Cities: Skylines

Cities: Skylines

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Zeppelin
   
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Assets: Park
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5.162 MB
8. apr. 2015 kl. 6:34
1 ændringsbemærkning ( vis )

Abonner for at downloade
Zeppelin

Beskrivelse
Its a huge early 1900's Silver Zeppelin.
Perhaps I'll make some Hugh Ferriss style buildings to go along with it.

1800 tris
512x512 texture

Places a small 1x1 park at the base.

Unfortunatly theres no way to import custom animations so it s completely static for now. If CO enables them in the future then I'll update it.
Also the high level of compression the game applies on the normal maps gave it a much noiser look than I expected :( Ah well.
42 kommentarer
Eva 6. juli 2018 kl. 10:53 
Are you still planning to update this ? we now have functional zeppelins and the ability to make rotating propellers.

Otherwise i want to ask if i can modify this to make it work as a vehicle, i already made a different zeppelin and would love to have this one to accompany it, i will of course give you the credit you deserve.
SharpX 25. maj 2018 kl. 6:00 
lovely i wish animations will ever come though
kerrigan.s.j 21. maj 2018 kl. 6:55 
I agree, this need be to section of air-vehicle.
Author do it please :)
Fenrir 23. maj 2017 kl. 11:44 
This definitely needs to be made into a transport vehicle for the new expansion!
Rorski 22. maj 2017 kl. 7:30 
this needs to be converted to a vehicle for the Blimp!!!
Altarya 1. feb. 2017 kl. 5:30 
If only it moved around... CO needs to allow custom animations ASAP

Also why not make a version of the zeppelin that acts like an airplane, like it flyes to the airport picks up some people and takes flight again
WeirdnAwesome 1. dec. 2016 kl. 1:04 
Could you help place spotlights on the zeppelin? I tried editing it inside the game but it crashed my editor LOLL
Moonman 23. okt. 2016 kl. 7:28 
Kirov reporting.
Kal Veedo 6. juli 2016 kl. 8:37 
Does anyone know if there's any other parks that are similar to this? Maybe spaceships or anything like that?
creepyeyes 1. maj 2016 kl. 22:30 
Question: Does this deform when placed over uneven terrain? I'm currently working on a scifi floating asset that bends to match the terrain, despite floating in the air. I'm trying to figure out if there's a way to prevent that