Europa Universalis IV

Europa Universalis IV

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Dynamic Culture Conversion
   
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4 Feb, 2015 @ 6:05am
25 Jun, 2017 @ 8:02am
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Dynamic Culture Conversion

Description
(for EU4 1.22.x, available in English, French, German and Spanish)

Have you ever wondered why the culture of provinces does not change dynamically even if the same country owned a province for houndreds of years? This mod enables such dynamic culture conversions.

Is it compatible with other mods and saved games? What about achievements?

Since no existing files are changed, the mod should also be compatible with any other mods used. It will also work with any cultures added or altered by other mods. Since version EU4 1.14 all cultural unions are now correctly identified as such, because they depend solely on the government rank now (or total development if playing without 'Common Sense').

While using this mod no achievements can be earned.

The mod can be turned on and off in any saved games without any issues. The save might be marked as incompatible by the game afterwords, but it can be loaded and played without any problems.

How does it work?

If a province suitable for a culture conversion exists, an event will be triggered. After some time, the culture of a province will change to the owner's primary culture or to an owner accepted culture. The MTTH will normally be between 65 and 130 years for changing to the primary culture and between 90 and 190 years for the spreading of accepted cultures. However, the MTTH can be much higher or lower depending on the exact conditions. The owner can always prevent this change which will in return grant some small temporary bonuses.

To trigger the events, the following conditions must be met:
- The culture of the province is not currently changed by force
- The religion of the province has to be tolerated (i.e. positive tolerance)
- The province must be a core province of the owner and has to be under his control
- The province has to be free of separatism and must not have an autonomy value above 80
- At least one neighboring core province of the same owner, which is also under the owner's control, must have the culture to which the current province will change

The mean time to happen after those conditions are met is reduced by:
- The province is completely surrounded by provinces of the owner's culture
- The province is in the same area as the owner's capital
- The ideas Adaptability and the effect Inquisition
- A tolerance towards the religion of the province of at least 2
- High prestige (above 89) but only if the stability is also at least 2
- Being a coastal province
- Some buildings: market places, trade depots, stock exchanges and universities
- The government type administrative republic
- The owner being a colonial nation

The MTTH is increased by the following:
- If the province is the last province of that specific culture
- The ideas Local Nobility and Cultural Ties
- The culture is an accepted culture or belongs to the owner's cultural union
- The culture of the province is not in the same cultural group as the primary culture of the owner
- Local autonomy, the steps are: 5%, 10%, 15%, 20%, 30%, 40%, 50%, 60%, 70%
- Being granted to an estate (this will increase the MTTH only slightly)
- Development below 7 -- except for hordes if the province is located in a plain like terrain -- or above 15, steps: 16, 26, 46
- Harsh terrain: glacier, hills, mountain, jungle, marsh or -- if not a horde -- savannah, desert and coastal desert
- The government type enlightened despotism if the culture of the province is an accepted culture
- The province being part of a trade company

Misc.

Direct downloads are available
- for EU4 1.9.x: http://www(dot)mediafire(dot)com/download/qwcdpf9zwn2lz55/Dynamic_Culture_Change.zip
- for EU4 1.10.x: http://www(dot)mediafire(dot)com/download/did03o28zxap2kk/Dynamic_Culture_Conversion_(1.1_for_EU4_1.10.x).zip
- for EU4 1.11.x: http://www(dot)mediafire(dot)com/download/bgbzeawvd71lkb1/Dynamic_Culture_Conversion_(1.2_for_EU4_1.11.x).zip
- for EU4 1.12.x: http://www(dot)mediafire(dot)com/download/n3n1agcfp6evrq5/Dynamic_Culture_Conversion_(1.3_for_EU4_1.12.x).zip
- for EU4 1.13.x: http://www(dot)mediafire(dot)com/download/q6e5a9ptd28667o/Dynamic_Culture_Conversion_(1.4_for_EU4_1.13.x).zip
- for EU4 1.14.x: http://www(dot)mediafire(dot)com/download/e2h7uwghq7963pw/Dynamic_Culture_Conversion_(1.5_for_EU4_1.14.x).zip
- for EU4 1.15.x: http://www(dot)mediafire(dot)com/download/ddj9926fkhzmuie/Dynamic_Culture_Conversion_(1.6_for_EU4_1.15.x).zip
- for EU4 1.17 and later: at bitbucket[bitbucket.org]
Simply download the .zip file, unzip the archive and put the content in the mod folder before starting the game. On Windows the mod folder is normally located at "C:\Users\<User>\Documents\Paradox Interactive\Europa Universalis IV\mod". On Ubuntu the mod folder can be found at "/home/<User>/.local/share/Paradox Interactive/Europa Universalis IV/mod".

Thanks to Darfish for providing a French localization and thanks to <UIP> Predatorzgz for providing a Spanish localization.
203 Comments
rzembik 30 Jan, 2023 @ 9:45am 
This seems to work sometimes and not others. I have had about 5 provinces pop up with the event, but at least 40 have not. Several of the provinces that automatically switched had wonders on them that were culture-specific as well. Anyone else encountering this issue?
Tyrannys 21 Feb, 2022 @ 1:17pm 
For the people who are requesting a version update, I have created a reupload but with the version corrected, and if requested by gedorfpohm I will take it down

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2760914801&searchtext=culture+conversion
salvadore 4 Feb, 2022 @ 12:54am 
this is the best of the dynamic culture mods, particularly because it is the least op, has sensible rules to spread and you can decide per province if it is even supposed to spread, gaining marginal diplo boni for local autonomy
it has worked in every single major version of EU4 to this day
great scripting as well as a dose of luck for Paradox not touching how this part of the script calls it's stuff
VITOR ALBUQUERQUE 13 Dec, 2021 @ 10:40am 
It still work. Thanks for the mod
Akestro 29 Aug, 2019 @ 3:52am 
? i didnt play with the mod yet but i think it shouldd still work. the compatible version thing doesnt mean anything, it only tells if the mod dev thinks the mod is working with the current version.
Arakhor 8 Jul, 2019 @ 12:28am 
And if the change is that slight and yet it's still taken two years not to happen, then that's even more evidence, isn't it?
Arakhor 7 Jul, 2019 @ 4:41pm 
It's been two years since this was last updated, people. All signs point to there being absolutely no update planned at any point.
Qèromaolmande 7 Jul, 2019 @ 11:04am 
Is an 1.28 update planned ?
Abraxicus 1 Dec, 2018 @ 3:06pm 
update to 1.27?
Hyperspearman.Swf - TheRyuSword 1 Nov, 2018 @ 9:42pm 
@grodzin, no, but if you have the dlc, Muslims can spread their religion in some trade nodes.