Space Engineers

Space Engineers

1,509 ratings
Modular Stations: Large Hangar
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
Updated
672.014 KB
14 Jan, 2015 @ 11:16am
2 Jan, 2018 @ 11:02am
3 Change Notes ( view )

Subscribe to download
Modular Stations: Large Hangar

In 1 collection by Ekuah
Modular Stations. The ultimate Package
89 items
Description
A completely new module. A huge hangar or drydock. The roof can be folded away and the floor can be lifted.

Caution!!!
Due to the large mass of the moving parts, I had to use several pistons or rotors to operate a single parts.
This causes the physics engine to enter some kind of vicious circle of action and reaction, which is exhibited in a self spinning object.
To prevent that, this module MUST be connected an existing, fixed station. If you want to connect it to a floating object, you have to provide several gyroscopes to prevent it from spinning!

There is also a single world with all the modules, which can be found here
Due to the size of this world we decided to offer the compilation also in several smaller Packages.
Modular Stations Part 01: Component for Accelerator Ring
Modular Stations Part 02: Docking Ring Modules
Modular Stations Part 03: Comm-Tower, Docking Arch, 6-way Adapter and empty Module
Modular Stations Part 04: Stairwells, 90° Bends, Hallway and Y-Shaped Modules
Modular Stations Part 05: Security and Glass Corridor Modules
Modular Stations Part 06: Promenade, Habitation and Medical Bay Module
Modular Stations Part 07: Reactor and Battery Modules
Modular Stations Part 08: Port Covers with Defence Turrets or Solar Panels
Modular Stations Part 09: Port Cover with Windows, Airlocks and Escape Pods
Modular Stations Part 10: Flattop Landing Pad with Port covers
Modular Stations Part 11: Hangars
Modular Stations Part 12: Repair, Factory and Cargo Modules
Modular Stations Part 13: Collector Modules
If you find any issues or have suggestions, just notify us.
50 Comments
Obunga_Requires_Toes 22 Apr @ 3:24pm 
yeah I figured, but I also figured id let that issue be known.
Ekuah  [author] 22 Apr @ 9:53am 
@Obunga_Requires_Toes
Well, this module was created long before there were hinges added to the game .
Obunga_Requires_Toes 22 Apr @ 9:21am 
even this late in 2025 this is still an excellent addition, only problem is one of the hangar roof doors likes to break and fly off once placed.
Eddy The Liar 17 Apr, 2019 @ 7:11pm 
@Ekuah, Whoops my mistake, had the thing set to ship, apologies. Love all your modular station stuff BTW.
Ekuah  [author] 6 Mar, 2019 @ 12:51am 
@Dr.Rictofen
Just tested it.
It works fine.
Sorry if I ask, but did you attach a power source to it?
Because without, nothing will move, naturally.
Eddy The Liar 4 Mar, 2019 @ 1:20pm 
Hey man, just wondering if the hangar roof and platform aren't supposed to me moving, because they aren't.
Ekuah  [author] 5 Feb, 2019 @ 9:18am 
@KnuckleDragger
Since you have so eloquently accused me, which pages do I clutter up?
And by the way, this not a mod. It is a blueprint.
SO THERE IS NO WAY TO PUBLISH A SET OF BLUEPRINTS.
And as long as you come up with some constructive suggestions, STFU
KnuckleDragger34 5 Feb, 2019 @ 6:07am 
Is there any way you could put all of those into ONE mod? Your cluttering up the pages with this one building pice at a time bullshit.
Ekuah  [author] 4 Aug, 2018 @ 1:23pm 
well... the module is so old, it dates back before you could name the buttons.
Babbayega 4 Aug, 2018 @ 11:49am 
yeah, i found them after digging around. it threw me that hte buttons were not saying what did what. so i had to poke around in the contraol panel to see what they did.