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Why ?
Quadeupled checked everything. Tried puting LCD texture from game original. Still white.
Any help is appreciated.
<?xml version="1.0"?>
<Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<LCDTextures>
<LCDTextureDefinition>
<Id>
<TypeId>LCDTextureDefinition</TypeId>
<SubtypeId>SARKHONIANFLAG</SubtypeId>
</Id>
<LocalizationId>Sarkhonian Flag</LocalizationId>
<TexturePath>Textures\Video\1.dds</TexturePath>
</LCDTextureDefinition>
</LCDTextures>
</Definitions>
ive tried many things,but I'm still getting a purple texture instead of the one I have,I was wondering if that one was the cause but I dont think so.
For high res gif animtions, It was posible to use layers from a photoshop psd file, just renaming it to gif, and all layers would back then be used as frames in the animation, dont know if its still posible with never versions of photoshop.
You don't need to add me as moderator.
I only had this probs because I used your nice guide to add some Textures to my Server for me and my friend. Then I need nearly 1 hour to find the problem and I thought it's just fair if I post it here ^^
No I have another thing and perhaps anybody can help me here:
Is it possible to add animated textures like (something like GIFs or else)? =)
If you want i can update it in the guide, or add you as a moderator.
Btw for those who look at the code and wonder what's changed it seems to be the addition of
"<LocalizationId>Filename001</LocalizationId>" in the line above the texturePath.