PAYDAY 2

PAYDAY 2

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Pink's Pro Armorer Builds
By P1nkLem0n4d3
12 DS Builds that are based on Armorer. To reiterate: these builds are rigorously tested via randomized trials with limited attempts, to provide a standardization. Builds that fail testing will not be included in this guide. In addition, builds that are simply not unique enough, will also not be included in this guide. The following builds span from old to new and provides different loadouts and skill allocation. The overall goal of this guide like others is to give a reference for a starting point for creating or modifying builds, to further aid in the discovery process of either newly discovered playstyles or bettering existing ones for you, as well as incorporating this guide, within "Pink's Pro PD2 Guide" alongside "Pink's Pro PD2 Builds."

Note: Unlike the main guide, "Pink's Pro PD2 Guide," whereby the main target audience is towards newer players, the various build guides, grouped up within the multi-guide once published, are for players that consider themselves advanced, and thus, the overall target audience of my build guides are bound to not be friendly towards newer players. This is deliberately by design. I do however have a solution in the works, it just cannot be implemented until the multi-guide is published after the Rogue section is published. Currently, Crew Chief, Muscle, and Armorer are completely done, however due to unforeseen circumstances, the release windows are going to be delayed. If you want more information and announcements, simply go to the main guide in the comments section where announcements and other news are communicated. I provided a way to get to the guide pretty easily in its own section of this very guide.
   
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Main Guide + Discord
Here is the main guide that the overall build multi-guide branches from when that central hub is published, including this section of that guide, which is within it of itself its own guide. Version 1 has just been completed, and Version 2 updates have already started development. If you are interested in other aspects of starting to improve as a player, seeing my further reasoning and logic behind the choices made with regards to these builds as well as other aspects of PD2, or, to put it simply, want to see more of what I offer, then you are better off starting here compared to simply looking through this guide and trying these builds. Furthermore, if you would like to see how to conceptualize and create your own builds using my own methodology, there is far more helpful information within the main guide that pertains specifically to that, and there will be an improved Version 2 of aspects of this methodology. I ultimately promote the idea of experimenting and figuring out your own builds for yourself, that work best for you and that you like using, rather than to look elsewhere, however I also see the intrinsic value that this guide as well as other build guides can provide to the player. The main guide also sees consistent updates and editing passes as well. My primary focus is currently on the build guide once it gets published, at least outside of Version 2:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3402775967

Join The Cold Citrus Press Cartel! Discord: https://discord.gg/vVEbK2vRp9
Introduction/Build Multi-Guide
After "Pink's Pro Rogue Builds" is released, there will be a "central hub" guide, or a new type of guide not seen before but does have an official name via Steam Support, "multi-guide," a guide that is a group of guides linked with one another to act as a way to navigate a guide that is too large to be a single upload. This will also include the introduction alongside other information pertaining to what happens behind the scenes, as well as other interesting information with regards to overall development. There is also a secret that I am holding with regards to a special feature with this build guide, that has also never been seen before, but this is currently an uncertainty. there was something that corrupted one of my build guides but I don't think that's really all important, after all...out of sight, out of mind...

Here are the current released versions:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3509486594
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3515887145
Armorer (12/109 Builds)
Suit Sniper SMG Armorer
Additional Information:

Armor: Two-piece Suit
Equipment: Doctor Bag

Primary: R700 Sniper
Attachments:
Barrel: Short Barrel
Boost: Concealment
Gadget: Compact Laser Module
Secondary Sight: 45 Degree Iron Sights
Sight: Compact Profile Sight x1.5
Stock: Tactical Stock

Secondary: CMP Submachine Gun
Attachments:
Barrel Ext: Low Profile Suppressor
Boost: Concealment
Custom: Auto Fire
Gadget: Compact Laser Module

Throwable: Concussion Grenade
Melee: Buzzer
LBV Classic Combo Armorer
Additional Information:

Armor: Light Ballistic Vest
Equipment: Doctor Bag

Primary: CAR-4 Rifle
Attachments:
Barrel: DMR Kit
Barrel Ext: Tactical Compensator
Boost: Concealment
Custom: Single Fire
Foregrip: E.M.O. Grip
Gadget: Stealth Laser Module
Grip: Rubber Grip
Lower Receiver: Orthogon Lower Receiver
Magazine: Speed Pull Magazine
Secondary Sight: 45 Degree Iron Sights
Sight: Compact Profile Sight x1.5
Stock: Folding Stock
Upper Receiver: LW Upper Receiver

Secondary: Locomotive 12G Shotgun
Attachments:
Ammunition: Dragon's Breath Round
Boost: Concealment
Gadget: Compact Laser Module
Grip: Skeletonized AR Grip
Magazine: Extended Magazine
Secondary Sight: Signature Magnifier Gadget x6.25
Sight: Compact Profile Sight x1.5
Stock: Tactical Shorty Stock

