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The setup we used to turn 2 cities upside down is:
Beggar's bazooka with buff banner
Beggar's bazooka with battalion's backup
Beggar's bazooka with concheror
Engineer
Demoman/Medic (either or; the medic makes it even easier)
Scout/Spy (either or)
It also works on expert mode pretty well.
-How does Backup mess up rocket jumping ? Having it on reduce rocket jump's height ? Even with that, rocket jump isn't that much used in MVM.
-Backup still can be usefull against robots that deal lot of damages (Giant Heavies for example), but yeah, it can be remplaced by an other Conch/Buff
-I do agree with you about the Pyro stuff, but even if the trio is close to the robots, it's hard to buff a Pyro behind the robots (like, if the Pyro use Back Burner)
Also, thank you for your comment