Darkest Dungeon®

Darkest Dungeon®

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Ruin Sentinels Boss
4
2
2
2
2
   
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General: Trinkets, Monsters
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Opdateret:
4.076 MB
22. juli kl. 0:05
29. juli kl. 4:34
14 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
Ruin Sentinels Boss

Beskrivelse

Overview
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Hollow gaolers of an old, fallen kingdom, the ruin sentinels continue to stalk the derelict halls, guarding empty cages and long dead prisoners.

They can be encountered in any room in the ruins, defeating them will reward you with ample treasure and perhaps their trinket.

Credits
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JelloSkeleton - Artwork, audio, code
TheAwkwardHeady - Animation

Localization
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English, German - JelloSkeleton
Chinese - 喷泉之下
French - Diamant


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Legal jargon
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This item and its contents are not authorised for posting except under the Steam account JelloSkeleton. Darkest Dungeon and everything Darkest Dungeon related is entirely the property of Red Hook Studios, and Red Hook is not responsible in any way, in full or in part, if this mod ends up breaking your save files and/or game.

36 kommentarer
JelloSkeleton  [ophavsmand] For 35 minutter siden 
The Prot is a Multiplier, it effectively doubles the prot you receive from any other source. Might not display correctly in vanilla
garychen897 For 4 timer siden 
can anyone elaborate on the their trinket? The 11% death blow deduction on hit works but i'm getting no prot
ᴀʟᴍᴏɴᴅ ᴡᴀᴛᴇʀ 26. juli kl. 15:40 
Very cool
Meistro 26. juli kl. 9:40 
Aw man this is awesome! you should do something like this with the Looking Glass Knight boss!
JelloSkeleton  [ophavsmand] 26. juli kl. 4:40 
Should be fixed now
JelloSkeleton  [ophavsmand] 25. juli kl. 16:46 
Huh, p4 isn't supposed to attack p123, did they use Ruinous Reprisal? They're only supposed to use that as the last one alive
Laykan 25. juli kl. 9:23 
:heartg: :heartg: :heartg:
扑棱扑棱大蛾子 25. juli kl. 7:50 
好棒的BOSS!!!
Lechemisier 25. juli kl. 7:20 
> "The skills they use are completely position dependent, so they can only hit the ranks that are in the same spot as them"
Yeah they mostly do t's a cool mecha, just why p4 attack your p123 ? It's kinda weird when all the other attack of the trio attack their own rank, I can understand the existence of this skill tho because it's a good pressure tool. But why is it p4 guy it it's litteraly the contrary of all the combat, p1 target p1, p23 target p23, p4 target p4, and suddenly p4 target p123
Lechemisier 25. juli kl. 7:15 
And second, they are guarding too much, if you aren't playing high chance to stun (which isn't something a mob should promote imo) or break guard (which isn't a commun thing) it's really annoying to shut down one. When DD is a game all about shutting down mob to lower the pressure on your team. Them guarding isn't a issue, but the 3 being able to guard is painful and really annoying, you never know if you will be able to shutdown before one of the 2 other will guard him for 3 rounds. I think lower a bit their HP and maybe cut the acces to guard for the p1 mob will already be a good start or even maybe enough