RimWorld

RimWorld

91 ratings
Doors Expanded Continued
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
21.694 MB
23 Jul @ 1:40am
3 Aug @ 11:12am
8 Change Notes ( view )

Subscribe to download
Doors Expanded Continued

Description
[Please Read] Info:

Updated: version change to 1.6, Remote doors work now. Doors are paintable. (metal doors are now airtight.)


Notes: Never done any code in this language before, so kinda trying to use this as an insane way to learn a little. Don't know if I'll be able to keep that up, but I'll try. Either way the mod works now as far as I can tell. Enjoy



Original Mod

A really nice retexture by seobongzu




Original Description Below:


***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. ***

Door expansion pack for RimWorld. Adds new types and sizes of doors.

Barky Mod Showcase Video:
https://www.youtube.com/watch?v=gyV1zy6bRFo

Originally included:
Doors (1x2) - Double sized doors.
Doors (1x3) - Triple sized doors.
Curtains (Tribal)
-Fragile, flammible, and made of fabric, these curtains provide fast movement through buildings.
Jail Doors
-Strong doors for keeping prisoners inside.
Gates
-Stylized doors perfect for meeting pre-industrial needs.
Blast Doors
-Incredibly large and secure doors used to keep greater threats at bay.
Comissioned by CMDR Toss Antilles.

Available in English, Polish (by sma342), Korean (by MarinHigh), Portuguese (by Freewayz), Russian (by kr33man), Japanese (by Proxyer), French (by qux), Spanish (by Crusader), Chinese (by Jujiote)

Updates and Notes
Add 2x1 and 3x1 autodoors
Add 3x1 remote garage-style doors
Add 2x1 and 3x1 tribal curtains
Add 1x1 blast door (thanks Jiopaba/InsanityPrelude!)
Autodoors, including the vanilla 1x1 autodoor, are remote controllable
Blast doors and remote garage-style doors can now breakdown like autodoors, but only at half the normal frequency
Remote doors rebalanced such that they open more slowly than autodoors but cost less and use less power (and breakdown less frequently)
Tweak all the various costs of blast doors and remote garage-style doors such that: blast doors > autodoors > remote doors > vanilla doors
Modders: DoorExpandedDef deprecated in favor of new CompProperties_DoorExpanded (see Heron_Doors.xml for examples)


These links are for the previous mod (v1 - 1.5), of which the original creator has gone on to do other things. Please do not expect any sort of, idk, support or something by following these links.
Ludeon Thread:
https://ludeon.com/forums/index.php?topic=39264
Patreon Direct Download:
https://www.patreon.com/posts/102723038
25 Comments
Eoniclipse 16 hours ago 
As a person that had to learn to Mod the hard way too, Kudos to you, Sir. Perfect mod to do it with
KIWI 🐀 19 hours ago 
Thanks for updating!
The Unknown  [author] 22 hours ago 
@gumarov07 Q or E? Like any other building.
gumarov07 11 Aug @ 1:51am 
how to rotate?
The Unknown  [author] 3 Aug @ 11:13am 
@DarkSpy there ya go. Did all the metal doors, since vanilla has normal doors as airtight too.
DarkSpy 3 Aug @ 7:17am 
thanks for continuing support for this mod, its been a mainstay of my mod list for years and im sure many others aswell. would love to see the blast doors get air tight support for odyssey, theyd make perfect airlocks
The Unknown  [author] 1 Aug @ 1:04pm 
@Nekojin I have done so. Don't see any reason not to. The lever and button however, are not. They looked weird
Nekojin 1 Aug @ 1:22am 
Any chance of making these Paintable, like vanilla doors?
The Unknown  [author] 28 Jul @ 11:25am 
@below, that first one shouldn't happen any longer. Tho, shouldn't have happened at all really.
тетеря, блин 28 Jul @ 3:48am 
also, it seems it has incompatibility with «Personal Doors».