adds a brand new type of station to your Avorion playthrough, one in which you can store credits within, and passively generate credits over time with! Building and Upgrading The station costs 1 million credits to found, and can h...
Better Rarity Distribution
Created by bdew
This mod alters rarity distribution of loot, shops, etc. to have less junk in mid to late game. Petty items should become near-nonexistent by the time you get into Naonite. Common items will stop appearing as you get closer to Xanion. Uncommon items will s...
Boosted XSTN-K III
Created by Reckless
Boosted stats for XSTN-K III. I am using this on my private server and still tweaking it so it could change at any time....
Boosted XSTN-K IV
Created by Reckless
Boosted stats for XSTN-K IV. I am using this on my private server and still tweaking it so it could change at any time....
Boosted XSTN-K V
Created by Reckless
Boosted stats for XSTN-K V. I am using this on my private server and still tweaking it so it could change at any time....
Boosted XSTN-K VI
Created by Reckless
Boosted stats for XSTN-K VI. I am using this on my private server and still tweaking it so it could change at any time....
Boosted XSTN-K VII
Created by Reckless
Boosted stats for XSTN-K VII. I am using this on my private server and still tweaking it so it could change at any time....
Boosted XSTN-K VIII
Created by Reckless
Boosted stats for XSTN-K VIII. I am using this on my private server and still tweaking it so it could change at any time....
Capital class weapons
Created by crazyscientist
This mods ads 4 classes of capital ship turrets. Turret size is 6 with 9 slots. All of them have slow turret traverse and slow rate of fire, but they deal massive damage to far targets. They have small change to be coaxial Spawn area is inside xanion =====...
claim.lua claim() hook
Created by Laserzwei
This mod is a small extension to /entity/claim.lua: claim(). It allows other scripts to hook in before the script terminates itself....
Compass-like Gate Pixel Icons
Created by Rinart73
Avorion: 0.29 - 2.0 Adds compass-like icons to gates that hint the direction they are going. This mod should be installed on both client and server. NOTE: This mod will be updated to the stable versions only. I'm not planning to support Beta-versions since...
Craft Orders Lib (Mad edition)
Created by Madranis
This is a fork of the original Craft Orders Lib by MrKMG for allowing multiple mods to add new orders to ships. The original is at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1837703287 Craft Orders Lib - Mad Edition is currently used by the mo...
Core Encounters
Created by KnifeHeart
Adds six difficult boss encounters that will randomly spawn in the core of the galaxy. The boss encounters will only appear after the player beats the Wormhole Guardian, and will spawn in a similar fashion to Swoks or the AI. The bosses are tuned to be muc...
Cruise Missile Launcher (2.0)
Created by Drazhill
Updated for 2.0 Adds a new launcher turret. Cruise Missile Launcher is a long range, fast flying missile launcher with increased damage and is always with guided missiles. It fires in one (or two if lucky) shot bursts, with a 15-30 second cooldown Still in...
Custom Captain Builder I
Created by The Devil
With this tool you can build your own custom captains. Once you have installed the mod and are sitting in your ship, a new icon will appear at the top right of the screen. You can use this to open the window to create your own captain. Requirements Game ve...
Custom Subsystems I
Created by The Devil
Build your own reprogrammable upgrade system according to your wishes. With almost all functions and live preview. Requirements Game version 2.2.2+ no problem with cheating How to use this thing You need more shield and hull strength? No problem. You need ...
Custom Turrets V
Created by The Devil
Build or modify turrets according to your wishes. Now with all turret types, live preview and much more. Requirements Game version 2.0+ no problem with cheating How to use this thing We work our way from left to right. New turrets can be created in the lef...
Detailed Turret Tooltips
Created by MassCraxx
Created by lyravega, all credits go to him. Alters the turret tooltips to give much more information to the player, aiming to make weapon comparisons easy. Features: Displays Average DPS/slot Displays Hull DPS/slot Displays Shield DPS/slot Raw DPS for comp...
Droid Crew System
Created by The OG Koopa
Adds a system that removes the need for a large crew that is dropped by the AI....
