Cities: Skylines

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Gula's Office Wurst Tower (Growable)
   
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Assets: Building, Office
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2.876 MB
16 apr, 2015 @ 18:36
24 sep, 2015 @ 12:17
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Gula's Office Wurst Tower (Growable)

I 1 samling av Gula
Gula's Architectural Designs
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Gula's Office Wurst Tower

Updated for After Dark

There was a description here at one point. It was deleted on accident. Instead, if you've found this, and you're reading this...


I've got a secret to tell you................


[www.paypal.com]
47 kommentarer
Brooklyn Zoo 6 mar, 2016 @ 17:40 
lvl 3 i presume?
haylostachoo 24 jan, 2016 @ 16:06 
Whatever the reason I am certain it's great! Love your stuff (rated up) and our city does as well
SimonBeats 25 sep, 2015 @ 16:14 
Aggiornatelo!!!!!!!!!
AnnoPirat 25 sep, 2015 @ 9:23 
Steam Picture Please :)

Great Building, I stood there already in front:)
Gula  [skapare] 24 sep, 2015 @ 12:17 
Updated for After Dark
mops 24 aug, 2015 @ 8:59 
Gula means quality as usual :D
Gfurst 23 aug, 2015 @ 19:19 
Hey Gula, sorry for the misunderstanding, obviously you're a very talented modmaker, I must have been half sleep at that moment.
http://postimg.org/image/ax84yed4l/
This is what I'm getting in my asset manager, its just annoying when you have several custom assets and try to distinguish between them. As you can see there was a exception thrown when I've tried to un-subscribe but no luck.
Gula  [skapare] 20 aug, 2015 @ 21:40 
Also, I dont know what you're currently seeing, but this asset is a growable asset and not a plopable asset. If it is growable, you should never be able to see it in the standard game interface (for instance, like plopping a park, you get the description for that). For this building, there is no description because it just grows in your city naturally. Even when I am in my own game, I do not see this asset as "test". http://i.imgur.com/bEXiXo3.jpg -- this is what I currently see from the workshop.
Gula  [skapare] 20 aug, 2015 @ 21:40 
I've updated multiple buildings before and I am very familiar with the staging process, and overwriting the associated .crp's, then updating the workshop item through the game's proprietary folder system. I get all of that, I've tried to do that for this building, for you, so that you can get a proper icon for this building, and as I've stated before, I cannot get it to work for this building. For this building in particular, I've tried updating with the most recent PreviewImage.png which is what affects your icon in the asset manager. Maybe this is some sort of legacy issue, because its technically a mod from a while back. Perhaps its a bug, I really do not know. I'm sorry that this is a nuisance, but I can't afford to dump time in to figuring this one out.
Gfurst 20 aug, 2015 @ 18:51 
You have to grab the asset, edit, now its pretty easy to set each custom thumbnail and preview them before saving... them make the changes to pictures, save them to the asset staging area when saving. Save the file locally and copy to a backup folder.
Them subscribe to your mod, in game it will appear both as assets, go for the update button, now copy the asset file from your backup to the workshop staging area. remove the title and description, or else it will completely wipe the cusotm description you've made here. You don't need to change the picture too.
Them if all is well progress with the update and everything should be fine.
Oh and please change the title from "test".