Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

71 ratings
The Great Revolt new campaign! 69 AD Beta updated patch 19
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Overhaul
File Size
Posted
Updated
32.631 MB
22 Jan, 2015 @ 1:50pm
6 Apr, 2018 @ 12:16pm
9 Change Notes ( view )

Subscribe to download
The Great Revolt new campaign! 69 AD Beta updated patch 19

Description
works with patch 19!
The Great Revolt and The Year Of The Four Emperors:

Rome is in turmoil, two emperors dead.
Two others fighting.
The rebellion in Judea ongoing
and other provinces have began thinking
about their own freedom.
Who will rule the Empire?
And who will leave it?
official TWC page - http://www.twcenter.net/forums/showthread.php?675229-The-Great-Revolt-69-AD&p=14267544#post14267544

this is 24 tpy (recommended)
4 turns per year version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=380334022

update 3.4.18
works with patch 19

update 3.3.18
added navel units
works with patch 18

Update 12.2.15
-Fixed crash issue

update 30.1.15
-Updated faction selection regions maps
-Changed the Roman factions, political parties names to suit the era

Beta version is out!
most of the features are done and working, with the absence of
the unit upgrade system, aor version and a few smaller features.
once these are complete the mod will enter full release.

About the mod:
This mod is an historical recreation of events in the years 66 - 73 AD.
It focuses on the first Jewish-Roman war AKA "The Great Revolt" and the Roman civil war which followed the suicide of
emperor Nero in 68, also known as "The Year Of The Four Emperors"

What, in short does this mod do?:
Using the Imperator Augusts campaign pack,
the mod completely overhaul the expense of the Roman empire (69 AD) splitting it's territories
between the three left claiments to the imperial throne: Otho, Vitellius, and Vespasianus.
as well as add all the work already done by me and others,
on my mod: KOJ-Judea overhaul ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=317348535 ) , for the Jewish rebels,
with the addition of new content specific to this mod.
Also all the factions swallowed by the Roman Empire (that were in IA) will be able to rebel like the Jews during the course of the campaign.

civil war mechanic:
In order to make the Roman civil war more realistic and immersive I did the following:
1) Removed garrisons from all Roman buildings except province capital cities.
2) Added new military subchain named "Loyal Garrison" total of 3 levels with increasing amount of
garrison units and the ability to train legionaries from level 2.
3) Added the new buildings (level 1 and 2) to some of the border (roman-not roman borders only) settlements to make sure the empire is not left completely open to invasions (it is still weakened as it should be)

quick summary of features imported from my mod KOJ: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=317348535
- jewish buildings (the holy temple and others)
- jewish units
- jewish subculture
- jewish religion
- jewish names for characters armies and fleets
- victory conditions and more

compatibility:
this mod edits the startpos.
not compatible with: No Imperium mod.
this mod is compatible with every mod that does not do the next: make IA factions playable,changes turns per year,
unlocks factions for custom battle (might be fixed soon), makes changes to the startpos file(don't mind it if you don't know what that means some mods say if they do) .


Stage in development

Major- Complete:
1) All the roman territories have been split between the three roman factions.
2) Most of the content needed for the Jewish rebels is already done and heavily playtested in KOJ.
3) Starting armies location.
4) civil war overhaul for roman factions (garrisons).
5) Flags for the Roman factions.

Major- Yet To Be Complete
2)Units unique to The Great Revolt.
3)Character models for the historical characters.

If you want to help just write below!


85 Comments
Arbiter Thel 24 Jun, 2020 @ 10:36pm 
starting to crash around turn 50
Arbiter Thel 23 Jun, 2020 @ 10:09pm 
why cant we play as the Jewish state in custom battles???
will.wadu 14 Aug, 2019 @ 1:03pm 
please update
LGIX Ieremias Septimus 20 Jun, 2019 @ 12:39pm 
I would like to help, as I am working on descriptions of the tribes, as well as what specialties they would have in combat (e.g., Zebulon as Navy, Benjamin as Slingers) etc.
Homelander 11 Aug, 2018 @ 9:52am 
Update Please
Eric the Red 4 Jul, 2018 @ 6:16pm 
@ghsi011 I'm wondering if it were possible to make a version sooner chronologically so that we could have a campaign where the Romans have to deal with both the Jewish and Iceni revolts.
LGIX Ieremias Septimus 31 Jan, 2018 @ 4:32pm 
Is there a model for herods temple in Jerusalem?
BUF_JCH 4 Jan, 2018 @ 8:39pm 
first song
BUF_JCH 4 Jan, 2018 @ 8:39pm 
Hey whats the music used in the vid?
SpartanKing 2 Jan, 2018 @ 2:17pm 
every time I use the mod it crashes (no other mods present) could u please fix???