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http://www.steamcommunity.com/sharedfiles/filedetails?id=292356592
http://www.steamcommunity.com/sharedfiles/filedetails?id=264300097
Read my profile before reading the rest of my comment!
This map has every level design problem in the book when it comes to Portal 2. This map includes:
-Trapping possibilities with angled panels, unrespawnable cubes, and unable to portal out of ditches.
-Exploits by carrying cubes through doors and skipping intended ways to handle problems.
-Unused test elements like the aerial faith plates pictured, blue gel by using the cube as a turret shield, and cubes by using the said exploit methods
-Annoyingly placed turrets.
-Hiding antlines thinking that will increase difficulty when really it increases tediousness and trial-and-error guesswork.
Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=377129237
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=376181211