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Thanks @AngJK and seemingly so many others I know I've missed. I'm sorry for not being able to answer your questions @Perpendicul. I've honestly stopped working on mods for Torchlight II for the time being. All the mods I have made are just amateur pieced together compiles taken from other peoples' work. I do not really have any experience in modding, just adding mod files together (and not even really good at that either).
@FlippinFerrets Hmm. I'm sorry! I really don't know how to fix that. I believe that shouldn't be caused by this mod but another mod you might have installed. It MAY be one of my mods (Additional Classes) possibly getting in the way. I apologize for not having any reasonable fix for this. :(
- I want to sell it, and so I want my pet to carry it. <shift-LMB>
- This does NOT mean that I've lost all curiosity for the usefulness of items #2-14, now does it?
- When considering each item's value/relevance to my present character, I have great help from still seeing my char sheet. I could delay the transfer untill I've looked them all over, but why would I wanna go through them twice?
- So I tap C ~11 times before I'm through the pile, to bring up my stats
Why does most(?) prefere to watch the pet's inventory refurnished, square by square, in the same order as always?
What am I missing? Does the typical TL'er have a crush on his pet, savouring it's gracefully animated portrett, with dreamy eyes and accellerating pulse? And would'nt that distract him from the sorting of gear? ;-)
The real Q: Do YOU know a mod that fixes this?
Kudos again, Jk, for all the help!
1. Does anyone know what's up w the Paladin? In my creation screen, it's listed as a work in progress, and I think this was the case a couple of years ago, too. Thus, I'm sceptical to investing X hours, maybe finding it grossly broken. I doubt anyone will finish it (sob, I <3 pallies), so: Does it play ok, and feel balanced?
2. Now, to the greatest mystery in all of TL (to me); the pet inventory opening when you shift-click stuff there!?! I came up blank on a search for a mod fixing (ok, tweaking) this; what I DID find, in a changelog/discussion (possibly for SynergyMod?), was the author/modder flustered that he could NOT acheive that effect! What am I not getting?
Example: Reccurring scenario for me;
- I have just picked up 14 items (former owners no longer needs... well, anything).
Cont
Thank you so much for taking the time to adress my ranting of confusion. I'm especially grateful for the detailed load order list; good to start with a basis in something true and tested. Also thankful for the tips on mods, it's a jungle in here for any newcomer, really, and few guaranties that any given mod is (even remotely) balanced/Synergy-compatible/stable...
Here's what I did, btw, before seeing your answer:
I'm running
SynAll Add ex LP
Syn LowPop
SynergyMod
Classy Classes (obviously fully compatible)
Works like a charm; Classy (if you don't know of it) is highly recommended if you like tweaking and playing around with fun skill combos: It lets you choose skills from any core class for your character (I made an unbelievable engi-mage hybrid staff user, for instance).
I started out with Bigger Inventory in that list. Bad decision, as Synergy already tweaks the inventory. Confused the shared stash, and cost me some items, but none too precious.
Continued...