Space Engineers

Space Engineers

29 ratings
Donut Tunnel Asteroid
   
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Type: Mod
Mod category: Asteroid
File Size
Posted
97.567 KB
19 Feb, 2015 @ 1:03am
1 Change Note ( view )

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Donut Tunnel Asteroid

Description
Donut Tunnel Asteroid
Spherical blob asteroid, with torus (donut) internal tunnel.
Asteroid size class: 512x512x512
Approx diameter: 370m
Ores: Iron (approx 90%), Magnesium (approx 10%)
Tunnel is 16 Large Blocks diameter, no idea as to how large the torus shape itself is, it's about 50% of the asteroid though.
9 Comments
venator2070 3 Jun, 2017 @ 12:35pm 
thanks anyway
fabricator77  [author] 3 Jun, 2017 @ 12:26pm 
@venator2070 No it was a found asteroid, from the random generator. Was so rare to find one this good I just had to share it with everyone.
venator2070 3 Jun, 2017 @ 12:19pm 
@fabricator777 Did you import that asteroid via SE- Toolbox? if yes can you help me import a asteroid too? I already got it in 3ds. If not can you tell me what method you used?
Primal_DLove 30 Jul, 2015 @ 1:15am 
this would be awesome if we could have enemy a.i.
i could see some kind of space wyrm living inside that tunnel
Raven4K 11 Jun, 2015 @ 4:20am 
it happens even with stock asteroids the game gives you so it's some problem with dx 11 like the slow downs the code for dx 11 still needs work
Gumnut 1 Jun, 2015 @ 4:28pm 
By the way have you placed any asteroids's into the game using the shift F10 method in a DX11 game? Mine were invisible until I restarted the game........kind of makes it hard to place in the right spot when they are invisible.......but as you said It's keen's side of the fence.
Gumnut 1 Jun, 2015 @ 5:17am 
cool, thank's for the knowledge, and for answering what would seem like a dumb question to most.
fabricator77  [author] 1 Jun, 2015 @ 4:45am 
It's an asteroid, Keen's code renders it. No different to any other asteroid already in the game.
Gumnut 1 Jun, 2015 @ 3:50am 
DX11?