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Hope I was of some help
I was able to solve my problem, so I'll share another fix for others to try. The fault seems to lie with the game's terrible implementation of v-sync. I was able to stop the random crashes by turning off v-sync in the game's video options, then enabling v-sync in the nVidia control panel. I also enabled triple buffering and disabled the shader cache in the nVidia control panel, but didn't do any further testing to see which of those three changes actually did the trick.
don't dilly dally all day though, time seems to factor in too even with this strat meaning you'll have to speedrun your way through enemies which isn't a problem, most can be ran by with only 3 enemies usually blocking a door from opening