Garry's Mod

Garry's Mod

Not enough ratings
360 Automatic Turret
   
Award
Favorite
Favorited
Unfavorite
Content Type: Dupe
Dupe Tags: Machines
File Size
Posted
6.033 KB
9 Mar, 2015 @ 10:23pm
1 Change Note ( view )

Subscribe to download
360 Automatic Turret

In 1 collection by <[HelluvaEng18]>
Builder Mode Creations
49 items
Description
Hello and welcome to my first published duplicate! This precise machine can fire at enemies around its area and kill them with a blast of lazzerrs!

Requires Wiremod and Sprops. Recommended: More Materials! Pack.

Here are some notes before using:
  • The turret currently shoots at npcs only. To expand this:
    1. Go to the Wiremod tab "Wire" in the Q-menu and find the Target Finder.
    2. Configure available settings to fire at players, change firing range, or other stuff.
    3. Spawn your Target Finder to modify the existing one located around the cylinder piece.
  • Do NOT unfreeze the grey cube inside the sphere. This is actually a Wiremod Facer that allows the turret to move around and works only frozen. I recommend just using the duplicator tool to move it somewhere else.
Do not upload this file again or you will just give credit to the original owner.

Enjoy this mighty creation! :-) I will upload new dupes in my new collection, Builder Mode Creations, so go check it out!
17 Comments
Benevolence 8 Nov, 2023 @ 8:57am 
I think it's time for me to make my own dupes these days. the only thing I have personal is turrets that don't shoot friendly npcs, basically what I call "Friendlies".
<[HelluvaEng18]>  [author] 7 Jun, 2020 @ 10:02pm 
@Degel
Hi, you can always modify and save it internally (like adv dupe 2). if you plan to publish a dupe similar to mine, please note contributions on any piece. Free free to friend me so that we can chat more about it, might be simple as updating this dupe to include more targets. Thanks and glad you enjoyed it! :-)
Degelland 5 Jun, 2020 @ 9:20am 
Hey would you care if i modify it a bit so it attacks my wire guided missiles i uploaded,i will give you all the credit,but its just so good to counter them,i will wait for response.
Enerjizer3000 27 Jul, 2019 @ 5:33am 
pls help me buld this turet
Veltarden 12 Dec, 2017 @ 6:30pm 
thx :D
<[HelluvaEng18]>  [author] 12 Dec, 2017 @ 5:27pm 
@shiny galladen The magic of YouTube: https://youtu.be/IIwkiuGg6lc . I would start there; the gimbal uses a facer. But of course, there are other ways.
Veltarden 4 Dec, 2017 @ 9:13am 
hey, i wanted to make a turret with a gimbal too, similar to yours than uses e2, i have tryied to assimilate it but i cant, even doing it by my self, i didnt found any tutorial, so please, could you tell me how did you wire the inputs and outputs?
<[HelluvaEng18]>  [author] 22 Jun, 2015 @ 3:14pm 
Wiremod is updated and now this baby works!
<[HelluvaEng18]>  [author] 13 May, 2015 @ 2:14pm 
I uploaded my collection of dupes! That way, you guys can access them easily instead of doing a search all the time. Check it out in the description link! And thank you to all for enjoying my turret! :)
<[HelluvaEng18]>  [author] 12 Apr, 2015 @ 12:05am 
@thimo.blom.
Hmm, I see what you mean. Unfortuantely it only goes to the next npc when all the npcs are alive. What I was wondering is if there is a way to go to the next target automatically when a npc dies and the target does not go to zero or go through the same delay. Thanks for the input though, one step closer!