Space Engineers

Space Engineers

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Death of a Planet [DX9 & DX11]
   
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Type: Mod
Mod category: Skybox
File Size
Posted
Updated
3.642 MB
8 Apr, 2015 @ 8:20pm
11 Apr, 2015 @ 12:44pm
2 Change Notes ( view )

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Death of a Planet [DX9 & DX11]

Description
Deep in space lies a lonely and dying planet. Could it have supported life? We'll never know.
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Update 2:
-Skybox now works in directx11! (thanks keen!)

Update 1:
-Reduced sun's size
-Reduced ambient light

I did not edit the environment.sbc file for ship speed as I use Midspaces 400/460 speed mod.

This is my first skybox. Hopefully there will be many more, but I'm still learning.

Software used:
- TheGimp 2.8 (with .dds cubemap generator plugin)
- spacescape cubebox generator.
- ATI CubeMapGen v1.1

Let me know of any issues and please rate if you like it!
48 Comments
SevenofThr4wn 1 Apr, 2021 @ 12:22am 
It looks like Mustafar from ROTS Star Wars!
tikks 3 Jan, 2018 @ 5:38am 
I know someone complained about this earlier, but green stars *can* exist due to an optical illusion that is fairly common , so...
bjamesonbass 19 Jun, 2016 @ 9:56am 
Looks amazing!
SEDIMENT DRINKER 3 Jun, 2016 @ 7:20pm 
oh ok thanks
TheDuke540  [author] 3 Jun, 2016 @ 6:10pm 
@skytheman32
Please note - this mod is only a skybox. I use Midspace's speed mod (increases the speed cap from 104m/s to 400m/s).
SEDIMENT DRINKER 3 Jun, 2016 @ 6:08pm 
what dose the speed mod do?
Special_ed_82 2 May, 2016 @ 12:00pm 
if possibl make a 4/500 ms speed version. ty
wolf4243 4 Jan, 2016 @ 10:37pm 
Cool Thx :)
TheDuke540  [author] 4 Jan, 2016 @ 3:10pm 
@wolf4243
Absolutely. Thanks again for asking.
wolf4243 3 Jan, 2016 @ 11:38pm 
Thanks i've creatad a mod with no Sun-dead planet overlap can i set it public ?