Killing Floor

Killing Floor

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KF-CarryOnUp (+/& Smog version) by Arramus
   
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70.329 MB
28 Mar, 2015 @ 8:18am
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KF-CarryOnUp (+/& Smog version) by Arramus

Description
This Steam Workshop download contains two separate maps:
* KF-CarryOnUp
* KF-CarryOnUpSmog

They were both created by Arramus in 2009.

"KF-CarryOnUp is a night setting and KF-CarryOnUpSmog is an early smoggy morning setting which has been optimised for lower end systems" - Arramus

Background Setting:
"Multiple savage maulings in Central London have led your squad to a building construction site that appears to be the origin of the attacks. Hardened construction workers have been seen running away from the area bearing witness to 'giant vermin built like a brick ♥♥♥♥ house'. Cordon off the site and contain any possible outbreak" - Arramus

Features:
* 09 Traders.
* 08 Floors.
* 16 Pickups for both weapons and ammo.
* Multiple Zombie Spawners both in the playable area and outside the perimeter wall. The outside spawners are configured for a 'dramatic' entrance.
* Multiple floors with transitional changes for multi level gaming.
* Open and closed battle zones.
* Custom signs/textures.
* Implemented to fully support default Killing Floor gametype with standard gameplay functionality.
* Ambient background sound and rotating gameplay music per wave.
* Context based lighting and effects..
* Considered optimisation for performance.
* Intensive beta playtesting to ensure a solid final version.

Note: The screenshot happens to show Halloween Zeds, but the Zed type is not inherent to the map. The choice of foe can be manually determined by server admins.

For Dedicated Server Admins:
"KF-CarryOnUp.rom" and "KF-CarryOnUpSmog.rom" are the only required files for the two respective maps. There are no additional files required for installation.
3 Comments
killingfloorcustom 13 Jul, 2015 @ 10:12pm 
ok you dot have to be
if yoou dot at
Darth Schumy  [author] 13 Jul, 2015 @ 2:45pm 
I am not a map maker, but thankyou for the offer. I have released a number of maps, made by others, because they were not available on the Steam Workshop. I've noticed access to them is disappearing from external sites as well. I felt they would be forgotten, if they were not available, effectively lost forever to Killing Floor players. They are wonderful, significant creations and should be kept alive.

I did do KF patch update work on the holy grail of Killing Floor, the Damnation Mission map (by Fel), to get it working again, but I have little interest in making maps. I'm just an avid fan of the game.
:weed::catmug::Original_Assassin::drake: :lol: :dred::alphahero::rred::htt::hth: :comic: :sgsurvivor::choke::hth::ElvenCourt::monor::spacebooze: :lol: :drake::Original_Assassin::catmug::weed:
killingfloorcustom 13 Jul, 2015 @ 8:25am 
can i add you to the killingfloorcustom mapmaker page you are website