GRAV
26 ratings
Advanced Server Settings
By Goth667
This guide will show you some options that you may didn't know existed.

Anything you do, you do at your own risk. Making backups of files you edit should be a given.
   
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Running speed and Food consumtion
File: \SteamApps\common\GRAV\CAGGame\Config\CAGLili.ini

Please note that it can cause loading issues if you set it too high. Also the Vehicles give a multiplier to this.
DefaultGroundSpeed=300

If you change the food consumtion to 0 you wont need to eat anymore. On the other hand some players wanted to make food more valuable so you can set it to whatever you want.
StartingFoodAmount=30
DurationBetweenFoodEating=25
AmountOfFoodToEat=5
AmountOfHungerToRestore=20
MaxAmountOfFoodAmount=100
DamageFromStarving=50
HungerPercentToAllowHealing=0.60f
DurationBetweenHealingFromFood=15
AmountOfHealthGainedFromFood=20
AmountOfFoodToEatWhenHealing=1
Backpack drop rates and Ammo amounts
File: \SteamApps\common\GRAV\CAGGame\Config\CAGGlobalCostParams.ini

Basically you can edit the chance of what drops. Some PVE players might want to change those to 0 or at least PercentageToDropItems.
PercentageOfEachItemToTake=0.80f
PercentageToDropItems=0.70f
PercentageOfEachItemToTake_Food=0.40f

Those will allow you to pick up more ammo, but thanks to a hard limit on the station you cant craft more then the amount shown bellow.
BaseAmmoCapacity=(AmmoTypeName="CAGAmmoType_Pistol",MaxAmount=90)
BaseAmmoCapacity=(AmmoTypeName="CAGAmmoType_AssaultRifle",MaxAmount=230)
BaseAmmoCapacity=(AmmoTypeName="CAGAmmoType_Shotgun",MaxAmount=60)
Experiance Points
File: \SteamApps\common\GRAV\CAGGame\Config\CAGPawn.ini

Thanks to Kane Hart for that.
Higher or lower it as you like. This is the XP multiplier.
ExpScalar=1.0f
World Events
File: \SteamApps\common\GRAV\CAGGame\Config\CAGWorldEvents.ini

This should be the Time between events 7-9 days. I could not test it though.
SpacingBetweenEventsRange=(X=7,Y=9)

On the Events themself the TotalPointCostToSpawn=350 needs to be satisfied for you to get an event, so lowering that number might help as well to get more different events.
If the number isn't satisfied it defaults to slime attack or the first entry.
Ressources and the Multitool
Made by V6

==Increase the amount of resources there is in a node (tree, gems, ore, element-x, etc)==
File: \SteamApps\common\GRAV\CAGGame\Config\CAGResourceList.ini

Find the resource name you want to change and change the minimum and maximums of AmountOfResourceHeld.

IMPORTANT! Don't exaggerate numbers because you need to empty a node to get the "rare materials".
I haven't found how to increase the amount of "rare material" drops that you get when you empty a resource node.

There's also a couple of other settings in her you might want to check. You can change respawn rate, how much extra a node holds in dungeons, how many spawns there will be, etc etc.

==Make the MultiTool more powerful==
File: \SteamApps\common\GRAV\CAGGame\Config\CAGWeapon.ini

if you've increase resource amounts like I told you above, this is very useful to so you don't have to mine endlessly before being able to get rare materials.

Change PerHarvestHitResourceAmount=25
There's also a lot of other settings here as well, like fire rate, healing and scaling for higher level tools but I would suggest you do not change the speed of this tool because it will put a bigger strain on the server. It's better to just change the power (PerHarvestHitResourceAmount)
Indestructible Buildings
File: \SteamApps\common\GRAV\CAGGame\Config\CAGDataObject_PlayerBaseItems.ini

All the buildings have nice names so it should be easy to find the one you are looking for.
Like: CDO_BaseStorageBin

Each buildable Item has a line:
bCanBeDamaged=true

If you set it to false you can't damage this item anymore, but the "Self Destruct" button still works.
Now keep in mind that not all items have that button and that you can be locked inside your base.

Now we only need to get them to give us the "Self Destruct" button on everything and to allow admins to press it too regardless of ownership.
Last words
I hope with those we can see more different servers pop up.
Can't wait to see a PVP server where you loose everything on death or a PVE server where you are save to die.
Also Food shortage servers where you need to go hunt for food because you will loose a lot of it.
16 Comments
Rykuran 6 Jan, 2017 @ 6:15pm 
Is there something we can do with the dedicated batch file to increase the amount of planets the server will spawn? .. I got it to work with the custom created batch file but that causes a loading screen bug for some reason that the provided file does not. However I cannot seem to find where to increase planets. Thanks.
SultonMRP 20 Oct, 2016 @ 7:35pm 
how ya disable building/item decay?
Fright XO 5 Dec, 2015 @ 1:45am 
If you want the resource bar at the top of the screen to stay open nearly forever, open C:\Users\Name\Documents\my games\UnrealEngine3-CAG\CAGGame\Config\CAGMenuConstruction.ini
Search for "ResourceChangedTimeout" and set it to 60000.0
Villious 28 Nov, 2015 @ 9:01am 
Has anyone found out how to increase weapon magazine sizes? I edited the mag sizes in the weapons.ini, and it worked for the first tier of weapons, but when I craft better weapons, it defaults back to the lower amount mags.

Anyone found out how to edit all the mag sizes?
Freaken Out 16 Nov, 2015 @ 10:46pm 
Awesome! Thank you very much. i'm going to use a couple to help out on the server.
Goth667  [author] 3 Nov, 2015 @ 8:27am 
@Frozen the Defaults are the as the name inplies the default files which overwrite the cag ones, and if you have trouble you can delete the cag ones. Just make the cag files readonly and it should work in a saver manner :)
Frozen 2 Nov, 2015 @ 5:47pm 
Just adding to the awesome guide:
As of the Reborn patch, the files you have to modify are the ones which start with "Default" instead of "CAG".
At least that was my case (did a lot of editing to change stacks size and nothing happened with the "CAG" flies :steamsad:)
Goth667  [author] 3 Sep, 2015 @ 9:25am 
@V That's because the food system changed so it might not work anymore.
@Gollum If it still works like it did at the time this was made than yes.
Neerovra 2 Sep, 2015 @ 1:53pm 
This is a great guide! Do you know if any of these commands will work as launch options for solo play?

"Change PerHarvestHitResourceAmount=25" has my attention!
Boba Fett 26 Aug, 2015 @ 3:29pm 
The Food consumption isn't in the Ini files. I have checked repeatedly and it cannot be found. DX Help?