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Shaman: That's pretty much what I already have, but I edited it a little.
Teleport Guardian Orc:
For this one, I find heal/fire ward (odd I know, but works), dropping a steam storm & death beam. Death beam gets Orc to you, stands in the steam & it melts super fast.
Orc Warden:
Same as TP Orc.
Goblin Shaman:
Run to Shaman wearing full heal ward, water spray Shaman & freeze it, rock explodes it & job`s a good `un.
It doesn`t get to even touch you :)
Only other thing I do different is Brain Wash on Magick2.
`Splody Imps "They can't explode if they're wet," Wow! I had never realised that 8D
(wow, wall of text, oopsies hehe)
(sorry for answering ten days later)
A good idea is to run near first 3 goblins to another 3 and then kill them all!
Also, tried Death + Lightning + some speed set to use ASF, but it's not very good against 5+ goblins - use SSF instead!
If you meet Fire and Cold Goblisn, you may use SSS to attract one of them and kill one by one.
If the Effigy is nearby, you may use SAE and then something else.