Equipment Docks x10 and System Replicator Combined
Created by Shroomy
I made this mod to combine the Equipment Docks x10 and System Replicator at Equipment Docks mods together. Usually, you can only have one or the other, as they modify the same file, but thanks to the helpful guide from Lt Derp, I combined them and uploaded...
ESCC Weapons
Created by KnifeHeart
Adds all of the Arsenal Extension weapons to the various tables in ShipUtility, allowing pirates and other enemies to spawn with them. Despite the name, this does not require Extra Ship Classes Core to use....
Extended Behemoth Fight (+10 Minutes)
Created by Aaron Tigan
Adds 10 minutes to how long the Behemoth stays in the sector. If you like this mod, please rate and favorite. https://i.imgur.com/fVVaDCS.gif Thank you! My other Avorion mods: More Captain Spawns (65% chance) More Captain Spawns (100% chance)...
Extended Captains
Created by Joe Staff
Workshop ID: 3296627306 Leaving a like/fav goes a long way in letting me know you want more like this! This is a mod that tries to elegantly add in more captain classes and perks without breaking other mods. I've taken care to make sure they're compatible ...
Extra Efficient Captain Operations
Created by Druark
Adds a simple modifier to increase the effectiveness of various operations/commands you send your captains on. Currently only modifies mining, scrap, travel and scout. Changes: Quadrupled Mining operation incomes Quadrupled Salvage operation resource incom...
Extra Available Missions
Created by KnifeHeart
Quick reimplemnetation of Available Missions Overhaul - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2045569194 - I have several serious issues with how FuryOfTheStars implemented this concept, and they don't seem to be interested in maintaining ...
Extra Long Range Captain Operations
Created by Druark
Adds a simple modifier to double the range of various operations you send your captains on. Remember an explorer captain is still required in order to mark every sector type, even if they're in radar range. If you like this mod and want to help others find...
Extra Ship Classes Core
Created by KnifeHeart
This used to only add a few extra types of pirates to spawn, but has slowly grown into a large support library that I use for pretty much all of my projects. Includes extra pirate ship classes and all sorts of neat scripts that you can use to make the play...
Ferocity
Created by KnifeHeart
My take on a difficulty-increasing mod. Aimed at making the game significantly harder without impacting performance. This mod does the following: - All AI ships and stations have x7 HP / Shields - All AI ships and stations do x8 damage - Adds 12 new enemy ...
Fighter Squad System (Hydra)
Created by Bollgan
The Fightersquadsystem contains elements (Hydra, Transporter Software, Cargo Extension from rarity Uncommon and from rarity Legendary you get Stabilizing Mainframe Wiring) The mod works in single player as well as in multiplayer ....
Foundable Scrapyards
Created by void catgirl rglx
Currently broken. I have to sit down and completely rework it and I have not had time. Adds a script to allows players to found scrapyards without the wreckage yard capability. KNOWN BUGS: - None. Submit any you find via the bug reports discussion below! C...
Fixed Pirates Drop Extra Turrets 2.0
Created by YORBIGBLACKDADDY :)
Pirates will now drop extra turrets. Allows lower level pirates to drop extra turrets. Mid-level pirates can now drop legendary turrets. This mod is nearly essentiel for an insanity playthrough as for many low tier turrets can be broken down to create bett...
Foundable Scrapyards Tweak: Allow players to form wreckage yards
Created by void catgirl rglx
Allows players that have scrapyards founded to form wreckage yards. TO SERVER ADMINISTRATORS THINKING ABOUT ENABLING THIS the reason this is an optional mod and not already-established functionality isn't just for gameplay reasons (i.e. someone dropping a ...
Galaxy Map QoL
Created by Rinart73
Avorion: 0.31 - 2.0 Improves Galaxy Map UI to provide more info. Allows to mark sectors with icons. This is a client-side mod. You can install it on server for more features and to make all players automatically download it. NOTE: This mod will be updated ...
Improved Stash
Created by crazeejeeves
Improve the drop behavior of hidden stashes in the galaxy. In the vanilla game, the money reward and equipment drops from stash are decent at early game, but gradually diminish in value towards mid-to-late game. This mod attempts to address some of these s...
