Star Ruler 2

Star Ruler 2

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Flak Cannons for Flagships
   
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Content: Subsystems
Type: Mod
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20 mar, 2015 @ 6:07
26 apr, 2015 @ 1:41
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Flak Cannons for Flagships

Beskrivning
-Features-

New weapon systems in the theme of BSG(think epic flack barrages)

New flak is designed to give flagships a real weapon to deal with pesky megaswarm fleets. useful for taking out thousands of very small supports while looking badass at the same time.

Internally mounted Flak Cannons, monted on the midships and Keel allow for a 360 degree weapon fir arc while still being mounted internally for protection.

Rapid Fire explosive cannons look beautiful while shredding pesky supports.

Mod Compatability. thanks to our fellow modding community. this mod should be usable with any mod that is also mod compatable.
Populära diskussioner Visa alla (1)
4
17 mar, 2015 @ 7:43
Balance / mod technique discussion
Darloth
26 kommentarer
KaidenOZ  [skapare] 24 maj, 2016 @ 16:13 
Ok mods been tested as working with DLC in its current form. evan if it reports as incompatable. im not sure how balenced it is in its current for with the combat changes in the new DLC but feel free to let me know here and il see what i can do if it is too strong or to weak,
KaidenOZ  [skapare] 24 maj, 2016 @ 12:45 
This is a standalone mod that added flak cannons to the base game. not compatable with DLC at present.
Itharus 24 maj, 2016 @ 10:23 
There are flak cannons in the DLC for sure. This just to make them stronger?
KaidenOZ  [skapare] 28 apr, 2016 @ 5:46 
Have not had a play around with SR2 for a while and dont have the DLC as yet. if the mods not working with the DLC then can not do much about it at the moment. Il get in touch with some of the other modders from back when i made this and see if i can get something sorted.
Sophie[PrettyCool] 28 jun, 2015 @ 3:36 
Can you make a version for support ships?
KaidenOZ  [skapare] 26 maj, 2015 @ 1:54 
Huntlol 26 maj, 2015 @ 1:42 
Hi please can you upload your mod to github or some other website so people who own the GOG version of the game can enjoy this mod as well?
Avarus_Lux 26 apr, 2015 @ 8:28 
thanks a bunch :)
KaidenOZ  [skapare] 26 apr, 2015 @ 1:42 
ok pretty easy fix, should be good to go now. thanks for the info Pirate_Avalux
KaidenOZ  [skapare] 26 apr, 2015 @ 1:31 
yeah just checked and it is a naming issue conflict from both mods having the same weapon name. il get it sorted shortly.