Sovereignty: Crown of Kings

Sovereignty: Crown of Kings

Not enough ratings
Auxiliary Units
By gazomierz
List of realms and corresponding auxiliary units.
   
Award
Favorite
Favorited
Unfavorite
Template
Realm
Unit name (Unit type)
attack; defence; (range attack); (range); move; initiative; discipline; heal
build cost / upkeep / time to build
rules
Units
Jotland
Hundholnier Skald (Archer)
att-2 def-0 ra-1 r-2 move-3 ini-2 dis-3 heal-2
77g 1 Beer / 60g / 1 turn
Rally

Icespire
Huntsmen (Archer)
att-2 def-1 ra-2 r-3 move-4 ini-3 dis-2 heal-3
653g 1 Wool, 1 Crafts / 118g / 3 turns
Forester, Scout

Vessoi
Ulrav Raiders (Infantry)
att-2 def-0 ra-3 r-2 move-4 ini-3 dis-1 heal-3
84g 1 Beer / 66g / 0 turns
Raider, Single Shot

Sonneneve
Siel Light Infantry (Infantry)
att-1 def-1 move-4 ini-3 dis-2 heal-1
464g 1 Iron / 23g / 3 turns
Forester

Palemoor
Coldmist Skeleton (Infantry)
att-1 def-1 move-3 ini-2 dis-5 heal-0
77g / 37g / 1 turn
Immune:Illusion, Expandable

Cor Vilaad
Karn's Grenadiers (Infantry)
att-2(war) def-2 ra-4(war) r-2 move-3 ini-3 dis-3 heal-2
127g 2 Alchemy, 1 Finances / 95g / 2 turns
Mountaineer, Single Shot

Brogen Hur
Tenrock Arquebusiers (Archer)
att-2(war) def-1 ra-4(war) r-2 move-3 ini-2 dis-3 heal-1
172g 1 Art, 2 Crafts / 129g / 2 turns
Saboteur, Mountaineer

Cragenwaste
Mogen Minelayers (Siege)
att-2(war) def-0 move-3 ini-1 dis-0 heal-1
56g 1 Alchemy / 44g / 1 turn
Expendable

Khazoth
Zaruk Battle Orcs (Infantry)
att-2 def-1 move-3 ini-3 dis-4 heal-2
76g 1 Iron / 37g / 2 turns

Riesental
Brumberry Skirmishers (Archer)
att-2 def-0 ra-2 r-2 move-3 ini-3 dis-1 heal-2
262g 1 Wine / 47g / 2 turns
Recon, Single Shot

Maledor
Sallowcoil Thugee (Cavalry)
att-1 def-0 move-3 ini-2 dis-3 heal-1
71g 1 Contraband / 55g / 1 turn
Venom

Galeni
Galenite Shock Troops (Infantry)
att-4 def-1 move-4 ini-2 dis-3 heal-2
313g 1 Iron, 1 Fish / 56g / 2 turns

Crivia
Crivia's Saboteurs (Infantry)
att-1 def-0 move-3 ini-3 dis-1 heal-2
73g / 57g / 0 turns
Saboteurs, Rebels

Boruvian Empire
Borgar Trebuchet (Siege)
att-0 def-2 ra-4 r-7 move-1 ini-1 dis-1 heal-1
352g 3 Lumber / 63g / 6 turns
Crushing Blow, Vuln: Nature

Mardoba
Casci Cavalieri (Cavalry)
att-2 def-1 move-6 ini-3 dis-2 heal-2
85g 2 Finances / 66g / 0 turns
Roll Up

Azure Isles
Cove Cutthroat (Cavalry)
att-1 def-0 move-3 ini-4 dis-4 heal-2
56g 2 Contraband, 1 Finances / 44g / 0 turns
Manslayer, Mobility

Hadrigel
Ehrbrucker Landsknecht (Infantry)
att-4 def-1 move-4 ini-3 dis-4 heal-3
64g 1 Iron, 2 Beer / 50g / 1 turn
Vuln: Illusion