HexOps: Endless Mining & Salvage Operations
Created by Bunny
Allows 6 hour mining or salvaging operations to repeat indefinitely. Additionally lets operations run while offline. Works in both singleplayer and multiplayer! 6 hour mining & salvage operations will repeat. Only 6 hours and above will be repeated for bal...
HQ Captain Recruitment
Created by bdew
Adds the ability to recruit T3 captains from faction HQ stations You can select specific class (primary/secondary) that you are looking for and will be presented with a list of 4 captains to pick from Requires excelent standing with the faction...
Increasing Threat
Created by KnifeHeart
This mod aims to increase the impact of pirate attacks over time. As you repel pirate attacks you will gradually accumulate Hatred, a stat specific to the local pirate faction, and Notoriety, a global stat that affects all pirates. As your Hatred and Notor...
Hs Cyriosity Velocity
Created by Bollgan
Viel Spass damit ^^...
Kaz - Ballistic Missile
Created by Riskaz
Kaz - Ballistic Missile Launcher: The "KBML" is a powerful extremely slow firing missile launcher. It has a larger explosive payload than a normal missile allowing it to deal better splash damage. It is very good for long range attacks against single targe...
Laserzwei's Basic Commands for the Carrier Commander
Created by Laserzwei
This mod adds basic commands (attack, repair, mine, salvage, dock all) to the Carrier Commander mod. It has the same featureset as v 1.10.1 on the Avorion-Forum...
Laserzwei's Carrier Commander
Created by Laserzwei
This mod is the backend of the Carrier Commander mod. It doesn't provide any commands on its own. You will need an additional commands package (e.g. CC Basic Commands) It has the same featureset as v 1.10.1 on the Avorion-Forum...
Keepers Of The Horizon
Created by KnifeHeart
Keepers of the Horizon is a polished 9-mission campaign that starts in the Xanion area, intended to be tackled either before or shortly after the player crosses the barrier into the core of the galaxy. The rewards will provide a large amount of credits and...
Laserzwei's Asteroid respawning sectors notifier
Created by Laserzwei
This mod adds an indicator when you are in a sector that respawns asterods. Works well with Simple asteroid respawn mod...
Laserzwei's Advanced Shipyard
Created by Laserzwei
This mod extends vanilla shipyards to produce custom-made ships....
Laserzwei's Move Asteroids
Created by Laserzwei
This mod allows you to move large asteroids (for creating Mines) between Sectors. You have to claim them beforehand. And be within a range of 15km. Moving an asteroid will cost you 500,000Cr every time you move them. The range is limited by the jump range ...
Laserzwei's Respawn asteroids everywhere
Created by Laserzwei
This mod allows every sector to respawn resource asteroids. Works well with Simple asteroid respawn mod...
Long Live The Empress!
Created by KnifeHeart
Long Live The Empress is a fully-featured expansion campaign to the Cavaliers faction from the Black Market DLC. This mod features: - Five new story missions that take place after the defeat of The Family and The Commune - A new boss to defeat. - Five new ...
Laserzwei's simple asteroid respawn mod
Created by Laserzwei
This is a simple asteroid respawn script. It's based on vanilla's respawn file, but extends the respawn mechanic. Every 30 minutes up to 10% of the original amount of resource asteroids get replenished. There has to be at least one asteroid (with or withou...
Legion Capital Ship Weaponry Reupload
Created by Era
Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2744432971 I have no modding experience in Avorion other than basic changes, if this requires anymore than version changes than I might need some help....
Loot Order (Mad edition)
Created by Madranis
This is a mod to order a craft to fly around and pick up loot. No more wondering if every turret and system has been retrieved or hassle of searching yourself when an AI captained ship can be sent to do the looting. It is a fork of the original Loot Order ...
Lord of the Wastes
Created by KnifeHeart
Lord of the Wastes is a polished five mission campaign, intended to be tackled within the first few hours of starting a new galaxy. The rewards will provide a quick boost of credits, materials, and turrets / systems to bypass much of the early game grind. ...
Max Auto Turrets [Re-Upload]
Created by Laevathea
Original by 'FuryoftheStars' however it seems to have disappeared from the workshop. So this is a re-upload because it's important to my own gameplay and probably others. Maxes out the auto turrets given by the base game's system upgrades that gives them. ...
