Artis Impact

Artis Impact

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Mod: Change Akane Actor In Any Time
By batter_Lunch
1. Download the Plugin
Download the plugin archive from the following link:
files.catbox.moe/biqcwc.zip

2. Place the File in the Plugins Folder
Extract the downloaded archive. You will get a file named AkaneWeaponSwap.js.

Copy this file into your game’s plugin folder:
"Artis\www\js\plugins\"

After placing it, the path should look like:
"Artis\www\js\plugins\AkaneWeaponSwap.js"

3. Enable the Plugin
Open the following file with a text editor:
"Artis\www\js\plugins.js"

Scroll to the end of the file and add the following line inside the plugin list array:
{"name":"AkaneWeaponSwap","status":true,"description":"","parameters":{}}

Make sure:

3-1. Each plugin entry is separated by a comma ,.

3-2. This line is inside the array and not outside it.

4. Launch the Game and Test
Start the game.

Press the A key to open the weapon swap menu.

By default, the menu is in Traditional Chinese. To change language, open AkaneWeaponSwap.js in a text editor and modify the names directly.

5. Controls
Arrow keys: Navigate between weapons

Enter / Z: Confirm weapon change

Esc / X: Close the menu

#update 1:
weaponConfig in AkaneWeaponSwap.js:

const weaponConfig = {
17: { name: "雙刀", en_name: "Dual Blade", atkCap: 999, forceTPMax: true, forceMPMax: true, noTPConsume: true, noMPConsume: true },
11: { name: "黑美", en_name: "Black Beauty", atkCap: 800, forceTPMax: false, forceMPMax: true, noTPConsume: false, noMPConsume: true },

1: { name: "R刃", en_name: "R-Blade", atkCap: 700, forceTPMax: false, forceMPMax: false, noTPConsume: false, noMPConsume: false },

};
   
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2 Comments
batter_Lunch  [author] 10 Aug @ 1:56am 
In the game, Akane’s battle stance changes.
She starts with a spinning sword, but after upgrading to Lith-2 or Lith-3, she turns to face the enemy.
In the final mall boss fight, she uses dual swords,
and sometimes she even fights barehanded.
These four stances were implemented in RPG Maker by creating four separate Actor entries—all named Akane and representing the same character—but each with a different battle stance.
matthewjpurdy 9 Aug @ 10:14pm 
How do you mean, change the actor?