The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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CRX - Cooking Recipes Expansion
   
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11.377 MB
29 Apr, 2015 @ 2:51pm
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CRX - Cooking Recipes Expansion

Description
Cooking Recipes Expansion (CRX, formely named Dovahcook) aims to turn the futile exercice of cooking in Skyrim into a worthy complement to alchemical crafting. CRX currently adds 40 lore-friendly new food and drinks recipes, ranging from the humble skeever soup to powerful magical cocktails. The most potent recipes, which usually require a number of very rare ingredients, will allow you to turn the tide of a battle with new effects, such as boosting your weapon speed, shortening your shout cooldown or nearly freezing your perception of time for a short period. While it doesn't currently require any DLC, a version better adapted for Hearthfire is planned for future release.

Fully compatible with iNeed. A version compatible with RND (Realistic Needs and Diseases) is available on Skyrim Nexus.

Nexus page : http://www.nexusmods.com/skyrim/mods/59501/?


.: FAQ :.

Q : I'm looking at some of the screenshots, and many items seem extremely powerful.
A : While vanilla recipes might be as easy to mass produce as they are useless, high-tier CRX brews require far too many rare ingredients to be made in large quantities, and are more akin to a one-use ace in the hole you'll only pick for the toughest boss fights. In fact, some top-level meals and cocktails will require you to combine lesser CRX recipes, which are themselves made of more basic craftable CRX items. However, I haven't tested the mod extensively yet, meaning that all items might not necessarily be perfectly balanced as of version 1.1, so be sure to share your feedback in the comment section to help me improve the future versions of CRX!

Q : The amount of effort required to make a single bowl of Apocryphal Darkbrew is too damn high!
A : I much prefer that than the alternative, which would throw any kind of challenge out of the window and actually damage your gameplay experience. Still, current recipes are very much subject to change, so if multiple people consider any item to be too expensive to make, or underpowered, I'll correct that in the next version (although my priority is to preserve proper balance, for the above reasons).

Q : Why do item descriptions in the screenshots show "Filling Meal, Light Snack, etc." ?
A : It's a feature from Realistic Needs and Diseases (available on Nexus), which indicates the potency of food and drinks. It does not appear in the vanilla version of CRX.

Q : Will you be adding new recipes and effects in the future?
A : Yes! I'll also make expansions for the Hearthfire and Dragonborn DLCs eventually. You can also make requests, and as long as they feasible, I'll try to integrate them into CRX. However, since I'm still rather unexperienced with the Creation Kit, don't expect extra scripted effects just yet.

Q : Is it compatible with X, Y or Z?
A : Since CRX only adds new food recipes and does not alter any leveled lists, it should not cause serious conflicts with any other mod. It is fully compatible with iNeed, and a version compatible with Realistic Needs and Diseases is available on Nexus.


.: Future Plans :.

• Rebalance, bugfixes and polishing
• New recipes and effects
• New ingredients, integration in leveled lists
• Cooking improves alchemy skill
• French translation
• Miscellaneous quests for new recipes or bonuses
• Hearthfire / All DLCs version (I might stop supporting the current DLC-less version once it is properly balanced)
• Alchemy overhaul (possibly as a separate mod)


.: Credits :.

Thanks to:
Bethesda, for making the masterpiece that is Skyrim and allowing us to improve upon it with the Creation Kit.
Valve, for allowing the free distribution of mods through workshop.
Wolferoo, for releasing the resources his own mod, Cooking Recipes Pack, on which a lot of my new items are based.
Oaristys, for releasing her Modder Resource Pack, which I used to create the Evening Star Pinnekjott.
uni_SL, for releasing the graphical assets of Cooking Ingredients, on which several new items, as of version 1.1, are based.
Syncing, for releasing Better Potions and its new models, which I used for two new beverages as of version 1.1.

I'd like you to ask for my permission before using my files for a mod that you intend to release, unless my mod hasn't been updated for at least 6 months, in which case I'll still ask that you include the authors I credited and myself in your own credits section.
14 Comments
Kitty Casanova 10 Apr, 2020 @ 10:59pm 
I don't like blue eggs and ham, Sam I Am! :winter2019angryyul:

Lol, JK.:winter2019happysnowman: I think this mod is cool. I'm gonna DL it and salt them eggs. :steamsalty::winter2019coolyul:
elizabat_rose 13 Nov, 2018 @ 3:51pm 
hmm. delicious.
Devious  [author] 20 Jun, 2017 @ 10:20am 
I've yet to test it (I haven't played Skyrim since SE), but I doubt it'd result in any serious conflicts with mods adding new recipes, as long as they don't alter the crafting system itself.
RaveYard 2 Jun, 2017 @ 4:43pm 
Would this work with mods that do similar things, like the Alchemy and Cooking Overhaul on the nexus? I would like all of the recipies. All of them.
martic 23 Nov, 2015 @ 8:59am 
I got the health to stack after adding a patch. This is fun tracking down ingredients for complicated dishes!
Glaviano 22 Nov, 2015 @ 10:31am 
This seems promising....
Devious  [author] 19 Oct, 2015 @ 9:13am 
@ martic

This was not on purpose. Thanks for bringing it up, I'll look into it.
martic 18 Oct, 2015 @ 10:37pm 
I am having fun with this. The stamina seems to stack but not the health is that on purpose?
Devious  [author] 6 Sep, 2015 @ 3:29pm 
@ GreyWolf
Let me know if you encounter any issues.
GreyWolf 6 Sep, 2015 @ 3:28pm 
i give a shot