Throwable: Concussion Grenade
Melee: Ice Pick
LBV WWII Armorer
Additional Information:

Armor: Light Ballistic Vest
Equipment: Doctor Bag

Primary: M308 Rifle
Attachments:
Barrel Ext: Marmon Compensator
Boost: Stability
Gadget: Stealth Laser Module
Secondary Sight: 45 Degree Iron Sights
Sight: Compact Profile Sight x1.5
Stock: B-Team Stock

Secondary: Chicago Typewriter Submachine Gun
Attachments:
Barrel: Stubby Barrel
Barrel Ext: Marmon Compensator
Boost: Stability
Foregrip: Discreet Foregrip
Gadget: Compact Laser Module
Grip: Discreet Grip
Stock: QD Sling Stock

Throwable: Frag Grenade
Melee: Buzzer
LBV Frenzy Pistols Armorer
Additional Information:

Armor: Light Ballistic Vest
Equipment: Doctor Bag

Primary: Akimbo Crosskill Guard Pistols
Attachments:
Barrel Ext: Flash Hider
Boost: Concealment
Gadget: Medved R4 Laser Sight
Grip: Ergonomic Grip
Magazine: Extended Mag
Slide: Milled Slide

Secondary: Igor Automatik Pistol
Attachments:
Barrel: Tirador Barrel
Barrel Ext: Flash Hider
Boost: Concealment
Gadget: Medved R4 Laser Sight
Grip: Federales Grip
Magazine: Extended Magazine
Sight: Riktpunkt Holosight x1.5
Stock: Federales Stock

Throwable: Concussion Grenade
Melee: Ice Pick
BV Shotguns Armorer (Update Incoming)
Additional Information:

Armor: Ballistic Vest
Equipment: Doctor Bag

Primary: IZHMA 12G Shotgun
Attachments:
Ammunition: 000 Buckshot
Barrel: Short Barrel
Barrel Ext: The Silent Killer Suppressor
Boost: Concealment
Custom: Auto Fire
Charging Handle: Taktika Charging Handle
Foregrip: Hollow Handle
Gadget: Laser Module
Grip: AK Wood Grip
Stock: Skeletal Stock
Upper Receiver: Taktika Railed Cover

Secondary: GSPS 12G Shotgun
Attachments:
Ammunition: HE Round
Barrel: Riot Barrel
Boost: Concealment
Gadget: Stealth Laser Module
Stock: Stakeout Stock

Throwable: Incendiary Grenade
Melee: Ice Pick
BV DMR Pistol Armorer (Update Incoming)
Additional Information:

Armor: Ballistic Vest
Equipment: Doctor Bag

Primary: Galant Rifle
Attachments:
Barrel: Tanker Barrel
Barrel Ext: Rami Suppressor
Boost: Concealment
Gadget: Combat Laser Module
Stock: Magpouch Stock

Secondary: Bernetti 9 Pistol
Attachments:
Barrel Ext: Champion's Suppressor
Boost: Concealment
Gadget: Micro Laser
Grip: Engraved Bernetti Grips
Lower Receiver: Custom Titanium Frame
Sight: Marksman Sight x1.25
Upper Receiver: The Elite Slide

Throwable: Incendiary Grenade
Melee: Buzzer
CTV Akimbo Shotgun SMG Armorer
Additional Information:

Armor: Combined Tactical Vest
Equipment: Doctor Bag

Primary: Akimbo Judge Shotguns
Attachments:
Ammunition: 000 Buckshot
Barrel Ext: The Silent Killer Suppressor
Boost: Concealment
Gadget: Compact Laser Module
Lower Receiver: Custom Reinforced Frame

Secondary: Mark 10 Submachine Gun
Attachments:
Barrel Ext: Rami Suppressor
Boost: Concealment
Gadget: Combat Laser Module
Lower Receiver: Custom Built Frame

Throwable: Concussion Grenade
Melee: Ice Pick
CTV LMG SMG Armorer (Update Incoming)
Additional Information:

Armor: Combined Tactical Vest
Equipment: Doctor Bag

Primary: SG Versteckt 51D Light Machine Gun
Attachments:
Barrel: Kalt Barrel
Barrel Ext: The Bigger the Better Suppressor
Boost: Stability
Foregrip: Schatten Foregrip
Gadget: LED Combo
Sight: The Professional's Choice Sight x1.5
Stock: Zittern Stock

Secondary: Wasp-DS SMG
Attachments:
Boost: Accuracy
Exclusive Set: Whisper 9 Silencer
Extra: Rake Ultra Grip
Magazine: Celerity X9 Magazine
Stock: Bounce Slate RX Stock

Throwable: Concussion Grenade
Melee: Buzzer
ICTV Akimbo SMG Revolver Armorer
Additional Information:

