Wild Assault

Wild Assault

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TTK on all guns.
By Nello
Time-to-Kill (TTK) refers to the time it takes for a weapon to eliminate an enemy.
   
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What's Time to Kill?
Time-to-Kill (TTK) refers to the time it takes for a weapon to eliminate an enemy.

Unlike most FPS games, each character type in Wild Assault has a unique maximum HP pool. For TTK calculations, I used the target dummy in training mode, which has 150 HP. Due to the varying HP pools across characters, these numbers are not absolute but should give you a general sense of which weapons kill faster or slower.

A fast TTK doesn’t automatically make a weapon the best choice! Factors like headshot multipler, handling, mobility, and range are just as important to consider. TTK alone shouldn’t dictate whether you use or avoid a particular gun. Try out every weapon yourself to find the one that suits your playstyle best!
ARs
A-91: 280ms
Type-4: 320ms
AKS: 326ms
AL-01: 330ms
AS-VAL: 334ms
NK-47: 400ms
KUG: 430ms
A94: 500ms
GAR03: 504ms

I'll calculate the TTK on AM-16 when I can afford a video recording program again.
SMGs
PPSH-45: 300ms
M-10: 300ms
M-90: 367ms
SMG-5: 375ms
PS-29: 428ms
LMGs
M2: 266ms
RPL: 369ms
QBB95: 369ms
PKP: 386ms
DMRs
VSK-92: 220ms
MK4: 252ms
DSV: 300ms

If you see me in Wild Assault (IGN: Nello), say hi! <3


2 Comments
Nello  [author] 23 Jul @ 1:45am 
...Read again. I already said 'A fast TTK doesn’t automatically make a weapon the best choice! Factors like headshot multipler, handling, mobility, and range are just as important to consider. TTK alone shouldn’t dictate whether you use or avoid a particular gun. Try out every weapon yourself to find the one that suits your playstyle best!'
wespe___o=/;;;:* 23 Jul @ 12:39am 
Sorry, but this is very misleading. You won´t always hit and even ignore Recoil/Control as well as Attachments. Sniper (+AMR), Shotguns + Handguns completely ignored ?! :helloween:
-> Killspeed depends on: target, range and your skill ..even buffs/debuffs to a degree