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I think I recall that happening when I saved to chest. If an item has no name and you try to save it, it will try to take the last name you used for some reason, if one thing was called it the rest would seem to... but I can't reproduce that issue right now either.
Includes .obj's .blend and uvs in .png formats. Hopefully the UVs make sense. The bottom of the tiles lines up with the top (roughly).
But... the UV unwrap is crazy because of the way I re-use textures, which doesn't lend for ease of modding - I have a selection of bricks that I choose different chunks of to get a variety.
It's not a lot of work to sort out for me, so I'll make some blank tiles for modding. And I'll probably include a blank UV maps too, to make them easier to use. Won't be for a few days though.