Mega Mining Turret
Created by crazyscientist
This is the mod adds capital class raw mining turrets which are size 4 and use 8 slosts. They have massive range, but use lot of energy and have lower efficiency than normal raw miners. spawn distance 200, same as xanion....
Mining Priority Fix
Created by mareczin
Merged Mining Priority, GravyUI, and Bubbet's UIElements and modified node.lua in order to get Mining Priority working in 2.*...
Mod configuration library
Created by Hammelpilaw
A resource for modders, to provide galaxy related mod configurations for your own mods. Config files are stored on server side, while client will automaticly fetch it from server. Beside this it provides a logging tool you can optionally use in your mods. ...
More Captain Spawns (65% chance)
Created by Aaron Tigan
Changes captain spawn chance from 35% to 65% (think of it like flipping the spawn chance, instead of a 35% chance to spawn a captain it's a 35% chance that one won't spawn). Want guaranteed captain spawns in every station? Use More Captain Spawns (100% cha...
Megavelocity & more
Created by Bollgan
One of best upgrade system to start in Avorion, especially with the right captain! It replaces the original upgrade Velocity Security Control Bypass!...
More Pirates
Created by The OG Koopa
Not enough pirates in your pirate attacks? this mod will fix that. This mod changes "pirateattack.lua" to have more pirates per pirate attack to add a bit more difficulty and make pirates a bit more of a threat....
More Systems Mod
Created by necrobard
The More Systems Mod currently adds two additional system types to the game. The Turret Overclocking System increases your turret firing speed, the same as, and stacks with a Daredevil captain. The Production Optimization System which gives a percent based...
New Mission - Ambush Pirate Raiders
Created by KnifeHeart
Adds a new, uncommon mission to all station types except for factories, headquarters, and military outposts. The mission tasks you with finding and destroying a group of pirates that plan on raiding a nearby sector....
New Mission - Attack Research Base
Created by KnifeHeart
Adds a new, uncommon mission to Military Outposts that tasks you with destroying a nearby research base belonging to an enemy faction. Also contains a secret, incredibly dangerous boss encounter....
New Mission - Analyze Xsotan Specimen
Created by KnifeHeart
The Xsotan are an ever-present threat. However, some Xsotan are more threatening than others. Join your local faction in their attempts to figure out more about these dangerous and powerful Xsotan, and get paid in the process! This mission can be commonly ...
New Mission - Collect Xsotan Bounty
Created by KnifeHeart
200 years ago, the Xsotan defeated the United Alliances and tore the subspace fabric of the galaxy to shreds. Today, you're getting hired to get rid of them. Join your local faction in their endless fight to drive the Xsotan back, and get paid in the proce...
New Mission - Defend Prototype Battleship
Created by KnifeHeart
You've been destroying prototypes since 2020, but now it's time to defend one instead! Join your local faction in their war effort and defend their shiny new battleship from an all out pirate assault! This mission gets brutally difficult at the higher leve...
New Mission - Destroy Pirate Stronghold
Created by KnifeHeart
A nearby system is home to a heavily fortified pirate base, and your local faction needs your help to clean it ou! This mission is available at Military Outposts. The station is quite tough, so make sure to bring your heaviest firepower!...
New Mission - Destroy Prototype Battleship
Created by KnifeHeart
Adds a new, rarely-encountered mission to Military Outposts, Shipyards, and Research Stations that tasks you with destroying a prototype battleship that has been hijacked by pirates. Watch your back - the prototype is quite dangerous, and the pirates may h...
New Mission - Destroy Xsotan Dreadnought
Created by KnifeHeart
Throw down with Hammelpilaw's fearsome Xsotan Dreadnought in this mission that tasks you with eliminating it. Stay sharp, though! I've added a few surprises of my own. :) This mission can be found at Military Outposts, Research Stations, and Resistance Out...
New Mission - Eradicate Xsotan Infestation
Created by KnifeHeart
Adds a new, stand-alone mission that involves going into a sector heavily infested by the Xsotan and clearing it out. Be careful - the Xsotan have a few surprises even for the most hardened of veteran captains....
