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Control test (current build): Boss kill in 20s
No Infused, max Torrent & Homing(2/3): ~27s
Max Homing (3/3), Torrent (4/5), no Infused: ~27s
Removing Infused Shard lowers DPS. It clearly adds a lot of flat damage.
But I found an even better setup:
Drop Infused Shard to 4/5, raise Homing to 2/3.
Why? This lets me stay on top of enemies, making all Ice Shards hit, and keeps them in Ring of Flames, lowering cold resist more. Result? Boss kill time drops to 17s.
So:
Infused Shard is vital for DPS
Slight tweak (4/5 Infused, 2/3 Homing) gives best real-world results
If you're not seeing results, you might not have enough energy or you're not reserving energy enough. I will upgrade the guide accordingly this new testing.
Будь мужиком - качай льдинки блеать!!!
and according to the classics -
Be a man - swing the ice shards, damn it!!!
Anyway, nice build!