Armor: Improved Combined Tactical Vest
Equipment: Doctor Bag

Primary: Akimbo Jacket's Piece
Attachments:
Barrel Ext: Fire Breather Nozzle
Boost: Accuracy
Custom: Auto Fire
Gadget: LED Combo
Upper Receiver: 80's Calling

Secondary: RUS-12 Angry Tiger Revolver
Attachments:
Barrel: RUS-J Long Valley Barrel and Stabilizer
Boost: Accuracy
Gadget: Medved R4 Laser Sight
Grip: RUS Custom Wood Grip
Sight: Biometric Analyzer x1.25

Throwable: Concussion Grenade
Melee: Shinsakuto Katana
ICTV WWII Armorer
Additional Information:

Armor: Improved Combined Tactical Vest
Equipment: Doctor Bag

Primary: Nagant Sniper Rifle
Attachments:
Barrel: Silenced Barrel
Bayonet: Nagant Bayonet
Boost: Total Ammo
Gadget: LED Combo
Secondary Sight: 45 Degree Red Dot Sight
Sight: Advanced Combat Sight x3.25

Secondary: MP40 Submachine Gun
Attachments:
Barrel Ext: Tactical Compensator
Boost: Accuracy
Gadget: Stealth Laser Module
Sight: Biometric Analyzer x1.25

Throwable: Concussion Grenade
Melee: Shinsakuto Katana
ICTV Ammo Assault Rifle SMG Armorer
Additional Information:

Armor: Improved Combined Tactical Vest
Equipment: Ammo Bag

Primary: AK17 Rifle
Attachments:
Barrel Ext: The Bigger the Better Suppressor
Boost: Stability
Custom: Auto Fire
Gadget: Stealth Laser Module
Grip: Verge AK Grip
Magazine: Speed Pull Magazine
Secondary Sight: Signature Magnifier Gadget x6.25
Sight: Surgeon Sight x1.25
Stock: War-Torn Stock

Secondary: Patchett L2A1 Submachine Gun
Attachments:
Barrel: Long Barrel
Barrel Ext: Tactical Compensator
Boost: Accuracy
Gadget: Stealth Laser Module
Magazine: Extended Magazine
Sight: Surgeon Sight x1.25
Stock: Solid Stock

Throwable: Concussion Grenade
Melee: Shinsakuto Katana
ICTV Frenzy Sniper SMG Armorer
Additional Information:

Armor: Improved Combined Tactical Vest
Equipment: Doctor Bag

Primary: Lebensauger .308 Sniper Rifle
Attachments:
Barrel: Langer Barrel
Boost: Accuracy
Gadget: LED Combo
Grip: Leichter Grip
Secondary Sight: 45 Degree Red Dot Sight
Sight: Solar Sight x1.5

Secondary: Kobus 90 Submachine Gun
Attachments:
Barrel: Long Barrel
Barrel Ext: Competitor's Compensator
Boost: Stability
Gadget: LED Combo
Lower Frame: Custom Assault Frame
Magazine: Speed Pull Magazine
Sight: Solar Sight x1.5

Throwable: Concussion Grenade
Melee: Shinsakuto Katana
9 Comments
P1nkLem0n4d3  [author] 1 hour ago 
Update: Buffed LBV WWII Armorer Build.
P1nkLem0n4d3  [author] 1 hour ago 
Update: Buffed Classic Combo Armorer Build.
P1nkLem0n4d3  [author] 2 hours ago 
Update: Buffed ICTV Frenzy Sniper SMG Build.
P1nkLem0n4d3  [author] 3 hours ago 
Update: Reworked the pistol build to be a frenzy version since it is not only buffed from the previous version, but it is also way more interesting.
P1nkLem0n4d3  [author] 5 hours ago 
Update: Buffed the suit armorer build.
P1nkLem0n4d3  [author] 15 hours ago 
I'll look into it.
TurboAntOne 15 hours ago 
CTV LMG SMG Armorer
Either got for ctv with low blow crits OR go for ictv. It'st hat simple
CTV for the sake of CTV is not worth it.
TurboAntOne 15 hours ago 
ICTV Frenzy Sniper SMG Armorer
Why frenzy aced on last setup just go for basic. It grants yo light -> grace protection.
TurboAntOne 15 hours ago 
Please don't use hostage taker basic just use Aced.
you heal one heavy zeal over a course of 4 mins 15 sec.
Hostage taker aced takes only a 1 min 25 seconds.
It's a massive diffrence.

299 * 0.015 = 4.485 hp per tick
225/4.485=50.17 ticks to heal a heavy zeal shot
51 * 5 = 255 amount of ticks * 5s
255/60= 4 m 15 seconds to heal a heavy zeal shot via hostage taker basic

299 * 0.045 = 13.455HP per tick
225/ 13.455 = 16.72 ticks to heal a heavy zeal shot
17 * 5 = 85 s amount of ticks * 5s
85 = 1 min 25 s seconds to heal a heavy zeal shot via hostage taker basic