New Mission - Disrupt Pirate Miners
Created by KnifeHeart
A group of pirates has set up an illegal mining operation in your local faction's territory, and they need your help to take it out! Blast pirate miners as they trickle into a nearby asteroid belt, and scoop up all of the ores they're carrying with them! J...
New Mission - Escort Civilian Transports
Created by KnifeHeart
Adds a new, uncommon mission to Military Outposts, Headquarters and Habitats that tasks you with escorting a convoy of civilian transports to safety....
New Mission - Expand Smuggler Operations
Created by KnifeHeart
A local smuggler outpost is looking at expanding their operations, and they'd like your help to do it! This mission - found rarely at a smuggler's outpost / market - will task the player with defending a construction ship and a new station against a feroci...
New Mission - Hunt The Hunters
Created by KnifeHeart
Inspired by all the complaints of 'relentless bounty hunters' comes Hunt The Hunters! This mission asks you to track down and eliminate members of the galactic bounty hunters guild. If they're already after you, it's just like getting paid twice! They migh...
New Mission - Mineral Madness
Created by KnifeHeart
Your local faction is a little low on resources, so they've asked you to do some mining! Gather up as many raw ores as you can in a 30 minute window and drop them off at your nearest resource depot! Well, what are you waiting for? Go! Go! Go! This mission ...
New Mission - Raid Pirate Shipment
Created by KnifeHeart
A nearby pirate group is building a new type of weapon. Fortunately for your local faction, you can put a stop to them. This mission tasks you with raiding a convoy of pirate cargo ships, and pillaging their holds! This mission can be picked up from turret...
New Mission - Rescue Slaves
Created by KnifeHeart
Adds a new mission where a local faction has had some of its people taken by slavers, and it's up to you to get them back before they're vanished! Be careful of the local pirates, though - they might not appreciate that you're busting their trafficking rin...
New Mission - Scan Xsotan Group
Created by KnifeHeart
Your local faction would like to know more about their ancient enemy - the Xsotan - and so you've been chosen to head into the thick of a group of Xsotan ships and scan them. This mission can be found at Military Outposts, Research Stations, and Resistance...
New Mission - Scrap Scramble
Created by KnifeHeart
Your local faction is running a little low on resources, so they've asked you to do some scrapping! Get paid for dropping off scrap resources at your local scrapyard today! This mission uncommonly appears at Scrapyards....
New Mission - The Annihilatorium
Created by KnifeHeart
You there! Step right up! Come on down to The Annihilatorium, where we've recruited the meanest, nastiest, and toughest pirates on this side of the galaxy! They'd love to give your ship a good stomping - show them that you're made of sterner stuff! This mi...
New Mission - Scrap Delivery
Created by KnifeHeart
Your local faction is running a little low on resources, so they've asked you to do some scrapping! Unlike Scrap Scramble, you'll only be asked to drop off a fixed amount of scrap rather than as much as you can find in a 30 minute window. This mission comm...
New Mission - Transfer Satellite
Created by KnifeHeart
Adds a new, uncommon mission to Military Outposts and Research Stations that tasks you with dropping off a satellite in a target sector. Hope you've got your docking clamps hot!...
New Mission - The Dig
Created by KnifeHeart
Adds a new mission to Resource Depots that tasks you with protecting a group of miners while they harvest asteroids from a super rich patch of resources. You're welcome to take some for yourself, but beware any potential threats that may show up......
New Mission - Wrecking Havoc
Created by KnifeHeart
Adds a new, commonly encountered mission to scrapyards that tasks you with dropping off as many wreckages as possible at the scrapyard within the next 30 minutes. How you retrieve the wreckages is entirely up to you!...
New Misson - Collect Pirate Bounty
Created by KnifeHeart
Adds a new, commonly encountered mission to Military Outposts and Smuggler Hideouts that tasks you with killing a set number of ships or stations from a specific pirate faction. How you find them and kill them is up to you, as long as they are eliminated!...
NO CD Hyperspace Upgrade
Created by Phoenix
This is a simple mod that removes the added Cooldown penalty of Hyperspace upgrades that extends the range of your jump, now you no longer have to wait multiple minutes for wanting to have a decent hyperspace reach....
