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Besides, I did the compressions too (uz2). I uploaded all of them in their specific server's directories using WinSCP. I also use MutLoader for loading mutators to my dedicated server but it seems this isn't enuff... I added "WPCClassicServerMut.ClassicServerKFGameType" to it and doesn't work. So I guess I'm missing something or doing it wrong... Or is this mod not compatible for dedicated servers?.
Those "codes" you put for every monster... Where should I introduce them? 'cause I even tried to change the game type, click "update" after selected and nothing changes from the WebAdmin interface.
Sorry I'm a lil' bit new in this dedicated server stuffs. Many thanks in advice if you or somebody could lead me a little bit