Berany
Beranese Light Recon (Cavalry)
att-1 def-0 ra-1 r-2 move-5 ini-4 dis-3 heal-2
252g 2 Horses / 0g / 2 turns
Recon

Elidon
Beyer Pikes (Infantry)
att-2 def-0 move-3 ini-2 dis-3 heal-2
185g 1 Beer / 0g / 2 turns
Pikes, Unique Unit

Averine
Calliway Halberdiers (Infantry)
att-3 def-0 move-3 ini-2 dis-2 heal-2
260g 1 Art / 47g / 2 turns

Myrmont
Marna's Gendarmes (Cavalry)
att-3 def-2 move-5 ini-2 dis-3 heal-1
98g 1 Wine, 1 Finances / 76g / 1 turn
Roll Up

Ravengard
Cloven Harpies (Cavalry)
att-2 def-0 move-4 ini-3 dis-2 heal-2
137g 1 Fish, 1 Gems / 128g / 1 turn
Flier, Craven

Odenheim
Goatback Highlanders (Archer)
att-3 def-0 ra-2 r-2 move-3 ini-4 dis-2 heal-3
82g 2 Wool / 64g / 0 turns
Mountaineer, Single Shot

Bereska
Bereskan Crossbows (Archer)
att-1 def-0 ra-4 r-3 move-2 ini-1 dis-2 heal-2
429g 1 Lumber / 77g / 2 turns

Calland
Greenford Skirmishers (Archer)
att-2 def-0 ra-2 r-2 move-3 ini-3 dis-3 heal-3
203g 1 Wine / 37g / 1 turn
Recon, Single Shot

Ariselle
Braddock Privateer (Archer)
att-2 def-3 ra-3 r-2 move-4 ini-4 dis-3 heal-2
351g 1 Wine, 3 Finances / 0g / 4 turns
Mariner, Vuln:War, Unique Unit

Dragonhold
Wrenloft Dragonknight (Infantry)
att-2 def-2 move-3 ini-2 dis-4 heal-2
244g 1 Iron / 44g / 3 turns
Brave

Cloudfel
Stump Hill Half Orc (Infantry)
att-3(war) def-0 move-3 ini-2 dis-3 heal-2
32g 1 Crafts / 67g / 2 turns

Iron Barony
Grum Grunts (Infantry)
att-2 def-0 move-3 ini-1 dis-0 heal-3
91g / 44g / 0 turns
Expendable

Dunmar
Tors Outriders (Cavalry)
att-2 def-0 move-6 ini-3 dis-3 heal-4
215g 1 Wool, 1 Horses / 39g / 4 turns

Ladvia
♥♥♥♥♥ Bard (Archer)
att-1(Illusion) def-0 ra-1(Illusion) r-2 move-3 ini-1 dis-0 heal-2
76g 1 Contraband, 1 Wine / 59g / 0 turns
Rally, Forester

Sirucil
Sirucil's Raiders (Archer)
att-1 def-0 ra-2 r-2 move-5 ini-4 dis-0 heal-1
1045g / 53g / 3 turns
Raider, Forester

Evengaad
Amteln Healer (Infantry)
att-0(Illusion) def-0 ra-0(Illusion) r-2 move-3 ini-1 dis-1 heal-2
354g 1 Fish / 64g / 2 turns
Healer

Aevinwode
Feybrunn Runner (Archer)
att-1 def-0 ra-1 r-2 move-4 ini-4 dis-2 heal-1
1028g / 52g / 3 turns
Forester, Scout
3 Comments
Dunadd 27 Jan, 2018 @ 5:49pm 
Thanks - this should really be in the manual somewhere
Xsnowmagex 25 Nov, 2017 @ 8:05pm 
So the best I see for each category is Cor vilaad for infantry, Boruvian for seige, Myrmont for Cavalry, a non-mobility ranger bereska, and a mobile ranger Ariselle (only range of 2 though, I prefer icespear.)
Lampros 29 Nov, 2016 @ 1:40pm 
Post normal units, too, please! I want more info on this game! ;)