Profitable Stations - Income for Resource Depots, Casinos, and more
Created by immortal man
This mod increases the profit of many utility stations that otherwise would not be worthwhile. Some stations will give you money, while others will give you resources, subsystems, and/or turrets. I've included the list below. Each affected player/alliance ...
Random Boss Extensions - Timers
Created by KnifeHeart
A fixed copy of Nyrin's Boss Cooldown Timer mod that includes support for Lord of the Wastes and Core Encounters. Original mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2603954055 See discussion for known issues....
Reckless Hulls
Created by Reckless
This mod adds a new hull subsystem and disables the dropping of the weakness hull mods. They do not play nice together....
Research Station Lib
Created by Rinart73
Avorion: 1.0 - 2.0 A library for modders that provides tools for easier modding of the researchstation.lua file as well as adds some useful features. Feel free to contact me if you want to add some extra features like hooks, utility functions e.t.c NOTE: T...
RPM LOOT
Created by Red Spy in Base!!
Well... what if I say you can have WEAPONISED salvage and mining lasers? AND BOTH in ONE ?? I had this idea and well, its not balanced or anything nor am i responsible for the destruction causd by them (And yes i didnt create that truly by myself as i do n...
Resource Display
Created by Rinart73
Avorion: 0.29 - 2.0 Always displays player resources and cargo hold capacity in the top left corner of a screen. This is a client-side mod. If you install it on server, all players will automatically download it. NOTE: This mod will be updated to the stabl...
Salt's Capital Repair Turret
Created by SaltF4
This is a port of crazyscientist's Capital Class Repair Turret Mod for Avorion v2.4+. I don't, particularly, like to take other people's mods and update them, but the last update for the original mod was in April of 2020, and I saw several people were requ...
Scrapyard Extension - Sell Wreckages
Created by KnifeHeart
An extension to the scrapyard script that adds a tab that allows players to sell wreckages in scrapyards. If a scrapyard has seen heavy use and is low on wreckages, it may pay more when bulk buying wreckages. It is also possible to sell wreckages by simply...
Server Library: Force NPC Factions to Rebuild Stations
Created by void catgirl rglx
Force NPC factions to rebuild their stations more frequently. Theoretically, every ten minutes a faction will attempt to reconstruct one of their stations....
SDK Fighter Speedup Time Fix
Created by Tim2162286
Fixes SDK Fighter Squadron upgrades displaying much higher Speedup times than they actually provide. This mod is provided as a fix while SDK is not updating his mods, and will be removed upon their request....
Shield Booster
Created by Bollgan
Increased Shieldbooster...
Shieldimpenetrator.
Created by Bollgan
Different view of balance for Shield Impenetrator....
Shipsize For Turrets
Created by Hammelpilaw
Increase the maximum amount of arbitrary, defense and auto turrets for player ships (and stations), the more processing power the ship has. With default configuration the max bonus of 50 arbitrary, 20 defense and 20 auto turrets will be reached at 190k pro...
Shop Restock Revamped
Created by Stormbox
This is a revamped version of Shop Restock Button - By: I has a bucket What is the difference between this and the original? New Features Free Restock System: Players can now utilize 5 free restocks per cycle. Once all 5 free restocks are used, players wil...
Shortened Transport Mode Disengage Timer
Created by void catgirl rglx
Changes the ten-minute timer on disengaging Transport Mode to five seconds. Good for making utility stations you want to carry with you attached to your ship, quickly deploy, then un-deploy and move out without a whole lot of fuss. KNOWN ISSUES: - Text pro...
Siege Event
Created by KnifeHeart
Since CDS never took off, I suppose I should explain what this does. This will cause a group of bombers - a special ESCC class of ship - to attack a player's stations every few hours. The bombers are armed with the siege gun script and standard artillery w...
Starting Resources
Created by Saravind
1mil credits 100k iron/titanium 10k naonite and 1k all the rest... new start only...
Stormaggeddon's fixed Gyro Mods
Created by Apraeh
Stormaggeddon's gyro mod with fixed radar range and no hyperspace drag....
Swarm Tactics: A fighter buff mod
Created by The OG Koopa
Buffs Fighters to be cheaper by and built quicker by x10. Perfect for all of your fighter spam needs!...
