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But honestly, I think it's his price to pay for having an absolutely sick damage output. The stacking bleed scales so well late game when bosses have dozens millions of HP. Also don't forget he's the only character to have HP scaling on his skills so you can stack HP to no end and still have relevant damage late game. You even get double dipping from Big Bengt's Faceplate which is sweet.
Maybe if they removed that MS malus on his E, and gave him a passive armor/deflect bonus on his ultimate instead of that flat damage reduction ( which I agree isn't great ) he would be able to compete against Hardy.
Cerebral Overcharger
3-Rad-Icator
Hagle Breaker II
Machine That Goes Ping
Those 4 items make anyone an offensive monster. Add in Alfreds and The Wall on Hardy and you'll have roughly 80% damage reduction, 500+ tech and attack, 45-60% vamp strike and roughly 5000 hp. Then you just stack HP, Crit, and Tech implants, or you can stack Armor until you have 90% reduction then get HP. You can't get unkillable anymore though sadly... I will miss the days of getting to wave 100+ in Amateur league.
Erik's recommended 2 essential items I would say are a must, high HP and damage from HP. After that I would just continue to stack HP + Armor + deflect if you wish to continue playing him.
As far as Hardy, Cerebral Overcharger, 3-Rad-Icator, Hagle Breaker II, are all a must. It skyrockets your damage and defense all at the same time. After that your last 3 you can get whatever you want. More tank items, or more damage, or the Magnet boots for killing side monsters for bonus gold.
But you may could include your prefered items with Lil Erik and the last ones with Hardy :)