The Brotherhood's Revenge
Created by KnifeHeart
Makes The Four boss fight much more difficult to defeat (and drop better loot) during subsequent encounters....
Torpedo Assembly Revive
Created by 神楽坂喵
Due to the lack of enough free time for the original mod https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2835498732 author WarStalkeR, I am releasing this mod to continue updating it to new versions and merge alliance fixes and support localization. Me...
Tougher NPC Stations
Created by KnifeHeart
Multiplies the HP of all AI faction stations by 10. Does not multiply the HP of pirate stations....
Tractor Beam looting range x10
Created by Jopazo
This makes tractor beams pull lott from 10x longer distances, without added energy requirements. Also, it makes these systems unique....
Turret Factories Sell Turrets
Created by [ЯтR] The-Killer
Simple mod, adds the turret merchant functionality to turret factories, just how fighter factories sell fighters. Don't know why this isn't in the base game....
Turret Factory Tech Level 51+ Blueprinting
Created by void catgirl rglx
Allows turret factories of Tech Level 50 and up to blueprint and use blueprints of turrets dropped by bosses and those from player-owned factories in the immediate vicinity of the center. UPDATE: Now supports my Turret Replicator and Ancient Turret Decrypt...
Turret Factory Tweak: Add Exotic & Legendary Blueprints
Created by void catgirl rglx
Modifies a two (very important) functions regarding turret generation so that exotic and legendary rarity turret blueprints are present. Shouldn't mess with factory seeds at all. functions completely overwritten: - TurretFactory.refreshBuildTurretsUI() - T...
Turret Replicator for turret factories -75% Discount -ReUpload
Created by Zergor
rglx notes: Adds a turret replicator that uses materials to manufacture copies of a given turret, instead of the vanilla blueprinting system. Zergor - Cost reduction: adjusted the cost to be roughly 75% less assuming my math was correct. Thank you to the o...
Turret Wishlist
Created by Nyx
This mod adds a wishlist for turret blueprints to the player menu. Turrets can be added to the wishlist in the build turret window of a turret factory. In the wishlist the added turrets are shown with some additional information. When an amount for one or ...
Ultratech Upgrads mod
Created by Bollgan
Hinzugefügt 2 neue Systemupgrads...
Universal Adventuring Companion (2.2) Modified
Created by Svuefy
Adds a module that combines convenience features of systems into a single unit. Updated with the new Object Scanner behavior from 2.2. All credit goes to original mod author: Myrianne Modified by: Svuefy...
XSTN-II - Now with useful stats!
Created by Lekgolo
Edited Bollgan's 'Key-2' mod to have 2km loot range. The stats are probably too much for normal, vanilla games but my server is on Insane difficulty with - (SDK) Overhaul - Ship & Station Generation. Most everything will melt you if you are not prepared bu...
[2.0] - (SDK) Rebalance - Realistic Block Physics
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: Removes the shared block health and durability. Normally in game you are not ab...
[2.0] - (SDK) Rebalance - Ship & Station Boarding
Created by SDK
This Mod gives you a 60% chance to board and claim a fully operational station. Provides feedback from the boarding party in the chat area after successful boarding indicating the status of the station. Notes: The station label will still be changed to "De...
[2.0] - (SDK) Rebalance - Static Founding Cost
Created by SDK
This Mod removes the very frustrating Founding cost which limits your ability to build an economy in the game outside the barrier. This makes the founding cost for all ships always set to 500 Iron (See picture above where ship #11 cost 500 iron) to allow b...
[2.0] - (SDK) Support Library - Shadow Lib
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: This is a collection of custom Libraries that I use to support other mods I mak...
[2.0] - Gate Founder - Bigger Range, Cheaper and Bigger Ships
Created by Patrick
Allows players to create star gates. Quick Tutorial: You get a Station Builder at a Shipyard Go into the sector from where the Gate should be build. You can then select "Found Gate" at the top right. Enter the co-ordinates where it should go to, have enoug...
[2.3] - (SDK) System Upgrades - ArcTech Equipment
Created by SDK
This Mod contains a variety of specialized equipment upgrades to replace or add to the game....